Torchlight II

Torchlight II

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Ignath Apr 12, 2013 @ 10:05am
Augmented Shotgonne
Help! Just found a Shotgonne with an augmentation on it. It says kill 250 enemies for the weapon to upgrade. Problem is, each time I kill an enemy it doesn't count toward the 250 kill total. I've tried using both normal attack (left-click) and a special attack (right-click) to kill, but doesn't seem to add to my total kills with the weapon, no matter what.

Any suggestions? Is this a known bug?
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Showing 1-13 of 13 comments
Phileksa Apr 12, 2013 @ 11:30am 
Those weapons are funny like that. They really do insist you use them to make the kill. If you're not using the specific weapon to make the kill, it will not count it. If your pet makes the kill and not you, it will not count it. You and the weapon must make the kill, nothing else. No AoE. No bleeding effects. No skills. No pets. Just you and your weapon. It's bloody dangerous if you ask me. Since I tend to play hardcore, I refuse to run augmented weapons.
Ignath Apr 12, 2013 @ 11:42am 
I tested this and it still is not working. I sent my pet to town (eliminating that variable) and only used my basic attack (left-click), and still no credit. Does elemental damage NOT count, even when applied by the weapon? Obviously, since it's a Shotgonne, the issue isn't that my off-hand or something made the kill and elemental damage enhancement is the only other thing I can think of that would cause the kill to not count.

Also agree on the danger factor of that...not up to hardcore mode yet (just bought TL2 and only played a bit of TL1 before it) but, especially with a shotgonne or something similar, it would be very dangerous to be in there trying to level the weapon...
Candesco Apr 12, 2013 @ 12:39pm 
Probably you have to kill a specific enemy and not just anyone. If it says for example to kill 250 goblins, then you have only to kill goblins for that. Or maybe it has to do with the area. In which act are you and which area? Salt Barrens perhaps? Cause i also found an augmented weapon last time which said to kill 250 enemies. But i've sold it, cause it was not suited for my char (tank engineer, which uses big hammers instead)
rabidwolf1 Apr 12, 2013 @ 12:52pm 
Augments are a pain. I had a polearm with a 200 kill. problem was I could not use my right button at all or it would not count. It end up being a good weapon, but It took forever to get the augment. I played normal and let count build on its own. I also now play HdCr and do not miss with Augments. Most of the time it just adds intrupt or a some lame addition.
Ignath Apr 12, 2013 @ 1:23pm 
@ Candesco
It just said enemies:
Augmented Weapon:
kill 250 enemies to upgrade (0/250)

That's all it says. I killed enemies in the area I found, I've killed enemies other places, nothing seems to give me a point. I worry that if it's a damage enhancement (like Poison or something) that it just doesn't count as "weapon" damage or something...

In any case, thanks for the responses everyone. I've just given up on the weapon...don't like shotgonnes too much anyway and will most likely just sell it here.
Got TL2 as a gift a few years back, didn't like it. But I've picked it up again lately, and found that augmented weapons with "Kill X enemies" generally aren't any good; "Kill X/n Champions", however, are awesome. So far, I've only found "Kill X/10 Champions" for augmented weapons, and though, sometimes, I miss a kill point (usually due to my pet making the kill), I don't have much of a problem finishing an augmentation...until now.

I've been trying to get 10 champ kills with a rare wand I found, and after a few dozen champ kills, the wand still reads "Kill 0/10 Champion creatures". I'd think this issue would've been addressed by now, what the heck are the devs doing anyway?!
*Lazy good-for-nothin' tool bags*
ADEC Inc Jun 14, 2017 @ 7:27am 
Originally posted by Dan-the-Man:
I'd think this issue would've been addressed by now, what the heck are the devs doing anyway?!
The heads of the company left to start up a new one, and the rest of Runic isn't interested in making ARPGs.
Originally posted by ADEC Inc:
The heads of the company left to start up a new one, and the rest of Runic isn't interested in making ARPGs.
Still, this bug should've been fixed years ago.
jhaelen Jul 23, 2020 @ 4:47am 
Originally posted by Professor Knockers:
I've been trying to get 10 champ kills with a rare wand I found, and after a few dozen champ kills, the wand still reads "Kill 0/10 Champion creatures". I'd think this issue would've been addressed by now, what the heck are the devs doing anyway?!
*Lazy good-for-nothin' tool bags*
Yep, very annoying. Found a Helmcracker[torchlight.fandom.com] and gave it to my Engineer. I cleared the Frosted Hills area including all dungeons and the counter is only at 3/10. That can't be. I also gained 8 levels in that time. So, if I should eventually manage to get those 10 kills it's more than likely the weapon is way too weak to be still of use... :-(
HiFive Jul 23, 2020 @ 3:57pm 
Originally posted by jhaelen:
Originally posted by Professor Knockers:
I've been trying to get 10 champ kills with a rare wand I found, and after a few dozen champ kills, the wand still reads "Kill 0/10 Champion creatures". I'd think this issue would've been addressed by now, what the heck are the devs doing anyway?!
*Lazy good-for-nothin' tool bags*
Yep, very annoying. Found a Helmcracker[torchlight.fandom.com] and gave it to my Engineer. I cleared the Frosted Hills area including all dungeons and the counter is only at 3/10. That can't be. I also gained 8 levels in that time. So, if I should eventually manage to get those 10 kills it's more than likely the weapon is way too weak to be still of use... :-(
I usually find the augmented weapons not to be worth the trouble. Often, the augmented version is still weaker than other weapons you've gotten. As others have noticed, by the time you get them augmented, you might be outleveled for the weapon, or might have found something better anyway. Even if I save them for later characters, they can still be weaker than the other ones I have saved for that character, once the character is leveled enough to use them. It's not guaranteed that they'll be better than the other weapons of that level.
ADEC Inc Jul 23, 2020 @ 5:04pm 
Augments have been broken in several ways since release. There was once a bug where they wouldn't stop augmenting. Perhaps an overzealous fix for that issue caused the present situation.

There was also an exploit that allowed "crafting" a weapon with arbitrarily high stats by enchanting it to gain an augment, fulfilling the augment, then disenchanting so the augmented stats remained. I'm not sure if that one was ever fixed.
jhaelen Jul 26, 2020 @ 12:07pm 
I've identified what had been the issue in my case: After setting my pet to 'passive', I've quickly gained the remaining Champion kills.

I've also enchanted it and put a good gem into its socket, so it's still okay for a few levels.

But, yeah, in the end it's a neat idea that isn't well implemented.
HiFive Jul 26, 2020 @ 9:34pm 
Originally posted by jhaelen:
I've identified what had been the issue in my case: After setting my pet to 'passive', I've quickly gained the remaining Champion kills.

I've also enchanted it and put a good gem into its socket, so it's still okay for a few levels.

But, yeah, in the end it's a neat idea that isn't well implemented.
Yes, I forgot about the problem with kills not counting because my pet was helping. There are a small number of pieces where it is worth it to augment the weapon, so it's good to keep that little fact in mind when working on the augmentation.
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Date Posted: Apr 12, 2013 @ 10:05am
Posts: 13