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That is some really "entertaining" gameplay.
I would endorse that...
I can't wait for you to mod it into the game then, since you have already figured out how to do it, and that it is easy.
true born mech pilots are around 5'6-5'9 in height (they're not gonna fit in an elemental suit
true born Aerospace pilots are about 4'6 to 5 foot in height
whilst it sounds cool to put mech pilots in elemental suits it's nair gonna work
once the IS start producing combat armour based on the elementals things would be different, but that's several years off yet in the lore
Don't know why you expected to be able to pilot a toad battle armor. Those things were built for eight foot tall genetically engineered superhumans. It would be like a guardsman trying to wear space marine armor in 40k.
In Mercenaries, they had put infantry in the game, then removed it and released it as a free mod in the workshop. These were only sprites with a hitbox and doing damage. I didn't like how it looks since they weren't platoons, but singular overgrown infantrymen (Battle Armors? Hard to tell) with a red halo around them.
Elementals could be the same (without the horrendous halo, that is). I do not know if it's heavy or not codewise as I do not code. But that could be an idea. And with enough sprites for each one depending on the angle, maybe, just *maybe* it could be not too shaby for something that small.
That's a thing in tabletop, general counter to infantry swarm attacks is a PSR. It gets its name stop drop and roll from the novels.