Batman: Arkham City GOTY

Batman: Arkham City GOTY

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a cat Jan 30, 2014 @ 7:33pm
PLEASE HELP (INTERROGATION LOCATIONS)
Is there any way at all to track people to interrogate? Like mark them on the map? I clearly can see how many riddles I have left in places, such as the museum, but they're not all marked. Which means there are more people to interrogate, but I'm flying around and see no one. I'm getting really annoyed.
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Showing 1-7 of 7 comments
x537t Jan 30, 2014 @ 7:53pm 
they glow a different color from the others when you use detective mode.
RegionalDialect Jan 31, 2014 @ 4:51am 
^^^^^^^^^^^
Seriously they're easy as to find
RegionalDialect Jan 31, 2014 @ 5:43am 
Originally posted by D0NKEYKONGA:
You really think I don't know that? I thought it was common sense. My question is, is there any way to track them on the map? I'm guessing there isn't. I am aware that they glow a bright green, but I do not ever see them anymore and I am tracking my riddles and know I don't have all of the spots marked on the map, indicating that there are more people to interrogate. However, they're near impossible for me to find after flying around for minutes so I asked if you could spot them on the map, like in Origins.
Origins was way too 'hand holdy' in that regard. In answer to your question no, they are not marked on the map.
When I played it I just found them naturally. Upon completion of the story I just traversed the city with detective vision on and found them all within a half hour.
RegionalDialect Jan 31, 2014 @ 7:47am 
Yes, interrogating everyone is exactly what I did. It was just a montage of chokehold one-liners. On a sidenote I noticed that in Arkham City the interrogations use repeating dialogue, while all the ones in Origins are unique.
But back on topic, maybe I was just very lucky. I suppose you could always just look up a map of all the Riddler secrets http://au.ign.com/wikis/batman-arkham-city/Collectibles
Last edited by RegionalDialect; Jan 31, 2014 @ 7:47am
RegionalDialect Jan 31, 2014 @ 11:02pm 
Originally posted by D0NKEYKONGA:
I think I noticed that as well, and I think that's because in Origins it was like part of the story, whereas in City it's more of a side thing. But actually now that I think about it, I thought City had it start off as part of the story too. Hmm.

Yeah, that's what I was afraid of haha because there are so many and it would take a while. But I may do it here and there, little by little. I think the best strategy is to interrogate them all first, but I just need them to be there, which they haven't been.

Thank you for the link, I appreciate it!
In both games RIddler is introduced in the campaign, but continues as a side quest.
Livie Feb 2, 2014 @ 1:59pm 
I don't think they have fixed locations. They seem to spawn randomly like the muggings for the acts of violence side mission. Just keep an eye out for those green guys while doing other stuff.
RegionalDialect Feb 2, 2014 @ 10:11pm 
Originally posted by k.ice:
I don't think they have fixed locations. They seem to spawn randomly like the muggings for the acts of violence side mission. Just keep an eye out for those green guys while doing other stuff.
My point was that if he has a map of everything he doesn't need to interrogate anyone
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Date Posted: Jan 30, 2014 @ 7:33pm
Posts: 7