Heart of the Machine

Heart of the Machine

View Stats:
Building Instructions Unclear
I'm occasionally having trouble with which buildings need to be built into an existing structure, which ones are hidden and which ones are new structures. For example I need to build the Housing Agency, but when I click to build nothing on the map lights up and there is no silhouette of a building so i'm stuck unable to make them because I don't know where they need to go. I have the necessary materials to build it, but just can't.

You need to add a more easily visible tool tip for what kind of building something is and where it can or can't be placed, it's really frustrating just clicking around the map and on different objects hoping something works, it has the added of downside of making the player feel like an idiot.
< >
Showing 1-4 of 4 comments
These ones happen to have a very small amount of glow above them, making them hard to see. Apologies. It is on my list to make these more clear. I have added a reminder to myself to get this in for the next update: https://bugtracker.arcengames.com/view.php?id=29951

Thank you!
archmag Feb 11 @ 11:24am 
Housing Agency goes into small buildings. Usually it's better to see them on the map view and then zoom in to the location where at least one appears and activate/deactivate Housing Agency in building menu to better notice what changes on the screen. They are hard to see so it's good that fix is in the works.

Here is an example of how they look on map:
https://steamcommunity.com/sharedfiles/filedetails/?id=3425620014
Last edited by archmag; Feb 11 @ 11:28am
Originally posted by x-4000 (Chris McElligott-Park):
These ones happen to have a very small amount of glow above them, making them hard to see. Apologies. It is on my list to make these more clear. I have added a reminder to myself to get this in for the next update: https://bugtracker.arcengames.com/view.php?id=29951

Thank you!


I'm glad to hear this is being worked on, I was eventually able to find out where to place the building but it would have helped to have clearer instructions in the start. I also think the game would benefit from say a colour blind mode that makes highlights a bit clearer. I adore the art direction of the game but it can become a bit visually cluttered, having the ability to change the colour used to highlight options could go a long way for helping visually impaired players like myself.

I'm really looking forward to seeing how the game grows over time! :steamthumbsup:
x-4000 (Chris McElligott-Park)  [developer] Feb 13 @ 10:54am 
The update coming out today makes these way more visible. Even for normally-sighed folks, it was almost impossible to see these things. I couldn't see them on the regular map at all, even when I knew what I was looking for, unless I slowed down and really peered closely.

The new version should be really clear for everyone, because it's a light-dark contrast not anything to do with any specific color offset. But if you do have any trouble with it, please let me know.

Cheers! And thanks for the kind words and support. :)
< >
Showing 1-4 of 4 comments
Per page: 1530 50