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To get the legs to work I needed to both set the Y-Axis in game to be Axis 1 in the mapping file, and invert the axis direction in the same file.
1. Navigate to 'C:\Users\<your user name> \AppData\Local\MW5Clans\Saved\SavedHOTAS'
2. Look for the 'HOTASMappings.Remap' file.
3. Look for the line starting ;AXIS: InAxis=HOTAS_YAxis' and replace this line with the following 'AXIS: InAxis=HOTAS_YAxis, OutAxis=Joystick_Axis1, Invert=TRUE, Offset=0.498039, DeadZoneMin=-0.3, DeadZoneMax=0.3, MapToDeadZone=TRUE'
Note in that last line both 'Invert' is set to 'TRUE' and that 'Offset' has a positive value, rather than a negative one like the non-inverted axes in the file show. (That was what took me an age to figure out).
Not tried using the Throttle rocker to rotate, but I'd try by remapping the throttle RZ_axis ('IN axis') to a named 'Out' axis in the game. And you may need to invert as above.
Joystick Leg Rotation Axis = Joystick Axis 2
Joystick Throttle Axis = Joystick Axis 1
I used the following for my single joystick: THRUSTMASTER T.16000M Joystick. Same exact file used for MW5:Mercs and MW5:Clans.
1) Make sure that you turn on admin privileges and enable hidden folders
2) File folder location:
C:\Users\<USERNAME>\AppData\Local\MW5Clans\Saved\SavedHOTAS
3) Use text editor to paste the following into
4) There are some REM statements to explain a little bit. Note that this enables the slider on the joystick to serve as movement forward and backwards.
5) This is not my code, rather it was gratefully spurred by:
https://mwomercs.com/forums/topic/275693-mw5-thrustmaster-t16000m-still-bugged-throttle-is-actually-slider-0/
*********** save the following as HOTASmappings.remap *********************
START_BIND
NAME: THRUSTMASTER T.16000M Joystick
VID: 0x044F
PID: 0xB10A
BUTTON: InButton=GenericUSBController_Button1, OutButtons=Joystick_Button1
BUTTON: InButton=GenericUSBController_Button2, OutButtons=Joystick_Button2
BUTTON: InButton=GenericUSBController_Button3, OutButtons=Joystick_Button3
BUTTON: InButton=GenericUSBController_Button4, OutButtons=Joystick_Button4
BUTTON: InButton=GenericUSBController_Button5, OutButtons=Joystick_Button5
BUTTON: InButton=GenericUSBController_Button6, OutButtons=Joystick_Button6
BUTTON: InButton=GenericUSBController_Button7, OutButtons=Joystick_Button7
BUTTON: InButton=GenericUSBController_Button8, OutButtons=Joystick_Button8
BUTTON: InButton=GenericUSBController_Button9, OutButtons=Joystick_Button9
BUTTON: InButton=GenericUSBController_Button10, OutButtons=Joystick_Button10
BUTTON: InButton=GenericUSBController_Button11, OutButtons=Joystick_Button11
BUTTON: InButton=GenericUSBController_Button12, OutButtons=Joystick_Button12
BUTTON: InButton=GenericUSBController_Button13, OutButtons=Joystick_Button13
BUTTON: InButton=GenericUSBController_Button14, OutButtons=Joystick_Button14
BUTTON: InButton=GenericUSBController_Button15, OutButtons=Joystick_Button15
BUTTON: InButton=GenericUSBController_Button16, OutButtons=Joystick_Button16
BUTTON: InButton=GenericUSBController_Hat1, OutButtons=Joystick_Hat_1
BUTTON: InButton=GenericUSBController_Hat2, OutButtons=Joystick_Hat_2
BUTTON: InButton=GenericUSBController_Hat3, OutButtons=Joystick_Hat_3
BUTTON: InButton=GenericUSBController_Hat4, OutButtons=Joystick_Hat_4
BUTTON: InButton=GenericUSBController_Hat5, OutButtons=Joystick_Hat_5
BUTTON: InButton=GenericUSBController_Hat6, OutButtons=Joystick_Hat_6
BUTTON: InButton=GenericUSBController_Hat7, OutButtons=Joystick_Hat_7
BUTTON: InButton=GenericUSBController_Hat8, OutButtons=Joystick_Hat_8
REM: changed Joystick_Axis2 to Joystick_Axis3 in the next line to swap torso twist with turn
AXIS: InAxis=HOTAS_XAxis, OutAxis=Joystick_Axis3, Invert=FALSE, Offset=-0.498039, DeadZoneMin=-0.1, DeadZoneMax=0.1, MapToDeadZone=FALSE
REM: changed Joystick_Axis3 to Joystick_Axis3 in the next line to swap leg turn with torso twist
AXIS: InAxis=HOTAS_RZAxis, OutAxis=Joystick_Axis2, Invert=FALSE, Offset=-0.5, DeadZoneMin=-0.2, DeadZoneMax=0.2, MapToDeadZone=TRUE
AXIS: InAxis=HOTAS_YAxis, OutAxis=Joystick_Axis1, Invert=FALSE, Offset=-0.498039, DeadZoneMin=-0.3, DeadZoneMax=0.3, MapToDeadZone=TRUE
REM: added the following line to enable slider as throttle
AXIS: InAxis=GenericUSBController_Axis4, OutAxis=Throttle_Axis1, Invert=TRUE, Offset=0.5, DeadZoneMin=-0.08, DeadZoneMax=0.08, MapToDeadZone=TRUE
REM: Joystick Axis 1 = Y-axis - look up and look down
REM: Joystick Axis 2 = RZ-Axis - torso twist
REM: Joystick Axis 3 = X-Axis - turn mech left or right (leg turn)
****************************************