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Edit: Hence I am only commenting on the multiplayer part of the game. I really like the rest of the game ( pets, quests, ... ).
so in theory, there's little difference between a 2-player game and a 6-player game.
and the 6-player game is actually better.
the problem with this, is it's enough for one player to have a crappy connection, a firewall blocking/filtering TL2's traffic, or paralelly using-up a large portion of bandwith - to potentially screw-up a game.
the game notifies such an event by flagging the players with *currently* bad connections with a yellow triangle.
so if you are like me and choose your games carefully - there are no problems.
you just need to know the limitations of P2P, and ask them to pause that porn torrent they're downloading while playing.
Also as I mentioned, it's not always the same people having the problems (it varies from fight to fight). Another problem we had is that someone died (while the boss in his game wasn't even near him), respawned, then suddenly instantly died several times at the start of the level where there were no more monsters (whilst no one was visible on his screen).
PS: I'm not trying to insult you at all, I'm just still frustrated about the problems :/.
I've played this game for 200+ hours - mostly online and in LAN - and the sync problem is rare. even when playing with complete strangers.
strange thing is, this game doesn't "lag" - it's either in good sync, or no sync.
the only real "lag" is when someone joins the game or enters the map, and it lasts about 2 seconds.
the answer to your problem is Runic's match-making system. it's currently struggling under the load of so many new games after the sale.
just wait until the dust settles down, and play Single Player for a day or so.