MechWarrior 5: Clans

MechWarrior 5: Clans

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Jin Oct 17, 2024 @ 6:15am
3
Choosing UE5 has effectively killed the launch.
UE5 games are literally a "be rich" engine. You either have a 4080/90 or you are forced to play on Low or Mid and stutter. This game will flop purely because the PC market is not ready for UE5 games. The average gamer does not have the hardware to play UE5 games smoothly. I am not gonna purchase a 1k € GPU just to play a 25h linear campaign game. Even if it's MechWarrior.

All they had to do is look at this chart: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam

And realize that the majority of people have a GPU around Nvidia 3060, 6 Core CPUs and run at 1080p. And that's the culprit of the issue. UE5 Engine is not meant to run on those PC Specs, they are meant for High-End PC gaming, not low-mid end. The game has doomed itself for the next 2+ years until PC gaming has caught up and the average PC is an 8 Core and 4070ish CPU/GPU package.

Yet they chose to make a game that runs well on 10% of people's PCs rather than most of them. If you have powerful hardware, it will work well enough to play. But the vast majority of gamers will launch the game, think it's badly optimized and close/refund.

UE5 is not ready for 2024 at all, in 2-3 years UE5 will be fine for the majority, until then choosing UE5 will make your game flop hard.

Thoughts?
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Showing 16-30 of 101 comments
ALso, I have a 3060 and the game runs fine.
Riptor Oct 17, 2024 @ 8:21am 
Originally posted by The God Ghetto Holy:
ALso, I have a 3060 and the game runs fine.


Good for you... but aparantly the game doesnt run fine for alot of people.. some of wich with better hardware then your own.
Kuro Houou Oct 17, 2024 @ 8:23am 
I say bring on the UE5 games!! I only have a 3090 still, but it plays great, getting around 50fps maxed out.
P.J Oct 17, 2024 @ 8:24am 
Originally posted by Riptor:
Originally posted by The God Ghetto Holy:
ALso, I have a 3060 and the game runs fine.


Good for you... but aparantly the game doesnt run fine for alot of people.. some of wich with better hardware then your own.

The game doesn't run fine because most people have 5-7 year old clunkers with a recent GPU and they think it will magically fix everything. That's not how things work.
Archetype Hisui Oct 17, 2024 @ 8:41am 
Why is it that developers still don't turn on shader compilation at start up (or give us an option to turn it on)? I'd take the extra 2 min start up for no stutters in gameplay.
Riptor Oct 17, 2024 @ 8:54am 
Originally posted by P.J:
Originally posted by Riptor:


Good for you... but aparantly the game doesnt run fine for alot of people.. some of wich with better hardware then your own.

The game doesn't run fine because most people have 5-7 year old clunkers with a recent GPU and they think it will magically fix everything. That's not how things work.

Yeah no.. thats not what people have been stating their machines are. Youre making that part up. Besides: The Devs themselves have released the requirements for the game, and alot of these people are exceeding those, yet the game still runs like crap/crashes all the time.

Theres only so much you can blame on peoples hardware when they are clearly exceeding the requirements.
Valec Oct 17, 2024 @ 9:01am 
Originally posted by Volf:
Originally posted by Valec:

About nothing? You're over here trying to stop people from discussing the game. You earned this. If what you said wasn't a problem, then what I said wasn't a problem. Simple.

This topic isn't about discussing a game. If anything it's more about discussing an engine. Unreal Engine has had an issue with traversal stutter for a long time now and probably will forever. However, it can be minimized to minimal amounts if any if developers have any clue what they're doing, and most don't or are pushed to get a game out the door too far to care.

So outside of that, it's not a terrible engine on optimizing graphics for frames as you can drop settings to see an impact. Or you can use other tools such as "Lossless Scaling" to get another form of frame gen for older GPUs. BUT, to sit here and whine about UE5 when you can either avoid buying the game if you have a vendetta against UE5 or go out and buy a new GPU does nothing. Buy the game, drop some settings, use some other tools to get frame gen functioning or move on. This isn't new and has been an issue for long before Unreal Engine, long ago it was the original Crysis and maybe something before that.

I'm not sure how anything you said changes the fact that it's not for you to tell people not to have these discussions.

Originally posted by Riptor:
Originally posted by P.J:

The game doesn't run fine because most people have 5-7 year old clunkers with a recent GPU and they think it will magically fix everything. That's not how things work.

Yeah no.. thats not what people have been stating their machines are. Youre making that part up. Besides: The Devs themselves have released the requirements for the game, and alot of these people are exceeding those, yet the game still runs like crap/crashes all the time.

Theres only so much you can blame on peoples hardware when they are clearly exceeding the requirements.

Yeah, people with high end systems are still playing the game fine, but it runs much worse than it has any business running. I'm sure in their opinion, it's unplayable, which is understandable considering the price they paid for their PC.
Last edited by Valec; Oct 17, 2024 @ 9:02am
RockBottom Oct 17, 2024 @ 9:20am 
Originally posted by Volf:
Originally posted by Valec:

If you don't like the topic, then just don't read the thread. No reason to make a post about it.
Way to be butthurt about nothing. You 12 or something?
Game runs fine on my rig with a 4090 and a 7800X3D. That doesn't mean we shouldn't strive for better optimization for everyone else. Honestly having better hardware just means devs get to be lazier and rely on DLSS and framegen as a crutch. Should be that it runs great for low end hardware and high end gets nice fancy add-ons.
(J) Oct 17, 2024 @ 9:29am 
Originally posted by Archetype Hisui:
Why is it that developers still don't turn on shader compilation at start up (or give us an option to turn it on)? I'd take the extra 2 min start up for no stutters in gameplay.

I'm not sure how effectively this setting is, but I keep them on in Steam settings.

https://i.gyazo.com/2ceba89b53dacfb72d1df289945aca5b.png
talemore Oct 17, 2024 @ 9:42am 
Turn on max and keep removing settings until you see a difference.
MaLDo Oct 17, 2024 @ 9:47am 
Originally posted by (J):
Originally posted by Archetype Hisui:
Why is it that developers still don't turn on shader compilation at start up (or give us an option to turn it on)? I'd take the extra 2 min start up for no stutters in gameplay.

I'm not sure how effectively this setting is, but I keep them on in Steam settings.

https://i.gyazo.com/2ceba89b53dacfb72d1df289945aca5b.png

This steam option only applies to a few Vulkan games. Mech 5 is not one of them, UE5 doesn't use vulkan.
Bakala Oct 17, 2024 @ 9:47am 
Unfortunately the most important rules in life are:
  1. Don't be poor
  2. Don't be ugly
Last edited by Bakala; Oct 17, 2024 @ 9:47am
Antiga Oct 17, 2024 @ 9:51am 
Originally posted by Volf:
Originally posted by Valec:

About nothing? You're over here trying to stop people from discussing the game. You earned this. If what you said wasn't a problem, then what I said wasn't a problem. Simple.

This topic isn't about discussing a game. If anything it's more about discussing an engine. Unreal Engine has had an issue with traversal stutter for a long time now and probably will forever. However, it can be minimized to minimal amounts if any if developers have any clue what they're doing, and most don't or are pushed to get a game out the door too far to care.

So outside of that, it's not a terrible engine on optimizing graphics for frames as you can drop settings to see an impact. Or you can use other tools such as "Lossless Scaling" to get another form of frame gen for older GPUs. BUT, to sit here and whine about UE5 when you can either avoid buying the game if you have a vendetta against UE5 or go out and buy a new GPU does nothing. Buy the game, drop some settings, use some other tools to get frame gen functioning or move on. This isn't new and has been an issue for long before Unreal Engine, long ago it was the original Crysis and maybe something before that.

lol wall
xer0b1t Oct 17, 2024 @ 9:55am 
Originally posted by Volf:
If you don't like it, then don't buy it. Not really much reason to make a topic on it.

People like you are the reason we have games that run like ass but people still buy in masse.
meatshieldChris Oct 17, 2024 @ 10:23am 
Originally posted by AlexSledge:
Ya'll and your spoiled kid frame rates, LOL. I played Mechwarrior 2 in DOS at 14FPS and loved it!
loved that game! remember the nova i think it was whos hip and shoulder were co-axial and so had no torso twist? imagine the rage that would cause these days
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Date Posted: Oct 17, 2024 @ 6:15am
Posts: 101