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here's pic: https://imgur.com/a/QaEbJyd
This bug was fixed in patch before 2 days.
Buy the game if you enjoy it and can afford it.
edit: quitting and reloading fixed it, just as it did when the imp lost the script on the first visit to the gods
Yes, but I feel like dying would kill me... and Vuk cannot be stopped.
If you experience anything similar, please report it here.
Punishment for failure is that you have to sleep to fast-forward time, except the sleep timer only has 10hrs, so you gotta do it twice in most cases.
I was genuinely enjoying the game up until this point, but having to do things like turn off auto-attack to be able to complete a quest is just ridiculously bad design.
EDIT: Nevermind, the quest after it is even worse. Damn this game took a nosedive at the end
Hey, you can stop auto-attacks by pressing 'S' on the keyboard.
Maybe we could add a tip about that. Another idea would be to give the copy more health so you don't have to stop attacking it.
When it comes to controls not being clear, that's on us. But otherwise, the idea was to make the light path more challenging than the dark path, even though it requires no combat.
This whole path is experimental compared to other RPGs, and we understand that not all players will love it. That's why there is a second main quest path, and the game on the light path can be finished without any combat. Also, there is a secret reward after the quest is solved.
That being said, experimental or not, the game should be enjoyable at all points. Please feel free to share more feedback or ideas on how it could be improved, and we will consider them for the expansion. The idea is already in place to add a third path alongside those two.
Mimic can no longer die from damage caused by summons. It now has more health and damage, and we have double-checked that unarmed attacks work.
Code update will go live with next patch.
Mimic attacks me till my health goes to 0 then my health regenerates and he goes on attacking so this keeps on going forever