Worms Revolution

Worms Revolution

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Skeletor Dec 30, 2012 @ 5:48am
BUGS, BUGS AND MORE BUGS!
bought this game yesterday and ive seen nothing but bugs that ruin any strategy or plan of attack that you may have during a game, here is a list of the bugs i encounter nearly every game:

1: If a worm is on top of another, the worm which is stood on cant move, sometimes they do as they should but most of the time they get stuck.
2: Place a turret and it doesnt deploy, ive had this about 80 - 90% of the time that ive tried to use em.
3: Ninja rope disconnects of its own valition sending your worm plummeting to the depths below.
4: When firing a bazooka on a downward line of sight making sure the bar is not red so as to not hit the land your stood on and hitting yourself it still hits the land your stood on.

Next is a few bugs that ive seen but have only happened once or twice:

1: Fired a bazooka by pressing space only to have my worm jump straight after head long to his death in the water, my hand no where near shift so WTF.
2: i placed a mine (not a dudd) on a worm and it didnt blow up, didnt do smoke effect for dudd and even didnt go off when the worm it was placed on moved.


All these bugs need to be fixed urgently as when they occur (every ♥♥♥♥♥♥♥♥♥♥ game played) it ruins the entire plan of attack i have and can completely ruin any fun or enjoyment this game was supposed to bring.

FIX THIS RUBBISH OR GIVE ME MY MONEY BACK AS THIS PRODUCT IN ITS CURRENT STATE IS 100% CRAP AND NOT WORTH THE SALE PRICE. i value it in its current condition at 10 pence, and thats being generous.
Last edited by Skeletor; Dec 30, 2012 @ 5:51am
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Showing 1-7 of 7 comments
```skunk3``` Dec 30, 2012 @ 8:40am 
The first bug you listed isn't a bug. That's just how the game is designed. It's completely stupid in my opinion, but that's how it is. The second bug I haven't had much of an issue with aside from very infrequently, and that's only if the turret is deployed in some weird, un-level spot. The ninja rope is pure ♥♥♥♥ in this game... there's no use in complaining about it because you'll have a bunch of rope noobs telling you that the old rope was overpowered and ruined the strategy of the game. Aiming in this game is a total joke... it doesn't matter if it shows red or not because you can still shoot terrain right below you. The gigantic circular aiming reticle is imprecise as hell and makes no sense. It should be much smaller, like in W:A.

As far as your infrequent/unique bugs:

If you jumped after shooting a zook you most likely pressed shift without even realizing it. I'm not saying that you're mistaken -- maybe there really is a bug. I just know that i've done it before and it was my own fault for pressing the jump key. Your second one about the dude mines... never seen that one.

I agree with you though... this game is a joke.
Fijut Dec 30, 2012 @ 8:47am 
Originally posted by Skeletor:
2: Place a turret and it doesnt deploy, ive had this about 80 - 90% of the time that ive tried to use em.

Feature. Learn to play.

Originally posted by Skeletor:
3: Ninja rope disconnects of its own valition sending your worm plummeting to the depths below.

Feature new to the series, it can be used to hop over hills. Don't tug against walls if you get stuck, you only detach if you pull against something for several seconds.

Originally posted by Skeletor:
4: When firing a bazooka on a downward line of sight making sure the bar is not red so as to not hit the land your stood on and hitting yourself it still hits the land your stood on.

Feature. The reticle turns red when you're aiming over a piece of terrain or a pixel, however it can sometimes be inaccurate because it changes colour with the camera zoom and not where you're actually aiming (test it in game for yourself)

Originally posted by Skeletor:
1: Fired a bazooka by pressing space only to have my worm jump straight after head long to his death in the water, my hand no where near shift so WTF.

This is a design flaw, chances are you haven't rebound your jump key and you opened the steam overlay (shift) while it was still your turn.

The majority of the game's bugs from release day have been fixed, i think you exaggerate a little.
Last edited by Fijut; Dec 30, 2012 @ 8:50am
Circle Nine Dec 30, 2012 @ 8:57am 
Ah yes, a feature that just straight up wastes a turn when you try to use a turret. What a wonderful feature, truly this is excellence in game design.
Fijut Dec 30, 2012 @ 9:04am 
Originally posted by -⑨- Tooting In The New Year:
Ah yes, a feature that just straight up wastes a turn when you try to use a turret. What a wonderful feature, truly this is excellence in game design.

it's a sentry turret, it guards things. you drop it and it will shoot people who move near it.
Skeletor Dec 30, 2012 @ 11:09am 
Originally posted by Fijut:
Originally posted by Skeletor:
2: Place a turret and it doesnt deploy, ive had this about 80 - 90% of the time that ive tried to use em.

Feature. Learn to play.

I know how to play, dont make assumptions based on 0 evidence as it just makes you look like a moronic troller. FYI: ive been playing worms since it was out on the amiga 1200 so i know every aspect of the game and how it should function.

Originally posted by Fijut:
Originally posted by Skeletor:
3: Ninja rope disconnects of its own valition sending your worm plummeting to the depths below.

Feature new to the series, it can be used to hop over hills. Don't tug against walls if you get stuck, you only detach if you pull against something for several seconds.

The rope should not detach when extended like it DOES. I know that it should when the rope is at its shortest length or if you push it into something, please do not insult my intelligence.

Originally posted by Fijut:
Originally posted by Skeletor:
4: When firing a bazooka on a downward line of sight making sure the bar is not red so as to not hit the land your stood on and hitting yourself it still hits the land your stood on.

Feature. The reticle turns red when you're aiming over a piece of terrain or a pixel, however it can sometimes be inaccurate because it changes colour with the camera zoom and not where you're actually aiming (test it in game for yourself)

Great feature, it lets you think your not aiming at the land but hits it anyway wasting your turn, hurting your worm (maybe even killing them outright depending on placement) and ruining the overall gaming experience that i have paid hard earned cash on.

Originally posted by Fijut:
Originally posted by Skeletor:
1: Fired a bazooka by pressing space only to have my worm jump straight after head long to his death in the water, my hand no where near shift so WTF.

This is a design flaw, chances are you haven't rebound your jump key and you opened the steam overlay (shift) while it was still your turn.

Read what i wrote again as you will notice i stated that my hands were no where near the shift key, i only pressed the space key. The game is buggy and rubbish and in its current state, definately not fit for purpose under The Sales of Goods Act and The Distance Selling Regulations here in the UK.

Originally posted by Fijut:
The majority of the game's bugs from release day have been fixed, i think you exaggerate a little.

I have not exaggerated anything, all my bugs stated have and do occure nearly every game, do not call me a liar based on yet more assumptions on your part, instead say something constructive or say nothing at all as your really looking like a troll at the moment.
Last edited by Skeletor; Dec 30, 2012 @ 11:32am
Fijut Dec 30, 2012 @ 11:59am 
Originally posted by Skeletor:
FIX THIS RUBBISH OR GIVE ME MY MONEY BACK AS THIS PRODUCT IN ITS CURRENT STATE IS 100% CRAP AND NOT WORTH THE SALE PRICE. i value it in its current condition at 10 pence, and thats being generous.

Originally posted by Skeletor:
say nothing at all as your really looking like a troll at the moment.

if you say so. my guess is that this thread will be gone soon.
Last edited by Fijut; Dec 30, 2012 @ 12:00pm
Skeletor Dec 30, 2012 @ 1:19pm 
Originally posted by Fijut:
Originally posted by Skeletor:
FIX THIS RUBBISH OR GIVE ME MY MONEY BACK AS THIS PRODUCT IN ITS CURRENT STATE IS 100% CRAP AND NOT WORTH THE SALE PRICE. i value it in its current condition at 10 pence, and thats being generous.

Originally posted by Skeletor:
say nothing at all as your really looking like a troll at the moment.

if you say so. my guess is that this thread will be gone soon.


Troll you are as you have just proven this with your latest remark which is completely off of topic, go troll elsewhere and grow up.
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Date Posted: Dec 30, 2012 @ 5:48am
Posts: 7