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Rapporter et problem med oversettelse
And since this is a very lore-heavy, campaign-driven game that depends on the dialogue and cut-scenes so heavily, that is a serious issue.
JC, the pirate king's dialogue alone was delivered so horribly and written like a 12-year old throwing in a generic "gross fat bad guy". I turned it off when it got to the final mission of the first planet. Just bad.
Unfortunately, most of the people playing don't have a clue about the lore. To them, it's just another CoD except in robots. They could care less that there is actually a story to the game.
i suspect that many of the gamers today have not played the table top and by proxy probably have no clue about the books. if gen z even reads books. or read on tablets i guess. when i was a kid i played table top first because these games were not out yet. we read the books so we understood the game world better for character interactions. but rpg elements are all in game now and most people dont seem to read to much these days. its all doom scrolling or tic tok or other things that the attention span only needs to be about 15 seconds.
yep i tend to agree. assuming they read these days. its all tic tok and the gen z attention span is only a few seconds. long enough to get thru a tik tok video and thats about it. plus as kids they are fed prescriptions for everything. and are prescribed anti depressants and aderall like its candy. who knows the effect that has on a kids brain.
The portraits especially look exactly like Bone Totem's uncanny AI portraits which is what made me suspect they cut corners using AI or at least AI assistance to do most of the work
Weird shimmering, the odd robotic way they bob their heads. The terrible lip syncing
It just all looked too much like Totem and I know that game uses AI
Seeing those signs on the first trailers made me worried what corners were being cut at production and seeing the game on release ya it feels that way :/
also hiding behind "lore" is a poor excuse for just bad voice acting quality from several characters. Others sound fine which is why it's easy to point out that some sound terrible
Being faithful to lore is great, but at the cost of being uncanny makes this a forever niche game and won't get as much funding since non battletech versed people hopping in to try out with friends will get repulsed away by how annoying everything sounds