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MWO > MW5: Clans > MW5: Mercs
He speaks the truth. MWO had the best HUD
Is there a way to scale the HUD?
Best hud by far is MWO
For me the torso angle indicator seems inverted both on which arrow moves and which direction. I feel that the outer arrow should be stationary at the top and the middle arrow should be pointing where the legs are pointing. giving an indication of direction your 'mech is moving as you always know which way your cockpit is facing.
Another is move the weapon indication pips to where you can see them, MWO and MW5 have them in the centre near your reticle so you don't have to look away from your target to know when you are ready to shoot.
-the target reticle is way too big: there should be a way to set this smaller like Merc 5 is
-the rotating minimap : I didn't find any settings like Merc 5 to lock it in place
-those damn useless decorative mini screens that take a lot of real estate space
-cockpit A-pillar (analogy to car's A-pillar) is directly in the field of vision which for advanced Mech design is not very optimized: we're sitting too far back me thinks
All this + the artificially induced head hobbling that pitch the cockpit left and right when walking - there is no hobbling in 3rd person, why do we even have this in 1st person?
On a 27" screen, it is like I am playing on a 12" monitor and can't really see or appreciate the landscape + it is hard to see enemies. Merc 5 is quite better for all of this.
100% agree with this. It reminds me of playing something like WoW with too many UI addons.