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As an aside, you can do a thing with rebels and the Atca Retail path of the game that can get those two units to level 4 security, which makes all that moot. However, that was added AFTER these explorations were, and are in no way required. Just optional!
or... you know... blow up all the guards and do it that way
:y
Ah, I was hoping to do this the easy way, but I don't mind sacrificing units and the like. Thank you DEV, I am very much loving the experience.
I don't feel that either of these make sense starting as gun-battle quests. Having some ways to fake belonging, similar to the PMC badges, would make sense.
In general, bear in mind that these are not a gun battle, thematically. Your unit shows up to do whatever it says it is going to do -- work, study, watch, help, explore, whatever. And it does that. Enemy guards react super negatively to that in the cases where your unit is doing this without clearance.
It varies heavily how likely you are to have the clearance, and if that's going to be an issue at all. You can also aggro the poi and drag the workers away, and then let your unit work in peace. There's a lot of options.
I probably should make it more clear that progress is retained on those.
Thanks!
it IS mentioned in the machine guide tho
* Added a new "Exploration Site Progress Is Retained" handbook entry.
** This automatically appears once you are to chapter two, but not if it's in the first 30 turns of chapter 2 (aka if you started in chapter 2, or are fresh on a new timeline).
Thanks!