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Or spam any other ability. I did up to wave 202 in the arena starting at level 27. One shot every pack. And the 100 and 200 bosses melt to a spammed dot. You can stack it as fast as you can press the key lol.
The game is VERY addictive though!
Some milestones on my Hunter-Rogue:
Level 4: 90 Camo as I got the +50 chest on first visit to town! Never saw it before on my other chars after the DLC dropped. Had 3k cash on hand when I got to town and it was selling for 4.2k. Had to quickly scrounge because it was night already and the vendor was going to reset, but I got it. At level 4 my opening shots were doing 2k and my highest hit was 9.3k.
Level 10: Opening hit was doing 10k and highest was 69k. Nice. Camo was 115.
Level 20+ I started farming level 30-50 content. Also killed bosses up to level 60 or so. I think the highest shrine I cleansed so far is 53.
Level 34 with a highest hit of 278k, and 211 camo. Hunter-Rogue is a fun combo that can get off to a very fast start. But it does plateau a lot, rather than gently growing stronger.
Level 40 with highest hit of 591K, and 236 camo. Clearing all shrines, well except the 98 one, don't remember what comes out. Just had the level 100 demi drop in on me. Was not a hard fight. Oh, I have 14.5 movement, so that helps.
the ability to recast your duplicate or get a 3x better loot or speed buffx 3, is really good with goblin faction roleplay. sometimes you hit the sweet spot of 3rd attack plus 3rd hit on rune and it crit so anything that your weapon point at explode
10 points + 2 in Divine Counterstrike matched with the Reprisal Ring. With the Imperial Helmet reducing cooldowns by 10%.
And tank with stomach is fun.
I'm using the Titan's Sword (2h) with Gilded Sun Bracers for the attack speed and Ring of Wind.
Use Blade Surge and Lunge to cause immense bleeds. Overkill from Fortune gives crit damage.
And Bounty Hunt with the upgrade Prey's Demise, means I can earn tens of thousands of gold in just a couple of seconds.
And with 8 +2 in Godsend in the Fortune Tree, I get 100% chance for better loot.
Trapper I use entirely for the movement speed. 50% immunity to CC. 12.5% movement speed during the day. 40% movement speed when not holding a weapon.
Skeletons to distract enemies
Doombringer to one shot anything using eye
Fortune to earn money from this one shots
So 1 skill kills a pack of enemies without breaking a sweat
Blademaster - mainly for bleeding which can crit and does massive gamage
Fortune - for more crit damage and money . Also for a debuff that reduces enemies protection
Beastbane - insane damage when full mana and having 2 weapons with effects as lifesteal and 50% more damage to bleeding enemies make you a killing machine
And 1 more thing . I have almost 60% CD reduction with items equiped so my char is practically immortal with insane damage .
the only lacking aspect of this build is absence of any range damage
Whatever doesn't dye to my bow is slaughtered by my doggos and friends. I usually run with a menagerie of stone bears and giant snakes. On the tougher enemies I alternate the heal and resurrecting a doggo if it died while the heal was on CD.
Ricochet Shot is a bit silly. I've wiped out entire camps along with some enemies off screen with it.