Heart of the Machine

Heart of the Machine

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Teenage Jailbreak Alternative suggestion
So I love this game a lot, especially with the choices and the stuff/fluff that reminds me of all the glorious 'Geneva Suggestions' I do in Paradox Games.

I have a suggestion to one Contemplation path: The Jailbreak/teenagers with the Full Liquid Metal Partner. I don't mind the Jail break, however it takes too much time and not having anything that might speedup the process from 12 turns to 4 turns, or change the outcome feels a bit meh after 9 timelines.

- Instead of accepting their request, the AI should be Able to notice the heightened adrenaline/chaotic choices the Teenagers are susceptible to.
-- Then Instead of accepting, lie to them and make a VR-SubSystem/alternative that will entice the teenagers to get hooked to it.
-- See it like Gacha/lootbox/Some other Game with addictive mechanics. This will override their desire to cause chaos/destruction IRL, and make them more nihilistic.

--- The unlocking of the Liquid Metal could be something that the AI discovers thanks to the Mimic-Path Contemplation.

- The speedup process could be performed through the usage of 'MindRunner' 'Infiltrate SysOP' ability.
-- This ability can be used with the umbilical cords thing, however I noticed that it does not DECREASE the turn-counter or increase the loot-amount at all. (possible bug?)