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The easiest way is gambling, but that's expensive and only works for the highest level ones.
https://torchlight.fandom.com/wiki/Legendaries_(T2)
With all the champions in Tarroch's Tomb, it would have been the place to farm them, if not for the aforementioned deletion of mob drops. It does seem to "miss" a few items here and there, so there could be a chance to see a legendary there, but it would be unreliable at best.
Just for fun, I gave myself 60000% magic-finding Luck and did some Tomb runs. The enemies dropped one unique item and one Vendor Boon scroll. The chests yielded the customary number of uniques and skulls, but not a single legendary.
You don't need a ton of Magic-Find luck, just at least +20 is all.
Also, being disabled, I play a lot of hours every day when I'm playing this game, so of course I'm going to find more stuff than most people.
If you are only running Tarroch's Tomb 2 or 3 times you won't notice the difference. When I'm playing this game, I'm on it for most of the day, save for some breaks to do chores, eat, etc., and I'll be playing like that every day until I finally decide to switch to another game for a while.
Since I finally decided to give a serious effort to playing Tarroch's Tomb (and subsequently get hooked on it), I usually run the dungeon at least 12-20 times per day, while I'm also running many Mapworks maps and leveling other characters. That is how I know there is a definite difference when I get the magic-find stat up to +20. I have compared characters with lower magic-find to ones with higher magic-find, and I've seen an obvious difference.
I don't think anything above +20 is really very necessary, but when the magic-find is higher, I do notice even better drops. I think it primarily increases the number of magic items dropping, thus increasing the chance that you'll get a legendary. However, I have never had a character equipped with more than, say +35 magic-find, so I don't know if there is a noticeable difference when you get higher than that.
Also, I'm curious if you did at least 9 bowls with your uber-magic-find character. Doing the first 5 bowls will not usually give you much that's good.
If 20 luck is significant, why does completely shattering that threshold produce comparable results to every other run I've ever done? These are full clears I'm talking about.
Luck doesn't even upgrade magic items into legendary. Legendary has its own entry in the loot table. I did some additional testing in and out of Tarroch's, and the only noticeable difference in mob drops was slightly more uniques and significantly more Vendor Boon scrolls. I dropped one legendary from a mob but that's not enough to attribute it to the magic find. Still a fat zero legendaries from chests.