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Venom/Poison/green 3x --> Iron ember speck Armor +6ranged dmg or weapon -8 to all armor/hit.
Spark/Electric/Yellow/ 3x --> Void ember speck +11 mana or 2 mana stolen on hit.
Flame/Fire/Red 3x--> weapon + physical dmg. On armor i don't remember.
Ice 3x --> if i remember correctly the same as spark just with hp.
Flame ember speck 2x Ice ember speck 1x --> Chaos ember speck 3% faster movement if armor. Or 3.5% atkspeed if weapon.
In regards to the blue ember stats, they are completely random as well. Iron Embers can return Physical Damage or -Armor on Hit for Weapons and Damage Reflect or Additional Melee/Ranged Damage in Armor.
"The Torchlight II gem system is very different from the first game's. To encourage players to actually use gems instead of hoarding them, gems are not upgraded by transmuting in a linear way. Instead, transmuting three gems of equal value generates a random higher gem, and there is a wider variety of unique gems."
http://torchlight.wikia.com/wiki/Gems_(T2)