MechWarrior 5: Clans

MechWarrior 5: Clans

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thundercactus Nov 10, 2024 @ 12:18pm
Missing a digit on Gauss rifle range...
Max range should be "1660m" not "660m"
Should be equivalent to an ERPPC and ER large laser. What's the point of putting up with the significantly lower DPS compared to an LB10X if it doesn't have a range advantage?
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Showing 1-8 of 8 comments
Nutlink Nov 10, 2024 @ 1:45pm 
That's the range in the table top. The ER-PPC has a range of 690m, the ER Large Laser a range of 750m, and the LB-10X a range of 540m. If I recall, these are the max ranges in-game without any perks before damage drop off starts. Since Jayden can get a 30% energy range boost on top of the 15% from the weapon specific perks, it gives the appearance of energy weapons having obscene range compared to something like the Gauss Rifle.

What isn't mentioned is that ballistics have no damage drop off. A Gauss Rifle or LB-10X hit for the same damage at 100m as they do at 2km. The Gauss rifle also has a much flatter trajectory, making long distance shots easier than the LB-10x. You can even use an UAC/20 to snipe from a distance, assuming you can compensate for the trajectory and speed.
Yvaralys Nov 11, 2024 @ 5:42am 
The Gauss Rifle, if I understand it correctly, is analogous to a railgun. So it's range should be... unlimited compared to the size of the maps. I'm sure you could get a mod that does that. Well, in MW5 Mercs anyway. Maybe there will be some weapon mods for Clans at some point.
ToJKa Nov 11, 2024 @ 8:33am 
Originally posted by Yvaralys:
The Gauss Rifle, if I understand it correctly, is analogous to a railgun.

Same weapon, but Gauss rifle uses permanent magnets and railgun uses electromagnets. Or so i've been told.

Anyway, gauss rifle seems to be the most accurate weapon in the game. As it should be. I can easily snipe enemy parts off with it.
Last edited by ToJKa; Nov 11, 2024 @ 8:34am
LykosNychi Nov 11, 2024 @ 2:07pm 
Optimal range, not max.
zarthemad Nov 11, 2024 @ 2:14pm 
MW5/Clans has balistic rounds expand to the size of a house at its designated "range"

this is a huge nerf
zarthemad Nov 11, 2024 @ 3:25pm 
Clan Ballistics need a 5x multiplier.. or a spread reduction (heat and UAC ROF needs a tweak)
Clan Missles need a 1.5-2.0x multiplier
Originally posted by zarthemad:
Clan Ballistics need a 5x multiplier.. or a spread reduction (heat and UAC ROF needs a tweak)
Clan Missles need a 1.5-2.0x multiplier

5x is crazy, you can already kill almost instantly an Assault mech with quick taps on a UAC20.

The balancing for ballistics should go more about projectile speed, ROF, and available ammo (or rounds per ton of ammo).

Missiles are trickier... I think LRMs are fine, they lock on and home in in over 1km distances.
SRMs on the other hand really need a buff.
Lander1 Nov 11, 2024 @ 8:40pm 
Probably the way you were holding it.. Condolences for your finger...
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Date Posted: Nov 10, 2024 @ 12:18pm
Posts: 8