Naheulbeuk's Dungeon Master

Naheulbeuk's Dungeon Master

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Minions trigger traps... you got to be kidding me.
Ok, i was giving the game the benefit of the doubt that they are going to be updating the game and it will be getting better. but the more i play the game the less i find design choices in favor of the player. Now i'm not for players railing against the devs, its their game but i will offer a few things i wish for:

-Auto hiring of interns if job is below X amount
-Minions do not trigger traps (undead can if they roam the dungeon, they are mindless after all)
-A better way to locate dishes prepared (like on the inventory screen)
-Less invasions from the balconies (aside for events or elite raids) It just seems a bit much for a new player to balance the econ, minion management, and random invasions from other floors,
-tips on how to fix the minion leaving in mass
-Story required raids difficulty, (ok, this on is probably just really bad rng for me but i have had multiple 75%+ chance raids fail multiple times before i get the required raid completed. If something is required for a story line and not just bonus resources it should auto pass or at least get 100% if you have all slots filled with the required minions)

I'm sure if i play more i will find something else but these are my personal complaints so far.
Maybe i'm just used to how evil genius plays, or i missed a difficulty slider somewhere but the game just feels unfair in some aspects. I not going to give the game a negative review because i feel like this game does show promise and the dev seems like they want to improve it.

Hopefully this can be another game I 100%
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Showing 1-2 of 2 comments
Balpheus Nov 19, 2023 @ 12:12pm 
The game is based on a tabletop rpg universe where all races are dumb and brainless. Sooo for the trap it feel legit. But for other complaint i agree
EryxWolf Nov 20, 2023 @ 7:10am 
There is a relic in game to stop your minions triggering trap and for the food you can select one of your Pantry
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Showing 1-2 of 2 comments
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Date Posted: Nov 18, 2023 @ 5:45pm
Posts: 2