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"Diablo has roguelike elements."
Instead of the blanket statement
"Diablo is a roguelike game."
Otherwise I agree that you could say D3 has roguelike elements: some dungeons are generated randomly from assembling tiles, presence of hardcore mode, randomized loot, some level of randomization in the encounters.. But it doesn't have enough to make it a roguelike or even roguelite game.
Anyway, I guess we will never really know what tukkek meant