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Not really sure what you got hit by, tbh, I beat it with a ranged Rogue and he never even attacked once.
And to be fair, there was a scroll at the entrance of the cave that said what was gonna happen to you, lol.
I'm also not a fan of the death system. Especially when I die on a mage and get offered 2 str and 1 dex build for my next life. What's the point of a button keep your skill trees when you are not guaranteed a usable character to continue on?
Leaves us having to pick whatever, then suicide, until something that matches is offered. Seems pointless to me. Should be a reroll button on the screen when we see our 3 choices.
Mind you, I don't bother with that at all anymore. When I die, I exit to the menu, delete the save, and go again.
same, if I die I just start over from the main menu
Okay, if it’s a one-way ticket and you can’t make it out of there alive, then the fact that I started skipping dialogues at some point played a role)) I was completely confident I’d leave the arena as the winner. In that case, I don’t quite understand the purpose of this place in general, but I’ll keep in mind now that it’s better not to go there.
I'm curious how you're "one-shotting everything" at level 27. Are you using mods or something? Because I'm up to level 60, using divine gear, and I'm still not one-shotting 99% of the mobs beyond the really lowbie stuff.
I upgraded a skill where you shoot a ricocheting arrow. This skill is ultra fun but looks extremely broken. And as far as I remember, there’s a passive ability that increases damage depending on the number of ricochets. This way, it was more beneficial for me to face groups of enemies, because regardless of their health, they all died instantly.
Another even more broken skill for the archer is the one that deals colossal damage depending on the damage you dealt before activating it. Basically, you stack damage on the enemy (for example, down to half their health), and then activate this skill, and the remaining half just annihilates the enemy with no chance. It also looks broken, but I really enjoyed it. Moreover, you can stack damage on multiple enemies at once, and they’ll all go down instantly.
I didn’t use any cheats or hacks. If needed, I can reinstall the game someday and give you the exact names of the skills.
From what I understand, everything here depends on the build. For example, I tried leveling up the second class based on traps, but it seemed completely useless to me, except for the trap that immobilizes enemies for a short time. That way, I could stun the enemy, stack damage on them, and then use the second skill I mentioned earlier.
PS:Oh shoot, you weren’t even asking me, my apologies. But to be fair, the strategy I described was already working by level 27, or maybe even earlier.
I was pretty bummed afterwards, but picked a new body that had relatively high starting DEX, and built an archer. Now with some new gear, I'm killing things even more easily than my Fire Mage.
Anyway, my point is, that I kinda like the death system. It sorta forces you to experiment with different builds that you might not try otherwise. And I've learned to embrace that mentality, rather than lamenting the loss of the body I had previously. There are plenty of storage chests around the world to hoard plenty of gear for various builds. While I don't necessarily go so far as to say I'm looking forward to my next death, I at least don't feel so terrible about it anymore.
Current implementation is actually harder than complete reset, as you are expected to continue story with partial character.