Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can force your character to remain still by holding down the Shift key. Your locked-on target might move out of range, but then you'll be free to rotate your aim in any direction.
Not really. That's the issue. If I lock onto an enemy an they go out of range, I CAN'T change target without leting go if my LMB/RMB. It does not even matter if I terget the enemy if it is out or range to begin with. If I use "hold in plance"-button, they continue to be locked on even though i can't reach them. And I¨d like to strafe over to other enemies.
Any tips? And thanks for the reply.
At least, if you are holding the shift button, your Outlander won't move, and that half-second lift of the finger is all it takes. I do remember using the shift key more often when I was new to the game.