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-Calls MW5C the "best MW since MW4" 9/10 IGN review
Very believable.
I'm sorry, you should probably try looking at AA games or RPGs, I know the modern AAA gaming is really bad, but you shouldn't limit yourself to bad games.
Ezra is a dirty traitor and it makes zero sense to side with him. He was constantly ♥♥♥♥♥♥♥♥ about things but not doing anything himself (leaving is not doing something).
lol'd
This is just delusional, the game is not challenging, it's tedious, killing individual mechs is piss easy, you can core them in seconds, but there are so many of them that you are guaranteed to take damage, it also adds up with the walking to make mission over 30 mins, with you just going from arena to arena to be "ambushed" by enemies spawning on you. This game is 4/10, with some issues fixed it could be a solid 6/10, but there are core gameplay problems here that most certainly won't get changed.
I actually enjoyed gunning down flying drop ships, clan fighter jets and fighting off Cordera Perez. This game is far more improved over Mercenaries, because it didn't have pre-rendered cut scenes after each chapter and I wasn't a fan of the static faces. At least Clans give you Starmates who you can learn from and improve their fighting skills.
This is better and if you carefully listen to the background music in the briefing room, you can hear the howling sound which is homage to Mech Warrior 3.
That's the point of Mech Warrior 5: Clans, you have the choice of either siding with the Wolf's Dragoons or remain loyal with your unit. Yet, the Smoke Jaguar Clan got defeated by Operation Bulldog and Clan Star Adder Solahma in 3079.
The Crusader ending has more follow up potential anyway. Rest of the invasion and Tukkayid. There may be room for Operation Bulldog and The Great Refusal and/or Task Force Serpent.
We get it, your PC is a potato, and you're big mad that you can't even play the game...
Amazing, complaining about the the game being lore accurate. You're the Clans, of course it's going to be easy to kill inner sphere mechs and yes there are so many that you are going to take damage and lose mechs and components which is also lore accurate.
But the enemies spawning on you is one that you shouldn't complain about. If you got to fight the ideal way the clans wanted to fight most of the time, which is at range you'd just roflstomp them and you'd add a complaint about that despite it being accurate too. The obvious solution is to have the enemy spawn closer. That's why mech spawners are in weird locations, thats why they drop close to you with dropships, and it's why they drop from cliffs because IS mechs are meant to swarm clan mechs with numbers and beat them in close combat.
And that's because Omnimechs are expensive and difficult to produce. Standard battlemechs like the IS are not and are able to be easily mass produced, hence the numbers disparity.
But don't worry, it gets much more difficult for the clans since the invasion has resumed after the armada returns.
For the missions where there are long sight lines and where I still want to use them. And yes the game is lore accurate. What I did not say is that it is 100% lore accurate. Certain liberties are taken for one reason or another. Like with having mechs drop in close to you or from cliffs to actually try to get you to actually be in danger.
And yes you would complain about having the lore range because you already complain it is too easy because you can obliterate mechs easily with how the game is now. Well now you are obliterating them at range because they cannot meaningfully close the distance to hurt you and so it's the same end argument of the game is too easy, it's just the semantics of how you got to said end argument would be different.
So both situations are lore accurate and based on your sentiment you would say it's too easy for how it is now or because they IS just can't close the distance fast enough as they are picked off.
Do PGI really think they can make this mess more successfull with fake reviews like this?
Maybe you're not good at playing it? Clans is much better than Mercenaries. The levels are linear, better music soundtrack and pre-rendered cutscenes with characters rather than static. It also pays direct homage to both Mech Warrior 2 and Mech Commander.
lol! you bots are pathetic!