Batman: Arkham City GOTY

Batman: Arkham City GOTY

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D'Angelo Mar 21, 2014 @ 2:11pm
AUGMENTED REALITY TRAINING!!!!!!
Can someone please give me tips on completing the trainings? I've reached the advanced AR trainings where you need to dive bomb and glide under structures to hit the markers, but the thing is that Batman always lifts up after I release LCTRL and causes me to fail. It's extremely frustrating. Can anyone help?
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Showing 1-15 of 16 comments
Buck Mar 21, 2014 @ 4:58pm 
point your mouse down/forward.
Major Malfunction Mar 21, 2014 @ 5:22pm 
It is a hard move to master but very possible. When you start to pull up tap the dive button 2 or 3 times to keep batman as horizontal as you can. Just practice in the amusement mile or over some water and you start getting the hang of it.
DingBatz Mar 21, 2014 @ 7:05pm 
This video helped me (I've done all the AR training :D): https://www.youtube.com/watch?v=NMSFL3xzp10

Skip to 4 mins, after they've collected the grapnel boost upgrade. It will show you exactly what to do with tips as well. Good luck :)
LSD Mar 21, 2014 @ 10:07pm 
For the water gliding one, the best tip is to dive in "controlled bursts", which is to say to not hold dive (CTRL), but to hold and release it until you're in a comfortable position. If you simply hold it down through the markers, you'll get too much lift after releasing it and hit a wall.

For the one in the industrial district...well, that one's difficult. It's all about timing. There's no tricks to it but to keep doing it until you either get lucky or get the timing perfected.

The one near the museum is about timing too, but it's a lot easier than the others.
sleepydragon Mar 22, 2014 @ 7:41am 
you need to use mouse to direct batman point it down so you dont get as much lift
Last edited by sleepydragon; Mar 22, 2014 @ 7:41am
D'Angelo Mar 22, 2014 @ 3:35pm 
Thank you so much for the responses, everyone!
Originally posted by LSD:
For the one in the industrial district...well, that one's difficult. It's all about timing. There's no tricks to it but to keep doing it until you either get lucky or get the timing perfected.

If you're talking about that one at the Steel Mill, one tip I saw on GameFAQs when I was looking for help was that when you release the dive/crouch button but don't pull up, Batman will slowly go into a 90 degree angle glide that really helps with that. It's kind of weird to explain, but just try it out. He'll level out and it really does help you get through that tunnel without crashing.
MarkMoonfang Dec 14, 2014 @ 8:26pm 
Thanks for your advice guys. I've now gone from crashing into the wall above the tunnel to landing gracefully on the ground.
Myataka Dec 17, 2014 @ 4:29am 
Thank you. ^^
Charlie Dec 17, 2014 @ 9:18am 
If you have a controller use that, many people find it makes it much easier. If not mute the game so that annoying women doesn't keep saying you failed the AR
Last edited by Charlie; Dec 18, 2014 @ 1:41pm
Buck Dec 17, 2014 @ 12:53pm 
Originally posted by 166 Days To Go:
If you have a controller use that, makes it much easier.

that's purely a matter of opinion. For example, in my opinion controllers are infuriatingly inaccurate and I find KB+M to be WAY better.
Originally posted by ADDITIONAL WATERFOWL:
Originally posted by LSD:
For the one in the industrial district...well, that one's difficult. It's all about timing. There's no tricks to it but to keep doing it until you either get lucky or get the timing perfected.

If you're talking about that one at the Steel Mill, one tip I saw on GameFAQs when I was looking for help was that when you release the dive/crouch button but don't pull up, Batman will slowly go into a 90 degree angle glide that really helps with that. It's kind of weird to explain, but just try it out. He'll level out and it really does help you get through that tunnel without crashing.

After a few minutes, I finally got it. One has to release the dive button earlier than expected and let the mouse (or stick) return to a "neutral" position. Beware that Batman is rather slow to pull into the parallel glide, and he still may gain SOME lift, so you may have to nudge the mouse/stick forward intermittently to keep him level.

This also neatly solves the gliding over water Riddler challenge.

Anyway, thanks!
Charlie Dec 18, 2014 @ 7:54pm 
Originally posted by Bonquisha Romaine:
After a few minutes, I finally got it. One has to release the dive button earlier than expected and let the mouse (or stick) return to a "neutral" position. Beware that Batman is rather slow to pull into the parallel glide, and he still may gain SOME lift, so you may have to nudge the mouse/stick forward intermittently to keep him level.

This also neatly solves the gliding over water Riddler challenge.

Anyway, thanks!
Well done for beating it.
Last edited by Charlie; Dec 18, 2014 @ 7:54pm
~Zero May 31, 2020 @ 7:04am 
After hours of trying, I think I might have found the solution !!!

If you are using keyboard/mouse (like most PC gamers), pause your game, go into "Game Options", change [Invert Flight Controls] it into [NO].

The default setting was [YES], so if you point your mouse downwards, Batman will stupidly fly upwards.
Last edited by ~Zero; May 31, 2020 @ 7:05am
slaithe Jun 1, 2020 @ 12:48am 
The real issue is the dive button's independence of perspective. You can't dive just by using mouse directional control. Here's the big part: releasing the dive button makes Batman lift up. This is what adds so much inaccuracy to the gliding experience. If Batman mere went level instead of lifting upward, no problem. But, since this is a 3rd person perspective game, it would also interfere with the more ideal view of the landscape while gliding.
I don't really have a problem with the gliding system until doing the AR challenges and a few of the Ridller trophies.
As much as I enjoy this game, it would have benefited from more settings to customize in Options.
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Date Posted: Mar 21, 2014 @ 2:11pm
Posts: 16