Torchlight II

Torchlight II

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Maverik770 2015 年 1 月 15 日 上午 10:01
What happens to your gear when you die on Hardcore mode?
Just as the title says. I know you have shared stash between Hardcore mode characters and obviously you can save gear in there that will persist beyond death. But do you really lose all of the gear your character currently has equipped when you die in Hardcore mode?

That seems really cruel and makes progression in Hardcore mode feel non-existent. It would be one thing if you died and your equipped loot dropped on the ground where you died and you had to physically return to that point in the game with another Hardcore character to reclaim your gear.

But having all of your hard earned gear just disappear upon Hardcore death seems ridiculous to me. That basically encourages you to stash the best gear you find and play on with weaker gear for fear of losing your best gear. Some of the gear drops in this game are rare enough that I'd be more disappointed in losing the gear than the character.

Starting over a new Hardcore character would be much more exciting and feel like you're always making progress if there was a way to carry gear over from your previously killed Hardcore heroes.
最后由 Maverik770 编辑于; 2015 年 1 月 15 日 上午 10:02
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正在显示第 1 - 14 条,共 14 条留言
gytfunke 2015 年 1 月 15 日 上午 10:45 
It is cruel, but also rewarding in a sort of masochistic way. You do lose all your equipped gear and anything in your personal stash. Only items in the shared stash remain.
Maverik770 2015 年 1 月 15 日 上午 10:54 
引用自 gytfunke
It is cruel, but also rewarding in a sort of masochistic way. You do lose all your equipped gear and anything in your personal stash. Only items in the shared stash remain.
That's what I thought. I feel like there should be more progression for gear and items though. Does anyone know if there is a mod that allows a way for gear to be carried over from dead Hardcore characters? If there isn't already then I'm strongly considering an attempt at such a mod.
Wafflesaurus Supreme 2015 年 1 月 15 日 上午 11:20 
It's not any different from how it worked in Diablo 2, only that there was no shared stash. It's supposed to be painful. You get what you sign up for.
Maverik770 2015 年 1 月 15 日 上午 11:45 
引用自 Tired_David
It's not any different from how it worked in Diablo 2, only that there was no shared stash. It's supposed to be painful. You get what you sign up for.
Unffortunately I feel like the game has too many BS death moments that are uncontrollable by the player to not have some kind of progression between HC characters. Bugs that result in ridiculous DPS spikes or monsters moving to platforms and layers they shouldn't be able to, targeting issues, movement issues, etc.

Also the inherent fact that people actually spend large portions of their HC play time using gear that is not their best gear for fear of losing their best gear. Which really defeats the entire purpose of this kind of game. Action RPGs like Torchlight 2 are all about the gear, finding new gear and making the best gear set you can. Losing all items except shared stash on HC characters literally encourages players stashing their best gear and then playing with worse gear for long stretches through the hardest parts of the game. Which is utterly ridiculous and just bad game design imo.

Because you can have gear progression through your hardcore characters via the Shared Stash. But anything you're actively wearing is lost? It just doesn't make sense from a gameplay stand point. That encourages exactly what I described above. Players shared stash their best gear and then play with sub par gear so if they die they still have their gear for their next character because the gear is more important to them than the character.

Really kills the whole point of a loot heavy action RPG when you're stashing the best gear to effectively work around the game's mechanics and save it for subsequent characters rather than using it out of fear of losing it.
最后由 Maverik770 编辑于; 2015 年 1 月 15 日 上午 11:47
Maverik770 2015 年 1 月 15 日 上午 11:52 
But I digress, to each their own. I do see why having the game as hardcore as possible would appeal to some players and I certainly want those players to have that experience available to them.

Hence why I'm curious if there is a mod that adds in some kind of equipped gear progression over hardcore characters? If, not I may take a stab at making such a mod. I think it would be nice for players to have different ways of playing Hardcore mode available to them. I think loot progression would be very interesting to a lot of players and could potentially boost people's interests in the Hardcore mode overall. As I know a ton of players who love TL2 and love the idea of Hardcore mode's permanenet death but they refuse to even touch the mode due to loot being lost and effectively no progression over multiple characters.

It would appeal to a lot of players to have the permanent death feature of Hardcore mode but still have gear progression persist over multiple characters and play throughs. I see no reason both flavors of Hardcore mode can't coexist for the different player types.
最后由 Maverik770 编辑于; 2015 年 1 月 15 日 下午 12:00
Maverik770 2015 年 1 月 15 日 下午 12:00 
I'm currently tossing around ideas such as:

A) When you die on Hardcore mode the game takes a list of your currently equipped items only and moves them to a new NPC in towns. Then other characters can visit that NPC in towns and the NPC would say something to the effect of "I found this equipment on the corpse of Name of Hero in the field. Interested in buying any of it?" and would offer to sell you each piece of equipment back at a high cost. The cost could be a high gold value or possibly even unique items such as the Transmuter NPC charges.

This way would give a way to reclaim lost equipped gear on dead heroes but still make it costly to the player to help keep difficulty up a bit.

B) When you die on hardcore mode the game takes a list of your currently equipped items only and generates a treasure chest on the map your hero died on labelled as "Hero's Name Stash" and fills it with the equipped gear from that dead hero. Then reaching that chest with another character and looting it would spawn and drop out all of the dead hero's equipped items for you to loot and take back to town or use yourself.

This option would give players a way to reclaim loot by reaching the same distance a previous character had but might be too easy in some cases seeing as just reaching the loot would allow it all to be reclaimed for free.

- In either scenario items stored in your player's or pet's inventory would still be lost. This mod would only allow the player's actively equipped items to progress through one of the methods described above.
最后由 Maverik770 编辑于; 2015 年 1 月 15 日 下午 12:03
Wafflesaurus Supreme 2015 年 1 月 15 日 下午 12:23 
I think a better idea would be to deny the Shared Stash to hardcore players. Thus getting this thing back to its roots.

What else is strange that I noticed this week (I don't play very much) is that you can play a Hardcore character on Casual difficulty. Try it. It's a laugh.

If I get to level 50 on my hardcore character and then die and get all of my worn gear back, what's the point? I'll have to level a new character to 50ish in order to use that stuff again, and by the time I get there, I'll have already picked up a bunch of new stuff that's just as good.

I think you're missing the point on what a hardcore character is supposed to be, but I don't think that makes you a bad person.
最后由 Wafflesaurus Supreme 编辑于; 2015 年 1 月 15 日 下午 12:27
Maverik770 2015 年 1 月 15 日 下午 12:38 
引用自 Tired_David
I think a better idea would be to deny the Shared Stash to hardcore players. Thus getting this thing back to its roots.

That is a great idea for those who would want that but is clearly the exact opposite of everything I am discussing here. So thank you for that input but it does not help the current discussion at all. :8bitheart:
最后由 Maverik770 编辑于; 2015 年 1 月 15 日 下午 12:40
Maverik770 2015 年 1 月 15 日 下午 12:47 
引用自 Tired_David
If I get to level 50 on my hardcore character and then die and get all of my worn gear back, what's the point? I'll have to level a new character to 50ish in order to use that stuff again, and by the time I get there, I'll have already picked up a bunch of new stuff that's just as good.
A lot of gear can be worn before the level you would die at. Torchlight 2 has dual requirements for gear: Either stat points or character level. For example on my level 20 hardcore character I am currently using level 9 pistols because I haven't found better pistols at level 20 yet.

However, yes you would still have to level the new character a lot before you'd be able to equip gear that was used actively on a level 50 character. And yes, you will get new gear in the process that may or may not be better than what your previous hero had. Which really only proves this loot progression change wouldn't necessarily make the game easier. But when playing a loot heavy game such as this, players become personally attached to certain items, especially weapons, and may want to use them again even if they aren't the best they will find on that play through.

Some of the gear drops in this game are very rare and you may not get them again for a very long time if at all. Sure maybe you're next character finds loot of equal power and maybe they don't. At least you'd have the option to rebuy the equipped gear off a dead hero for a high price if you wanted too. Also it gives a sense of your last character's run and death not being a complete and utter waste of time that is gone in an instant by a BS game bug or DPS spike that you couldn't avoid dying to because of the way the game is designed.

It's a mod we're talking about here. So by all means if you prefer the vanilla Hardcore settings then don't download the mod. I am not petitioning to change the game's current Hardcore mode. Although I would personally like to have loot progression as an official toggable option if it were possible.
最后由 Maverik770 编辑于; 2015 年 1 月 15 日 下午 12:52
gytfunke 2015 年 1 月 15 日 下午 12:57 
Use Rapid Respec. It'll bring your Hardcore characters back from death if you like. You can then, at your discretion, load all of their gear into your shared stash and kill them off for good. You could use a mule toon to hold the gear, or an infinite stash mod (StashNinja is good).
Maverik770 2015 年 1 月 16 日 上午 11:00 
引用自 gytfunke
Use Rapid Respec. It'll bring your Hardcore characters back from death if you like. You can then, at your discretion, load all of their gear into your shared stash and kill them off for good. You could use a mule toon to hold the gear, or an infinite stash mod (StashNinja is good).
Thank you for the ideas as I'm sure these are viable work arounds. But I'm really interested in implementing the loot progression idea directly into Hardcore mode as a mod. A friend of mine and I are looking into developing such a mod right now. Hopefully we can pull it off and add it to the Steam Workshop for everyone to enjoy should they wish to have loot progression for equipped gear in Hardcore mode. :gs_joy:
最后由 Maverik770 编辑于; 2015 年 1 月 16 日 上午 11:00
gytfunke 2015 年 1 月 16 日 下午 1:42 
That sounds awesome, Maverik.

My guess is that you'll need to modify the death UI peice to somehow transfer your gear to the shared stash.
Aherin 2015 年 1 月 16 日 下午 5:07 
I would totally subscribe to that if you get it to work :)
Cyanmurder 2016 年 12 月 6 日 下午 9:36 
Its Hardcore, you have to pay the ultimate price. You shouldnt be in hardcore if you feel that way, its not for you.
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发帖日期: 2015 年 1 月 15 日 上午 10:01
回复数: 14