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Also, you dont even own the game.
I have the game pass and honestly you don't need to respond to conversations you don't like, I mean if you had an interesting life you would not be responding to me xD
And well... incoherent rambling doesnt get you anywhere. Which mission are you even talking about and why are all missions trash if it was aparently just this one you struggled with?
It's the mission on courchevel where you need to get flee.
----
You don't own it either
Anyways, I think the mission design is light years better than Mercs, but there are a few that could be a *little* clearer about the expectations.
As for the overall story, it's not 100% lore-accurate, but it’s close enough. And yes, drop ships are supposed to be tough to take down, while bombers and fighters are easier to destroy.
Questioning why mechs exist is like asking why we use tanks on Earth when we could just drop nukes.
MechWarrior titles are based on the BattleTech universe, so you should expect certain elements to align with that setting.
Honestly, Clan mechs and technology are vastly overpowered compared to Inner Sphere mechs and tech.
Someone mentioned playing 'Mercenaries' if you want more freedom, and they were right. With some mods, it’s almost the perfect BattleTech game—in my opinion, of course.