Worms Revolution

Worms Revolution

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ZachJHanley Oct 11, 2012 @ 9:40am
The NEW Concrete Donkey.
I want to just say to Team 17, Thank you for changing the Concrete Donkey a bit. Now, it actually bounces around thus making it a little more challenging to use. In Worms Armageddon (And I think in Reloaded too), The donkey would just go up and down until it reaches the bottom, which made it a bit annoying. Now, you have the chance of missing the person on the second bounce. (Personal thanks.)
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Showing 1-15 of 16 comments
Shiora Windswalker Oct 11, 2012 @ 10:14am 
New physics engine is great.
Magic Muffin Oct 11, 2012 @ 10:18am 
When I first used it I laughed so hard, it's the charm of Worms.
Bethamari Oct 12, 2012 @ 6:44am 
Glad to hear you are all enjoying it guys :)
EREBOS255 Oct 13, 2012 @ 6:43am 
The new donkey is kinda unpredictable which makes it tricky to use ;O
At 17:18:
http://www.youtube.com/watch?v=JnKJdEhFHH8&t=17m18s
Last edited by EREBOS255; Oct 13, 2012 @ 6:44am
Chrono_Tata Oct 13, 2012 @ 6:46am 
I'm not too sure how to feel about this. In a sense it is good that is is more balanced now but isn't the Concrete Donkey supposed to be the ultimate anti-Dark Side weapon? Now it doesn't feel so ultimate anymore. I suppose if it's more likely to find the Donkey in crates now then that would be okay.
Fijut Oct 13, 2012 @ 7:48am 
i just picked up a donkey in fort mode... lol
Diggergig Oct 13, 2012 @ 9:03am 
I just used it for the first time, completely missed the last enemy worm and got killed, lol! That's Worms - brilliant! No other game comes close.
SapientWolf Oct 14, 2012 @ 1:06am 
The smoke effects on the donkey look crazy good. Wish they were like that for all the weapons.
```skunk3``` Oct 14, 2012 @ 1:35am 
I like the new donkey personally. It's no longer a simple 1 click way of destroying a vertical chunk of map the width of a holy hand grenade. Now there's an unpredictable factor to it which means that it could backfire.
ZachJHanley Oct 14, 2012 @ 9:04am 
Originally posted by ```skunk3```:
I like the new donkey personally. It's no longer a simple 1 click way of destroying a vertical chunk of map the width of a holy hand grenade. Now there's an unpredictable factor to it which means that it could backfire.
I do too... I wasn't using sarcasm...
Bindal Oct 14, 2012 @ 10:15am 
Love the way it works. Even survived one that was specifically targeted at me (as I was the only one at that place with only ONE Worm left, that had a bit of an issue to understand the concept of "dying") and thanks to the new physics, a ton of the map was missing - and I was still fine. Laughed my ass off as I thought I would be dead.
Another time, i used it and killed like three or four enemy worms when I expected just one. So, it can backfire, but it can also go nuts and whipe out far more than you planned. :D
Kingo64 Oct 15, 2012 @ 2:13am 
Is anybody else getting ridiculously high Donkey create drops? My friend and I have each gotten one Donkey a round, sometimes twice in the same round. Also it seems that the bouncing has made the weapon insanely overpowered for Fort mode as it can actually level half the fort thanks to it bouncing around.
Fijut Oct 17, 2012 @ 5:27pm 
Originally posted by Erebos255:
The new donkey is kinda unpredictable which makes it tricky to use ;O

disagree, just need to think ahead:

http://steamcommunity.com/sharedfiles/filedetails/?id=103263197
Oxygen Oct 17, 2012 @ 6:17pm 
Really overpowered. I'm unsure why it's cheaper than Boggy B.
BLÀde Oct 17, 2012 @ 9:45pm 
some noobs i played made a custom file with about 5 of these to start with i just used about 2 of them and wiped out their whole team in a few turns. seriously i dont even know why they bothered who the hell puts these available from the start lol noobs :P
Last edited by BLÀde; Oct 17, 2012 @ 9:46pm
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Date Posted: Oct 11, 2012 @ 9:40am
Posts: 16