MechWarrior 5: Clans

MechWarrior 5: Clans

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Neochelu Dec 2, 2024 @ 1:04am
Negative mouse acceleration/smoothing makes this game unplayable
Why is nobody talking about the negative mouse acceleration when using the modernized control scheme with a mouse and keyboard?
If you move the mouse slowly from side to side, the mech rotates ok, but if you move your mouse fast, the mech barely turns!
WTH are you doing devs?!
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Showing 1-6 of 6 comments
Thundercracker Dec 2, 2024 @ 9:44am 
Originally posted by Neochelu:
Why is nobody talking about the negative mouse acceleration when using the modernized control scheme with a mouse and keyboard?
because that's the "wrong" control scheme. things work just fine in the "correct" controls.

that is assuming it's not your mouse itself at the cause of things.
Last edited by Thundercracker; Dec 2, 2024 @ 9:44am
Neochelu Dec 2, 2024 @ 9:53am 
What kind of elitist answer is that?! Not everyone is a die hard old school fanboy that likes to micromanage the movement of their mech!

Also why have DEVS not fixed the torso not rotating in modernized mode yet?!

The modernized control should be deleted in this case so people know from the start not to buy.

The controller works fine, this shows how much these devs care about PC gaming.

Horrible console port that seems abandoned...
Hans Moleman Dec 2, 2024 @ 11:21am 
Modernized controlsheme was in mercs, too and it was quite good.

I don't know how they came to the decisions they made there but basically everything that got chanced is total crap.

Starting with the extreme negative mouse acceleration goes on with the half-working hud and ends with the half-implemented and half-not-implemented physics like acceleration, brake, innertia...
Last edited by Hans Moleman; Dec 2, 2024 @ 1:19pm
Thundercracker Dec 3, 2024 @ 9:21am 
Originally posted by Neochelu:
What kind of elitist answer is that?! Not everyone is a die hard old school fanboy that likes to micromanage the movement of their mech!
thing is, that's not me. i only really got into the fandom "for real" ~2018, when games workshop finally crossed the line.

see, the thing is, actual tank controls are not a problem to me, and they should not be a problem for anyone else.

i know it challenges your expectations, but this man-shaped thing is actually just a big tank. the legs are the hull, and the torso is the turret.

yes, controllers are supported for those others of you who cannot handle "correct" controls.

also, you'll notice the use of sarcasm quotes around words such as "correct" and "wrong" when talking about control schemes. this is because, yes, i understand input method is very much a user-opinion thing, but the fact is that all these alt iput methods are secondary, the main, intended, way to provide input into the game is the classic keyboard and mouse deal. not modern.

Originally posted by Hans Moleman:
I don't know how they came to the decisions they made there but basically everything that got chanced is total crap.
im going to guess it was a different team, or at the least a different project lead.
yminale Dec 3, 2024 @ 10:10am 
Originally posted by Hans Moleman:
Modernized controlsheme was in mercs, too and it was quite good.

No it wasn't . It was basically the control scheme for War Thunder/ World of Tanks.

The current modern control scheme is superior as it better emulates a walking robot. Strafing kills the circles of death that people hated.

Starting with the extreme negative mouse acceleration goes on with the half-working hud and ends with the half-implemented and half-not-implemented physics like acceleration, brake, innertia...

I have a 1600 DPI mouse and the sensitivity never bother me. In fact I think it's better than Mercs.
Neochelu Dec 3, 2024 @ 10:54am 
The current modern control scheme is superior as it better emulates a walking robot. Strafing kills the circles of death that people hated.

I just finished the Mech5 campaign with FPS(Modernized) controls and it worked great.
Don't know about circles of death as I only play Single Player.

I have a 1600 DPI mouse and the sensitivity never bother me. In fact I think it's better than Mercs.

My mouse is set at 2000 but it doesn't matter as we are talking about something else.
If you use the modernized controls and move your mouse from side to side slow -> the reticle/mech moves fast; if you move the mouse fast-> the reticle/mech moves slow!
Try it!
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Date Posted: Dec 2, 2024 @ 1:04am
Posts: 6