Warhammer 40,000: Boltgun

Warhammer 40,000: Boltgun

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Raska May 28, 2023 @ 11:32pm
Plasma gun and weapon switching
Why is there a window where we can’t switch weapons after firing the plasma gun?

With how spongy some enemies are, we should be free to combo with the hard hitting weapons to speed things up (think of Rocket Launcher into Precision Bolt in Doom Eternal for example). It would make the plasma gun more fun to play and somewhat increase the skill ceiling.

As it is, the game forces you to keep firing the same gun or to wait for the animation to end before you can switch. It slows the pace of the combat for no reason (that I can think of).

Please feel free to comment why you agree or disagree.
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Showing 1-15 of 23 comments
Delta_Assault May 28, 2023 @ 11:36pm 
Because the penalty for shooting the gun too much is overheating. If you could immediately swap the gun out, you would be avoiding this and suffer zero penalty.

The plasma gun is a high STR weapon that deals heavy damage to higher tier foes. But there are tradeoffs with this.
Last edited by Delta_Assault; May 28, 2023 @ 11:40pm
Noodle May 28, 2023 @ 11:37pm 
yeah i was getting a little frustrated with that as well. I'm by no means an expert, but perhaps there is a lore reason for it? Like waiting for heat to dissipate or something?
Dosto May 28, 2023 @ 11:37pm 
Probably a balance thing, its the only weapon that can't be immediately
switched after firing. Plasma gun is basically a rocket launcher that do a lot of splash damage.
Raska May 28, 2023 @ 11:40pm 
Originally posted by Delta_Assault:
Because the penalty for shooting the gun too much is overheating. If you could immediately swap the gun out, you would be avoiding this and suffer zero penalty.
In that case, make it so you can’t switch immediately when it starts to overheat. But you should be able to fire it once and then switch with no penalty.
Dosto May 28, 2023 @ 11:40pm 
Originally posted by Noodle:
yeah i was getting a little frustrated with that as well. I'm by no means an expert, but perhaps there is a lore reason for it? Like waiting for heat to dissipate or something?
Imagine if it doesn't overheat, you would have an automatic rocket launcher, yeah, its pretty much a balance thing
Raska May 28, 2023 @ 11:46pm 
The tradeoff for the strength of the gun should be its limited ammo. Not pushing you to wait for a cooldown even if you only want to fire it once.
Dosto May 29, 2023 @ 12:01am 
Originally posted by Raska:
The tradeoff for the strength of the gun should be its limited ammo. Not pushing you to wait for a cooldown even if you only want to fire it once.
Yeah, agree on that. Its a odd way to do it. Theres also a possibility it would be a bug. Devs should say something about that.
Last edited by Dosto; May 29, 2023 @ 12:02am
Nihil May 29, 2023 @ 1:01am 
Do what i do. Don't switch from plasma gun to anything else. Problem solved.
NOBLE SIX May 29, 2023 @ 1:26am 
The plasma gun heats up, if he put the glowing blue bit in his Reebok backpack before it had cooled the nylon would melt and the gun would get stuck in there, plus the heat might make the grenades explode. It could even just be touching his armour at a flexible spot and burn his side a bit.

So we have to assume the Space Marine does not want a plasma gun attached to him in one way or another, yet. He may be a veteran but he doesn't want to be a dreadnought, yet.
Barrier May 29, 2023 @ 2:00am 
Lore reason: Gun is hot! Needs to cooldown!
Gameplay reason: Gun is strong! Needs a delay so you can't kill everything too fast!

But I actually dislike the slow switching, not only with the plasma gun but in general, I fumbled with switching to the correct weapon during combat way too much. It would be nice if they made a weapon wheel that slows time down.
IonizedMercury May 29, 2023 @ 2:21am 
You are aware you can just keep holding the fire button to put the weapon into overcharged firing mode, right? So no, you don't need to switch the weapon if you deal with spongy enemies.

Originally posted by Raska:
The tradeoff for the strength of the gun should be its limited ammo. Not pushing you to wait for a cooldown even if you only want to fire it once.
Terrible suggestion. Then you would be discouraged to experiment with the weapon against different enemies. You already have the grav gun and the melter balanced in this way.
Last edited by IonizedMercury; May 29, 2023 @ 2:22am
Raska May 29, 2023 @ 2:38am 
Originally posted by IonizedMercury:
You are aware you can just keep holding the fire button to put the weapon into overcharged firing mode, right? So no, you don't need to switch the weapon if you deal with spongy enemies.

Originally posted by Raska:
The tradeoff for the strength of the gun should be its limited ammo. Not pushing you to wait for a cooldown even if you only want to fire it once.
Terrible suggestion. Then you would be discouraged to experiment with the weapon against different enemies. You already have the grav gun and the melter balanced in this way.
Of course you can keep brainlessly spamming plasma, but it’s hella boring (for me at least). I’d rather shoot it once, switch to Meltagun and then to bolter to finish off, for example. I don’t NEED to, but it would make things more interesting.

“Terrible suggestion”? Discourage what? To be clear, I’m fine with people enjoying the game differently, so If you wanted to use plasma and only plasma against tough enemies, that’d still be up to you. All I’m saying is give the player more freedom. And the ammo balance is already in the game btw, if you intend to use plasma against fodder you will run out of ammo very quickly.
NOBLE SIX May 29, 2023 @ 2:47am 
Originally posted by IonizedMercury:
You are aware you can just keep holding the fire button to put the weapon into overcharged firing mode, right? So no, you don't need to switch the weapon if you deal with spongy enemies.

Originally posted by Raska:
The tradeoff for the strength of the gun should be its limited ammo. Not pushing you to wait for a cooldown even if you only want to fire it once.
Terrible suggestion. Then you would be discouraged to experiment with the weapon against different enemies. You already have the grav gun and the melter balanced in this way.

Yeah but it damages you after a few shots
IonizedMercury May 29, 2023 @ 3:36am 
Originally posted by Raska:
Originally posted by IonizedMercury:
You are aware you can just keep holding the fire button to put the weapon into overcharged firing mode, right? So no, you don't need to switch the weapon if you deal with spongy enemies.


Terrible suggestion. Then you would be discouraged to experiment with the weapon against different enemies. You already have the grav gun and the melter balanced in this way.
Of course you can keep brainlessly spamming plasma, but it’s hella boring (for me at least). I’d rather shoot it once, switch to Meltagun and then to bolter to finish off, for example. I don’t NEED to, but it would make things more interesting.

“Terrible suggestion”? Discourage what? To be clear, I’m fine with people enjoying the game differently, so If you wanted to use plasma and only plasma against tough enemies, that’d still be up to you. All I’m saying is give the player more freedom. And the ammo balance is already in the game btw, if you intend to use plasma against fodder you will run out of ammo very quickly.
Brainless? Sorry, how's having to commit to an approach "brainless"? Being able to quickly switch guns with no sort of foresight required is the brainless approach here, buddy.

Originally posted by REVENANT:
Originally posted by IonizedMercury:
You are aware you can just keep holding the fire button to put the weapon into overcharged firing mode, right? So no, you don't need to switch the weapon if you deal with spongy enemies.


Terrible suggestion. Then you would be discouraged to experiment with the weapon against different enemies. You already have the grav gun and the melter balanced in this way.

Yeah but it damages you after a few shots
Are you offended that the PG works like it does on the TT? Well, there overheating it was an instakill on the wielder so you are gettting off lightly.
Last edited by IonizedMercury; May 29, 2023 @ 3:37am
Raska May 29, 2023 @ 3:41am 
Originally posted by IonizedMercury:
Originally posted by Raska:
Of course you can keep brainlessly spamming plasma, but it’s hella boring (for me at least). I’d rather shoot it once, switch to Meltagun and then to bolter to finish off, for example. I don’t NEED to, but it would make things more interesting.

“Terrible suggestion”? Discourage what? To be clear, I’m fine with people enjoying the game differently, so If you wanted to use plasma and only plasma against tough enemies, that’d still be up to you. All I’m saying is give the player more freedom. And the ammo balance is already in the game btw, if you intend to use plasma against fodder you will run out of ammo very quickly.
Brainless? Sorry, how's having to commit to an approach "brainless"? Being able to quickly switch guns with no sort of foresight required is the brainless approach here, buddy.
Whatever you wanna call it. That’s beside the point.
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Date Posted: May 28, 2023 @ 11:32pm
Posts: 23