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Because on GOG every single game there is complete DRM-free, meaning the games you buy there don't require you to open up its launcher client to play it and you own the actual game instead of being a license, unlike in steam you have to launch steam to play the game.
This is mine from another thread
This is one of the things that most infuriates me, the complete lack of communication.
Its ludicrous this wasn't a day 1 gog release, but there's been so many threads and times when the devs could have said "We're looking at it"
If given the choice 8% of PC gamers prefer GOG, the problem is if they've not got that choice many GOGlodytes like you grudgingly use Steam. Most of us don't mind waiting IF we know the game will come to GOG in the end
yeah i know but point is essentially i was supposed to know they would release it on GOG (with zero communication skills on their part) eventually after 6 months of the game's initial release, one of the main reasons i held out so long buying this game was waiting for the possible GOG release but since they never communicated or gave any respones to steam discussions asking if the game would come on GOG, i decided to buy it this week since i lost all faith they would drop it on GOG until suddenly they released it on GOG with no heads up or anything, it's so unprofessional these gaming developers/publishers lack to show any basic communication to their playerbase, just radio silence...
Huh. Interesting. I didn't think many people really cared about that.
About 8% of PC gamers if given the choice prefer GOG and the rights it grants. The problem is when that choice isn't available, they'll grudgingly use Steam.
I think a big problem is that many PC gamers, the Steam controlled landscape is all they've ever known. They've never really had that choice or known that there could be a better option than Valve's Games as a Service for them.
You conflating the service and the product
Hosting, patching, Multiplayer functionality, etc, All that is a service. To access that service you need an account and that service is nontransferable.
The game and its license itself are a Product. That's the bit you own.
I could, download all my game installers, close my GOG account and sell the HD full of games. As long as there is a clear paper trail, the new owner will have the legal right to use those games. But they'll have no right to the services effectively came with original purchase.
But If I then play any of those games (without buying a new license) I'd be breaking the law. Same goes for if I just made copy after copy of the HD to sell.
Just because GOG doesn't offer a service to transfer ownership of licenses and the associated account services, doesn't take away any legal rights I currently have.
Again. If GOG closes my account, I lose access to the services, but not the products. If Valve closes my account, even without DRM, I lose access to my games.
If GOG ever changes their service or conditions, I can walk away with my games.
Valve have already changed their contract (and DRM) stripping away the ability for me and my wife to play different games on different computers from one account in 2008. My choice was either accept the new terms or lose my games.
"If buying isn't owning, piracy isn't stealing."
Rights? What rights?
Its just a drm and other BS free licence.
You still cant share because if you could that'd sink every studio smaller than activison.
Go to the bottom of the page click the link that says "Steam Subscriber Agreement" and read what you have paid for when you get a game on Steam.
You are buying subscriptions from Valve to access content (games)
Content is Licensed from Valve (not the pub or Dev) and that license ends when the subscription ends.
The Subscription ends... well.. pretty much when ever Valve wants
Games on Steam are leased
If you're happy with this then fine, but personally I'm not (specially after various bad experiences with Steam) and I don't think Steam should be a prerequisite for most of PC gaming
So pretty much like streaming VOD ... Netflix, Disney, etc. except if Valve removes a title you can still use it.
Also those good old games, the DOS games or those games which can be played via an emulator or engine port when you've got the data files, like e.g. Doom engine games, can be played without the steam client. (Hedon for instance)
Also it's up to the the dev/publisher whether or not the steam client/api/drm is utilized. If it isn't there's no difference to buying on GOG.
Except, if you're playing on Linux or via a Windows compatibility layer GOG sucks because they often enough don't even offer the Linux version and if they do the experience is abysmal. Their Galaxy isn't available for Linux and downloading from the browser has become obnoxious since the launch of their client.
I'm not here to defend subscription services. I'd prefer to have DVD/BR/whatever copies of all the games I've paid for. But many games these days are live service games, too, so there's nothing to gain there and live service or not, every dev/publisher reserves the right to revoke your license for any reason or no reason. They are the sole owner of the game and the copyright. To be able to run the game you have to copy it into your computer's RAM which is a copyright violation without a license. Edit: I must add I'm not a lawyer and legislation overrules contracts. Some countries allow to create backup copies, etc.
OP, as far as I know negotiations with GOG/CDPR are done in secrecy NDA and all. GOG decides which game they add to their store in the end and if they don't add it people would be upset and dev/publisher may not be allowed to talk about why, further upsetting people and why would they set people up for disappointment or take the blame even when it's not their fault?