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If your answer is - play Diablo before playing Diablo II - you must play Torchlight before Torchlight II :)
Thats a stupid statement. KOTOR would be nothing without its storyline.
Even if BioWare repeats the same crap everyone else tells. Everyone else does it, so it's OK.
Now this is strange, because I disagree with the above poster but would say "Play Diablo because its gameplay is unique."
I am calling to his own sence. I would not say that you need to know anything about Diablo to play Diablo II, but if he cares so much that he WOULD recommend playing it in sequence - most probably he WILL need to play Torchlight before the second part.
Of course, gameplay of Diablo is unique and very special, with its own atmosphere, and it worth playing, but it gives almost nothing to the sence of second game. The same to Torchlight as I see it.
So, whats the point if you don't like the story? These ARPGs are monotonous, repetative, etc. You click-click-click the same thing over and over and over, see the same animations repetatively, the only thing that really changes is the story.
Whats the point of a game like this without story? If you aren't paying attention to the theme or story, then it becomes all about the software mechanics, so to speak. You are just manipulating code in order to see the same animations repeated, just with higher numbers as you level up. Your numbers get higher, and the enemies numbers get higher to match. Nothing changes. Its the definition of monotonous.
Is that even worth doing? Aren't there better things to do in life than that? However, if you get immersed in a story, you are nolonger a person manipulating a video game to your advantage, you become part of the story - you become your character - if you can allow yourself to be immersed and stop worrying about manipulating the software in order to "win" vs an opponent that doesn't even care (the AI).
I used to be all 'hardcore' about games, too. But being a 'casual' is far more fun. Games start to have substance. They are nolonger just a grind to the top - they become a full fledged exploration into the imagination. My roommate, who coincidentally is also my girlfriend, and I, play all sorts of RPGs - completely for the story and being immersed - we don't grind, we don't farm, we play through like normal, reading all story text, getting immersed in it. Its far more enjoyable that way. The experience that we get from it is far more memorable than just clicking away at the grind.
There is absolutely no point in viewing a RPG as a piece of software that you can manipulate in order to gain in-game stats and items that don't affect your real life self. Immersion on the other hand DOES affect your real life self, just like reading a good book.