Torchlight II

Torchlight II

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Beta branch can use mods ?
Interested in trying TL2 now since the new patch was announced (and it went on sale). Mods work with the patch ?
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Originally posted by hamadarnautovic:
Interested in trying TL2 now since the new patch was announced (and it went on sale). Mods work with the patch ?
Here's what I've been told recently for the TL2 Steam Beta version -
- (basically yes, with two mild issues):

Originally posted by Michael:
1. Custom classes don't have their skill icons in the bind picker. They're blank. Not a huge deal, since they still show up in the actual gameplay UI. (It's only on the bindings screen that they're missing.)

2. If you try to change classes with the controller, the custom classes will often crash the game. So you have to load the game first with the mouse, and THEN start using the controller. (The UI will automatically switch once it detects controller input. The Steam controller with a hybrid profile is perfect for this.)
Can confirm. :lunar2019grinningpig: Been playing the last few days now, with 6 mods loaded. No trouble whatsoever, apart from what's mentioned above!

I'm on Bazzite, and I've tried the new native Linux port as well as Proton GE. Certain mods like the "Enhance Retex" pack were made with Windows in mind, so they only launch with the Proton build.

Interestingly, I find the Proton version to be slightly smoother than the native Linux version. It also has exclusive fullscreen available, while native Linux doesn't. Not sure if Steam Deck users will notice, but I thought it was an interesting side note.

My current loadout on beta branch:

1. TL2-ACE
2. Enhanced Retex Part 1
3. Enhanced Retex Part 2
4. Lightbringer Rework
5. Extra Chunky + Blanks Landmarks
6. Variant Pets
Using mods and runs fine. For me the only issue i've spotted is missing icons when binding skills (from the mods).
I've tried playing with mods on steam deck but had lots of crashes. Mods that added classes simply crashed the game from main menu.
Originally posted by Cosmic_Sentinel:
I've tried playing with mods on steam deck but had lots of crashes. Mods that added classes simply crashed the game from main menu.
Did it crash on the first try or after removing a mod?
I am currently playing with 5 mods and none of them have crashed my game so I'm guessing it might depend on the mod? I can't answer that. All my mods worked when I started playing the beta branch with no issues.
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