MechWarrior 5: Clans

MechWarrior 5: Clans

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Spatan555 Nov 1, 2024 @ 12:04am
Just beaten MechWarrior 5: Clans!
Firstly, I want to say that the campaign story is one of the best I've experienced in a long time. MechWarrior 5: Clans is a significant improvement over Mercenaries, with a better soundtrack, presentation, linear levels, and references to previous entries in the series, particularly MechWarrior 2 and 3.

This is a major spoiler: I believe Jaden's true canon ended when he sided with Ezra, who defected to Wolf's Dragoons after Commander Cordera Perez from Smoke Jaguar made an immoral decision to massacre Turtle Bay, resulting in the deaths of many innocent civilians. He has committed war crimes and is completely ruthless.

What I love most about MW5: Clans is that the Starmates you fight alongside are developed as you complete each chapter. This development makes you question whether you are truly fighting for good from the Smoke Jaguar's perspective.

In my opinion, this is the best game in the series since MechWarrior 4: Vengeance. However, my only complaint is that some missions can be quite challenging, with several battalions of Mechs storming toward you immediately after you defeat a single boss in a fight.

I believe this aspect should be addressed to avoid overwhelming players with too many challenges. Overall, I am impressed and would give this game a 9 out of 10 in my book.
Last edited by Spatan555; Nov 1, 2024 @ 11:57am
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Showing 1-15 of 31 comments
Bumble Nov 1, 2024 @ 1:03am 
SEYLA
HITMAN Nov 1, 2024 @ 6:35am 
-Didn't even play MW5M
-Calls MW5C the "best MW since MW4" 9/10 IGN review

Very believable.
Death a Barbar Nov 1, 2024 @ 6:56am 
Originally posted by Spatan555:
Firstly, I want to say that the campaign story is one of the best I've experienced in a long time. MechWarrior 5: Clans is a significant improvement over Mercenaries, with a better soundtrack, presentation, linear levels, and references to previous entries in the series, particularly MechWarrior 2 and 3.

I'm sorry, you should probably try looking at AA games or RPGs, I know the modern AAA gaming is really bad, but you shouldn't limit yourself to bad games.

Originally posted by Spatan555:
This is a major spoiler: I believe Jaden's true canon ended when he sided with Ezra, who defected to Wolf's Dragoons after Commander Cordera Perez from Smoke Jaguar made an immoral decision to massacre Turtle Bay, resulting in the deaths of many innocent civilians. He has committed war crimes and is completely ruthless.

Ezra is a dirty traitor and it makes zero sense to side with him. He was constantly ♥♥♥♥♥♥♥♥ about things but not doing anything himself (leaving is not doing something).

Originally posted by Spatan555:
What I love most about MW5: Clans is that the Lancemates you fight alongside are developed as you complete each chapter. This development makes you question whether you are truly fighting for good from the Smoke Jaguar's perspective.

lol'd

Originally posted by Spatan555:
In my opinion, this is the best game in the series since MechWarrior 4: Vengeance. However, my only complaint is that some missions can be quite challenging, with several battalions of Mechs storming toward you immediately after you defeat a single boss in a fight.

I believe this aspect should be addressed to avoid overwhelming players with too many challenges. Overall, I am impressed and would give this game a 9 out of 10 in my book.

This is just delusional, the game is not challenging, it's tedious, killing individual mechs is piss easy, you can core them in seconds, but there are so many of them that you are guaranteed to take damage, it also adds up with the walking to make mission over 30 mins, with you just going from arena to arena to be "ambushed" by enemies spawning on you. This game is 4/10, with some issues fixed it could be a solid 6/10, but there are core gameplay problems here that most certainly won't get changed.
Fiachra Nov 1, 2024 @ 9:34am 
I agree with most of that but disagree about going Warden being the true canon. It would make no sense for Jayden to suddenly go with Ezra. Not only did Ezra abandon his post but he sprung a monumental demand on the star out of nowhere not even caring that it meant abandoning Mia to die. And he did so in such a manner that it would turn anyone against him even if he had been right but the reality is the DC is even worse than the Jaguars. From that point onward he made it clear he didn't care about anyone, he was only interested in everyone else accepting his version of events and his demands. If he had any integrity or genuine interest in making the world better he would have stayed and helped his allies rise to positions of influence to at least try make such changes. Instead he screamed and ranted and put everyone else in danger so he could run away like the treacherous coward he was. Regardless of the crimes of the Jaguar leadership he was a traitor to his star and his friends and could never be trusted again. The post game heavily implied there would be more coming, assuming the game sells well enough, so I seriously hope we get to continue down our chosen path and not forced into following the Warden endgame.
Last edited by Fiachra; Nov 1, 2024 @ 9:39am
Spatan555 Nov 1, 2024 @ 11:09am 
Originally posted by Death a Barbar:
Originally posted by Spatan555:
Firstly, I want to say that the campaign story is one of the best I've experienced in a long time. MechWarrior 5: Clans is a significant improvement over Mercenaries, with a better soundtrack, presentation, linear levels, and references to previous entries in the series, particularly MechWarrior 2 and 3.

I'm sorry, you should probably try looking at AA games or RPGs, I know the modern AAA gaming is really bad, but you shouldn't limit yourself to bad games.

Originally posted by Spatan555:
This is a major spoiler: I believe Jaden's true canon ended when he sided with Ezra, who defected to Wolf's Dragoons after Commander Cordera Perez from Smoke Jaguar made an immoral decision to massacre Turtle Bay, resulting in the deaths of many innocent civilians. He has committed war crimes and is completely ruthless.

Ezra is a dirty traitor and it makes zero sense to side with him. He was constantly ♥♥♥♥♥♥♥♥ about things but not doing anything himself (leaving is not doing something).

Originally posted by Spatan555:
What I love most about MW5: Clans is that the Lancemates you fight alongside are developed as you complete each chapter. This development makes you question whether you are truly fighting for good from the Smoke Jaguar's perspective.

lol'd

Originally posted by Spatan555:
In my opinion, this is the best game in the series since MechWarrior 4: Vengeance. However, my only complaint is that some missions can be quite challenging, with several battalions of Mechs storming toward you immediately after you defeat a single boss in a fight.

I believe this aspect should be addressed to avoid overwhelming players with too many challenges. Overall, I am impressed and would give this game a 9 out of 10 in my book.

This is just delusional, the game is not challenging, it's tedious, killing individual mechs is piss easy, you can core them in seconds, but there are so many of them that you are guaranteed to take damage, it also adds up with the walking to make mission over 30 mins, with you just going from arena to arena to be "ambushed" by enemies spawning on you. This game is 4/10, with some issues fixed it could be a solid 6/10, but there are core gameplay problems here that most certainly won't get changed.

I actually enjoyed gunning down flying drop ships, clan fighter jets and fighting off Cordera Perez. This game is far more improved over Mercenaries, because it didn't have pre-rendered cut scenes after each chapter and I wasn't a fan of the static faces. At least Clans give you Starmates who you can learn from and improve their fighting skills.

This is better and if you carefully listen to the background music in the briefing room, you can hear the howling sound which is homage to Mech Warrior 3.
Spatan555 Nov 1, 2024 @ 11:21am 
Originally posted by Fiachra:
I agree with most of that but disagree about going Warden being the true canon. It would make no sense for Jayden to suddenly go with Ezra. Not only did Ezra abandon his post but he sprung a monumental demand on the star out of nowhere not even caring that it meant abandoning Mia to die. And he did so in such a manner that it would turn anyone against him even if he had been right but the reality is the DC is even worse than the Jaguars. From that point onward he made it clear he didn't care about anyone, he was only interested in everyone else accepting his version of events and his demands. If he had any integrity or genuine interest in making the world better he would have stayed and helped his allies rise to positions of influence to at least try make such changes. Instead he screamed and ranted and put everyone else in danger so he could run away like the treacherous coward he was. Regardless of the crimes of the Jaguar leadership he was a traitor to his star and his friends and could never be trusted again. The post game heavily implied there would be more coming, assuming the game sells well enough, so I seriously hope we get to continue down our chosen path and not forced into following the Warden endgame.

That's the point of Mech Warrior 5: Clans, you have the choice of either siding with the Wolf's Dragoons or remain loyal with your unit. Yet, the Smoke Jaguar Clan got defeated by Operation Bulldog and Clan Star Adder Solahma in 3079.
Alpha2518 Nov 1, 2024 @ 11:25am 
Originally posted by Fiachra:
I agree with most of that but disagree about going Warden being the true canon. It would make no sense for Jayden to suddenly go with Ezra. Not only did Ezra abandon his post but he sprung a monumental demand on the star out of nowhere not even caring that it meant abandoning Mia to die. And he did so in such a manner that it would turn anyone against him even if he had been right but the reality is the DC is even worse than the Jaguars. From that point onward he made it clear he didn't care about anyone, he was only interested in everyone else accepting his version of events and his demands. If he had any integrity or genuine interest in making the world better he would have stayed and helped his allies rise to positions of influence to at least try make such changes. Instead he screamed and ranted and put everyone else in danger so he could run away like the treacherous coward he was. Regardless of the crimes of the Jaguar leadership he was a traitor to his star and his friends and could never be trusted again. The post game heavily implied there would be more coming, assuming the game sells well enough, so I seriously hope we get to continue down our chosen path and not forced into following the Warden endgame.

The Crusader ending has more follow up potential anyway. Rest of the invasion and Tukkayid. There may be room for Operation Bulldog and The Great Refusal and/or Task Force Serpent.
joshuar56 Nov 1, 2024 @ 12:27pm 
Originally posted by Death a Barbar:
Originally posted by Spatan555:
Firstly, I want to say that the campaign story is one of the best I've experienced in a long time. MechWarrior 5: Clans is a significant improvement over Mercenaries, with a better soundtrack, presentation, linear levels, and references to previous entries in the series, particularly MechWarrior 2 and 3.

I'm sorry, you should probably try looking at AA games or RPGs, I know the modern AAA gaming is really bad, but you shouldn't limit yourself to bad games.

Originally posted by Spatan555:
This is a major spoiler: I believe Jaden's true canon ended when he sided with Ezra, who defected to Wolf's Dragoons after Commander Cordera Perez from Smoke Jaguar made an immoral decision to massacre Turtle Bay, resulting in the deaths of many innocent civilians. He has committed war crimes and is completely ruthless.

Ezra is a dirty traitor and it makes zero sense to side with him. He was constantly ♥♥♥♥♥♥♥♥ about things but not doing anything himself (leaving is not doing something).

Originally posted by Spatan555:
What I love most about MW5: Clans is that the Lancemates you fight alongside are developed as you complete each chapter. This development makes you question whether you are truly fighting for good from the Smoke Jaguar's perspective.

lol'd

Originally posted by Spatan555:
In my opinion, this is the best game in the series since MechWarrior 4: Vengeance. However, my only complaint is that some missions can be quite challenging, with several battalions of Mechs storming toward you immediately after you defeat a single boss in a fight.

I believe this aspect should be addressed to avoid overwhelming players with too many challenges. Overall, I am impressed and would give this game a 9 out of 10 in my book.

This is just delusional, the game is not challenging, it's tedious, killing individual mechs is piss easy, you can core them in seconds, but there are so many of them that you are guaranteed to take damage, it also adds up with the walking to make mission over 30 mins, with you just going from arena to arena to be "ambushed" by enemies spawning on you. This game is 4/10, with some issues fixed it could be a solid 6/10, but there are core gameplay problems here that most certainly won't get changed.


Originally posted by Death a Barbar:
Originally posted by Spatan555:
Firstly, I want to say that the campaign story is one of the best I've experienced in a long time. MechWarrior 5: Clans is a significant improvement over Mercenaries, with a better soundtrack, presentation, linear levels, and references to previous entries in the series, particularly MechWarrior 2 and 3.

I'm sorry, you should probably try looking at AA games or RPGs, I know the modern AAA gaming is really bad, but you shouldn't limit yourself to bad games.

Originally posted by Spatan555:
This is a major spoiler: I believe Jaden's true canon ended when he sided with Ezra, who defected to Wolf's Dragoons after Commander Cordera Perez from Smoke Jaguar made an immoral decision to massacre Turtle Bay, resulting in the deaths of many innocent civilians. He has committed war crimes and is completely ruthless.

Ezra is a dirty traitor and it makes zero sense to side with him. He was constantly ♥♥♥♥♥♥♥♥ about things but not doing anything himself (leaving is not doing something).

Originally posted by Spatan555:
What I love most about MW5: Clans is that the Lancemates you fight alongside are developed as you complete each chapter. This development makes you question whether you are truly fighting for good from the Smoke Jaguar's perspective.

lol'd

Originally posted by Spatan555:
In my opinion, this is the best game in the series since MechWarrior 4: Vengeance. However, my only complaint is that some missions can be quite challenging, with several battalions of Mechs storming toward you immediately after you defeat a single boss in a fight.

I believe this aspect should be addressed to avoid overwhelming players with too many challenges. Overall, I am impressed and would give this game a 9 out of 10 in my book.

This is just delusional, the game is not challenging, it's tedious, killing individual mechs is piss easy, you can core them in seconds, but there are so many of them that you are guaranteed to take damage, it also adds up with the walking to make mission over 30 mins, with you just going from arena to arena to be "ambushed" by enemies spawning on you. This game is 4/10, with some issues fixed it could be a solid 6/10, but there are core gameplay problems here that most certainly won't get changed.
We get it, your PC is a potato, and you're big mad that you can't even play the game...
Alpha2518 Nov 1, 2024 @ 2:04pm 
Originally posted by Death a Barbar:

This is just delusional, the game is not challenging, it's tedious, killing individual mechs is piss easy, you can core them in seconds, but there are so many of them that you are guaranteed to take damage, it also adds up with the walking to make mission over 30 mins, with you just going from arena to arena to be "ambushed" by enemies spawning on you. This game is 4/10, with some issues fixed it could be a solid 6/10, but there are core gameplay problems here that most certainly won't get changed.

Amazing, complaining about the the game being lore accurate. You're the Clans, of course it's going to be easy to kill inner sphere mechs and yes there are so many that you are going to take damage and lose mechs and components which is also lore accurate.

But the enemies spawning on you is one that you shouldn't complain about. If you got to fight the ideal way the clans wanted to fight most of the time, which is at range you'd just roflstomp them and you'd add a complaint about that despite it being accurate too. The obvious solution is to have the enemy spawn closer. That's why mech spawners are in weird locations, thats why they drop close to you with dropships, and it's why they drop from cliffs because IS mechs are meant to swarm clan mechs with numbers and beat them in close combat.

And that's because Omnimechs are expensive and difficult to produce. Standard battlemechs like the IS are not and are able to be easily mass produced, hence the numbers disparity.

But don't worry, it gets much more difficult for the clans since the invasion has resumed after the armada returns.
Death a Barbar Nov 1, 2024 @ 3:52pm 
Originally posted by Alpha2518:
Amazing, complaining about the the game being lore accurate. You're the Clans, of course it's going to be easy to kill inner sphere mechs and yes there are so many that you are going to take damage and lose mechs and components which is also lore accurate.

But the enemies spawning on you is one that you shouldn't complain about. If you got to fight the ideal way the clans wanted to fight most of the time, which is at range you'd just roflstomp them and you'd add a complaint about that despite it being accurate too. The obvious solution is to have the enemy spawn closer. That's why mech spawners are in weird locations, thats why they drop close to you with dropships, and it's why they drop from cliffs because IS mechs are meant to swarm clan mechs with numbers and beat them in close combat.

And that's because Omnimechs are expensive and difficult to produce. Standard battlemechs like the IS are not and are able to be easily mass produced, hence the numbers disparity.

But don't worry, it gets much more difficult for the clans since the invasion has resumed after the armada returns.
I've finished the game days ago, the game is not lore accurate, small lasers are way too strong AND the game is set up so they are also ideal for most fights. What are you going to use an ER PPC for when you mostly face enemies under 500m? And I'm going to complain if the game is lore accurate if we get ranges? I though it was supposed to be lore accurate? Can you decide?
Alpha2518 Nov 1, 2024 @ 4:20pm 
Originally posted by Death a Barbar:
Originally posted by Alpha2518:
Amazing, complaining about the the game being lore accurate. You're the Clans, of course it's going to be easy to kill inner sphere mechs and yes there are so many that you are going to take damage and lose mechs and components which is also lore accurate.

But the enemies spawning on you is one that you shouldn't complain about. If you got to fight the ideal way the clans wanted to fight most of the time, which is at range you'd just roflstomp them and you'd add a complaint about that despite it being accurate too. The obvious solution is to have the enemy spawn closer. That's why mech spawners are in weird locations, thats why they drop close to you with dropships, and it's why they drop from cliffs because IS mechs are meant to swarm clan mechs with numbers and beat them in close combat.

And that's because Omnimechs are expensive and difficult to produce. Standard battlemechs like the IS are not and are able to be easily mass produced, hence the numbers disparity.

But don't worry, it gets much more difficult for the clans since the invasion has resumed after the armada returns.
I've finished the game days ago, the game is not lore accurate, small lasers are way too strong AND the game is set up so they are also ideal for most fights. What are you going to use an ER PPC for when you mostly face enemies under 500m? And I'm going to complain if the game is lore accurate if we get ranges? I though it was supposed to be lore accurate? Can you decide?

For the missions where there are long sight lines and where I still want to use them. And yes the game is lore accurate. What I did not say is that it is 100% lore accurate. Certain liberties are taken for one reason or another. Like with having mechs drop in close to you or from cliffs to actually try to get you to actually be in danger.

And yes you would complain about having the lore range because you already complain it is too easy because you can obliterate mechs easily with how the game is now. Well now you are obliterating them at range because they cannot meaningfully close the distance to hurt you and so it's the same end argument of the game is too easy, it's just the semantics of how you got to said end argument would be different.

So both situations are lore accurate and based on your sentiment you would say it's too easy for how it is now or because they IS just can't close the distance fast enough as they are picked off.
Nihongophile Nov 1, 2024 @ 5:28pm 
Ezra is nothing but a dezgra surat, he got what he deserved.
STC Nov 1, 2024 @ 6:57pm 
Originally posted by Spatan555:
Firstly, I want to say that the campaign story is one of the best I've experienced in a long time. MechWarrior 5: Clans is a significant improvement over Mercenaries, with a better soundtrack, presentation, linear levels, and references to previous entries in the series, particularly MechWarrior 2 and 3.

This is a major spoiler: I believe Jaden's true canon ended when he sided with Ezra, who defected to Wolf's Dragoons after Commander Cordera Perez from Smoke Jaguar made an immoral decision to massacre Turtle Bay, resulting in the deaths of many innocent civilians. He has committed war crimes and is completely ruthless.

What I love most about MW5: Clans is that the Starmates you fight alongside are developed as you complete each chapter. This development makes you question whether you are truly fighting for good from the Smoke Jaguar's perspective.

In my opinion, this is the best game in the series since MechWarrior 4: Vengeance. However, my only complaint is that some missions can be quite challenging, with several battalions of Mechs storming toward you immediately after you defeat a single boss in a fight.

I believe this aspect should be addressed to avoid overwhelming players with too many challenges. Overall, I am impressed and would give this game a 9 out of 10 in my book.

Do PGI really think they can make this mess more successfull with fake reviews like this?
Spatan555 Nov 1, 2024 @ 8:39pm 
Originally posted by STC:
Originally posted by Spatan555:
Firstly, I want to say that the campaign story is one of the best I've experienced in a long time. MechWarrior 5: Clans is a significant improvement over Mercenaries, with a better soundtrack, presentation, linear levels, and references to previous entries in the series, particularly MechWarrior 2 and 3.

This is a major spoiler: I believe Jaden's true canon ended when he sided with Ezra, who defected to Wolf's Dragoons after Commander Cordera Perez from Smoke Jaguar made an immoral decision to massacre Turtle Bay, resulting in the deaths of many innocent civilians. He has committed war crimes and is completely ruthless.

What I love most about MW5: Clans is that the Starmates you fight alongside are developed as you complete each chapter. This development makes you question whether you are truly fighting for good from the Smoke Jaguar's perspective.

In my opinion, this is the best game in the series since MechWarrior 4: Vengeance. However, my only complaint is that some missions can be quite challenging, with several battalions of Mechs storming toward you immediately after you defeat a single boss in a fight.

I believe this aspect should be addressed to avoid overwhelming players with too many challenges. Overall, I am impressed and would give this game a 9 out of 10 in my book.

Do PGI really think they can make this mess more successfull with fake reviews like this?

Maybe you're not good at playing it? Clans is much better than Mercenaries. The levels are linear, better music soundtrack and pre-rendered cutscenes with characters rather than static. It also pays direct homage to both Mech Warrior 2 and Mech Commander.
Last edited by Spatan555; Nov 1, 2024 @ 8:40pm
STC Nov 1, 2024 @ 8:47pm 
Originally posted by Spatan555:
Originally posted by STC:

Do PGI really think they can make this mess more successfull with fake reviews like this?

Maybe you're not good at playing it? Clans is much better than Mercenaries. The levels are linear, better music soundtrack and pre-rendered cutscenes with characters rather than static. It also pays direct homage to both Mech Warrior 2 and Mech Commander.

lol! you bots are pathetic!
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Date Posted: Nov 1, 2024 @ 12:04am
Posts: 31