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This issue probably won't effect everybody, but if just one client in the group has a router that doesn't support UPNP (one of us), or is running a somewhat hardened firewall (all three of us), then it can cause connection issues for everyone. Luckily manually specifying and forwarding a port in the appropriate range clears it up.
https://steamcommunity.com/app/200710/guides/
That seems to fix the issue. Thanks! Yet I still do not understand the reason; couple years ago, a friend of mine was able to join my Steam - Linux version with GOG - Windows version without any port editing whatsoever. As I checked SteamDB, Windows and Mac repos of the game was updated in 2017 and Linux repo was updated in 2015 for the last time; it's clearly not a client side of thing. Something must be changed on masterserver side...
We have reports of specific ports working from some TL2 Players however it seems the number of viable ports has gone down considerably. Will be interesting to see if this trend continues.
https://steamcommunity.com/sharedfiles/filedetails/?id=2409577724&searchtext=firewall