Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Denunciado por spammer.
This game is very enjoyable even when I have no friggn clue how the hell to use the controller still (ok... what's RT vs RB and ... let's see X is hit, Y is avoid ... oops...)
Honestly this game would still be sitting with 19 minutes on it if it were just keyboard and mouse due to how nasty it is to play it this way.
But - again, personal opinion on it but one based upon playing games like Borderlands, Borderlands 2, and probably close to 80 or so other games without one.
Asylum had some sections where the camera was locked rather than rotating, which were clearly designed for controllers.
In city though I can't think of a section where they did that, and the normal Batman controls worked fine in Aslum anyway.