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Yes, of course. I just lost dozens of unsaved items and my ADHD forces me to clean the whole premise again to get as much, instead of proceeding with the story
Curse rot and terror are so annoying, the longer you play. It really should not do anything at max level.
Its really sad that the near total loss of items almost ruins the fun in this game.
One run I had like 45 medkids and then got killed by curse rot, bleeding and terror cause powerclicking the menu doesnt help.
Like what the... If you live for dedcades in this world, smashed thousands of mutans, ghosts and monsters, have insane amount of tools and weapons ...yeah sure... start running like a complete moron and let yourself bleed out or curse rot to death, cause some mutants that you killed thousand of times, are screaming. Sure why not.
I mean, as a separate option in addition to classic mode envisioned by dev.
The UI is so bad that people talk like typewriters.
Thanks for the demo.
How does punishment for failure (death) not add anything to the gameplay ? If you just want to blitz through the game for the story, you can switch to narrative difficulty in the options.
why can’t i keep my stuff and save?
what would Jesus/Buddah do?
Collect all the chests in a hallway, get cursed, then more chests might spawn in the same hallway (check your map for treasure icons)