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I was fast-traveling back and forth for about 10 minutes, and it always worked.
Do you have any hints that could help us reproduce this? Is there a specific location from which you started fast traveling?
Could it be related to content loading slower from a hard disk (without an SSD)? Was there anything else unique that might point us in the right direction?
Mine has been happening since i believe the beginning it only loads the first port that you enter when you go to the island. Since it took a little bit to get to the center town to even fast travel. I am running this on a hard drive and im on the quest to go to the undead sailor with the curse coin and have not gone yet might wait until a hot patch is made to continue the dlc its a long walk to go from the start of the island to the rear every time when i fill up on equipment and have to fast travel to store stuff. Also i found the cannibal camp and followed the little southern down ramp to the west of the camp, the terrain cut its self out and disappeared and went to the sea background and was stuck, had to fast travel back to starting port to load the terrain back up. Now thinking about it i also entered and then exited the cave on the north western side of the map where you can swim from the southern to norther parts of the island with a small patch of land in between them. That was the first time i believe i tried the fast travel and i tried to fast travel to the center island town and it "sea walled" me and made me go back to the first fast travel point.
Also , I play on SSD only and the game runs perfectly fine on all settings so I doubt it can be a PC issue . I would like to ask you to test all the waypoint in Koren island except the docks
Thank you
Yes, this was the issue. We've finally identified it. The problem occurred with widescreen mode or with some non-default graphical presets. A hotfix patch will be rolled out in a few hours to resolve this.
https://steamcommunity.com/app/2004640/discussions/0/591759986609142727/
Please let me know if the issue persists after updating to 6.3.0.