Torchlight II

Torchlight II

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Is Magic Damage better than Weapon Damage?
The highest Damage i have seen is 1.000 on a Weapon but Magic Spells seem to do 5.000-10.000 without Attribute Upgrades.
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Showing 1-9 of 9 comments
ADEC Inc May 11, 2021 @ 10:18am 
Not necessarily. It's all about what abilities you use and matching the right stats and gear with them. The strongest skills of all tend to do both magic and weapon damage at once.
steffire3 May 11, 2021 @ 12:47pm 
Originally posted by GameNerdVeggie:
The highest Damage i have seen is 1.000 on a Weapon but Magic Spells seem to do 5.000-10.000 without Attribute Upgrades.

That's just the base Damage - the end game of TL2 depends heavily on the Strength_Dps and Focus_Level multipliers plus some decent Critical Chances.

Verbose Damage Settings can be selected within the game Options to see all Damage Events.
Last edited by steffire3; May 11, 2021 @ 1:10pm
GameNerdVeggie May 11, 2021 @ 9:46pm 
Yeah but you can Incease Magic Damage with Attributes too and so Magic Damage will have 5-10x more Damage than Weapon Damage. Some Skills also do only 50% of the Weapon Damage.
potterman28wxcv May 12, 2021 @ 2:13am 
It really depends on your setup, class, and skills.

There is no yes or no answer to your question: weapon-based skills are not universally worst than flat-damage skills, and flat-damage skills are not universally worst than weapon-based skills.

You mention some skills do only 50% of weapon DPS, but Strength counts into that, and also Focus if the skill deals this "50% of weapon DPS" as say Fire damage
ADEC Inc May 12, 2021 @ 2:38am 
Originally posted by GameNerdVeggie:
Yeah but you can Incease Magic Damage with Attributes too and so Magic Damage will have 5-10x more Damage than Weapon Damage. Some Skills also do only 50% of the Weapon Damage.
50% dps doesn't mean your damage is cut in half. It means that 50% of your weapon dps becomes the base damage of the skill. So with a good attack speed, the skill is hitting much harder than normal attacks would. Also there are abilities that strike many times per casting.
potterman28wxcv May 12, 2021 @ 6:56am 
Originally posted by ADEC Inc:
Originally posted by GameNerdVeggie:
Yeah but you can Incease Magic Damage with Attributes too and so Magic Damage will have 5-10x more Damage than Weapon Damage. Some Skills also do only 50% of the Weapon Damage.
50% dps doesn't mean your damage is cut in half. It means that 50% of your weapon dps becomes the base damage of the skill. So with a good attack speed, the skill is hitting much harder than normal attacks would. Also there are abilities that strike many times per casting.
You probably mean "a good cast speed" :) The "attack speed of the skill"
ADEC Inc May 12, 2021 @ 8:56am 
For dps based skills, attack speed means more damage per hit.
potterman28wxcv May 12, 2021 @ 9:02am 
Ah yes, sorry, I actually misread
steffire3 May 12, 2021 @ 12:14pm 
Originally posted by GameNerdVeggie:
Yeah but you can Incease Magic Damage with Attributes too and so Magic Damage will have 5-10x more Damage than Weapon Damage. Some Skills also do only 50% of the Weapon Damage.

However the Elemental Damage of Weapons adds to the total Dps a Dps Skill will use hence both Strength and Focus are beneficial. The issue is that vanilla game weapons don't usually carry high amount of Elemental Damage with few Legendary exceptions.

Elemental Skills sometimes deal Dps as (Any Type) Damage which is using both Strength and Focus.

Some Skills are exclusively dependent on Focus and Level which list Damage around 10,000 however this is not better or worse than Strength if factoring Critical Strikes and other factors.

Ultimately it's best to just build around the Damage System of a Class or specific Skills.
Last edited by steffire3; May 12, 2021 @ 12:15pm
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Date Posted: May 11, 2021 @ 9:57am
Posts: 9