Team Fortress Classic

Team Fortress Classic

So.... what about team fortress 2?
hi, my name is Andrew and i have a question. So, i play tf2 and tfc but i just want to know what do you guys think about team fortress 2?
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Showing 1-15 of 32 comments
Team Fortress 2 is a fantastic game that shines with it's originality and it's positive community (not salty at all btw and really friendly). The game has a lot of events during the year, during the holidays, halloween etc.. Each and every games are mixed with happy and fun energy. You can Also play different mods like Rankings, man vs machines, and casual online games with different goals.

You have also different skin, different types of weapons alongisde their rarity. (But it doesn't affect the gameplay or the energy).

For myself I'Ve played TF2 during my childhood and sometimes now, and even after all those year I can feel this same NOICE energy lol.

I really recommend it to you.
calembredaine Dec 27, 2024 @ 3:25am 
why people enjoy qtf/tfc is dramatically different from what tf2 went for.

tf2 changed artstyle, it removed many of the features, it crippled several exploits turned staples of the gameplay such as bunny hopping. this was done because frankly the devs had a very different vision, and they wanted to target a different demographic. ironically enough, this cartoon tf2 we have is the closest successor valve developed: "tf2:brotherhood of arms" was a realistic military shooter, "tf2:invasion" was some kind of "humanity vs alien" fps moba.

back when tf2 released, many old timers were disappointed for these reasons. obviously, they moved on since then (well i hope they all have). now they just want to play the game without caring about tf2.
Ikagura Dec 27, 2024 @ 4:04am 
Originally posted by calembredaine:
why people enjoy qtf/tfc is dramatically different from what tf2 went for.

tf2 changed artstyle, it removed many of the features, it crippled several exploits turned staples of the gameplay such as bunny hopping. this was done because frankly the devs had a very different vision, and they wanted to target a different demographic. ironically enough, this cartoon tf2 we have is the closest successor valve developed: "tf2:brotherhood of arms" was a realistic military shooter, "tf2:invasion" was some kind of "humanity vs alien" fps moba.

back when tf2 released, many old timers were disappointed for these reasons. obviously, they moved on since then (well i hope they all have). now they just want to play the game without caring about tf2.
It's the Wind Waker of the franchise heh.

TF2 BiA would've been just yet another military FPS.
The Dark Knight Dec 28, 2024 @ 6:55am 
Originally posted by brigittetranspalette:
Team Fortress 2 is a fantastic game that shines with it's originality and it's positive community (not salty at all btw and really friendly). The game has a lot of events during the year, during the holidays, halloween etc.. Each and every games are mixed with happy and fun energy. You can Also play different mods like Rankings, man vs machines, and casual online games with different goals.

You have also different skin, different types of weapons alongisde their rarity. (But it doesn't affect the gameplay or the energy).

For myself I'Ve played TF2 during my childhood and sometimes now, and even after all those year I can feel this same NOICE energy lol.

I really recommend it to you.
How can I learn it .. I need a team to join and teach me ..... and will I be able to play ranked as a whole team 6v6 ?
deletingsoon17 Dec 31, 2024 @ 2:09pm 
It sucks. TFC the goat
as someone who has spent much more time in tf2, tfc is very unique and doesn't punish more classic movement like strafejumping (unlike tf2) and grenades are fun. Sadly tfc does have its issues: scout is basically useless outside of CTF and map design can be very subpar at times (if you thought tf2 had issues with chokepoints then be prepared to endure truly awful tfc maps).
moon Jan 7 @ 6:32pm 
Game is good but aged worse than TFC in a lot of ways mainly the sniper being able to instantly kill targets with a headshot instead of slowly and diliberately charging them.
Ikagura Jan 8 @ 3:29am 
Originally posted by Twilight Sparkle:
Game is good but aged worse than TFC in a lot of ways mainly the sniper being able to instantly kill targets with a headshot instead of slowly and diliberately charging them.
TF2's Sniper was a perfect balance.
cheese Jan 8 @ 10:42am 
I mean.. I play both games, and there both quite different, but TFC has a bit more structure to it so I like TFC more
moon Jan 9 @ 4:27am 
Originally posted by Ikagura:
Originally posted by Twilight Sparkle:
Game is good but aged worse than TFC in a lot of ways mainly the sniper being able to instantly kill targets with a headshot instead of slowly and diliberately charging them.
TF2's Sniper was a perfect balance.
The class was not desgined with thousands of hours in mind.
Ikagura Jan 9 @ 4:37am 
Originally posted by Twilight Sparkle:
Originally posted by Ikagura:
TF2's Sniper was a perfect balance.
The class was not desgined with thousands of hours in mind.
No class is designed with that in mind when a game is being created to begin with.

Also you still need to charge up your shot to have a chance to one-shot someone. Too many FPS have the sniper to quickscope people around.

TFC existed for longer so technically people are even more expert at them in there.

Even TFC has a different balance from the original mod.
Last edited by Ikagura; Jan 9 @ 4:38am
tf2's sniper is horrendous design even by 2007 standards depending on who you ask.

you just need to be okay at the class to become a phat area denial asset, which is pretty contentious in tf2. and you don't need thousands of hours to be okay as any class.
Ikagura Jan 10 @ 10:28am 
Originally posted by calembredaine:
tf2's sniper is horrendous design even by 2007 standards depending on who you ask.
Tell us why because when you compare the sniper class in most military FPS you can see a bunch of quick-scoping guy who are basically almost one-shoting anyone who's in front.

The Sniper in TF2 has to stay in one place to charge up the shot or else he wouldn't even be able to kill a heavy with a headshot.

You just need to be okay at the class to become a phat area denial asset, which is pretty contentious in tf2. and you don't need thousands of hours to be okay as any class.
Team Fortress is about synergy between classes on top of being good at one.

Needing 1000s of hours just to be "okay" at a multiplayer game isn't bad game design? I mean a good game should be about being easy to get a hand of it (while still being hard to master). This is why some games are still considered as great because they're not having obscure controls just to be decent at them.


Unless you would play huntsman and/or with the Jarate (which are easy to get) so you'd have a different kind of Sniper (like the Demo-knight being a sub-class for the demoman).
Originally posted by Ikagura:
The Sniper in TF2 has to stay in one place to charge up the shot
and you think that's "perfect balance"? i beg to differ.

have a decent sniper watch a sightline.
properly protect his butt from flankers so he can charge.
congrats, effective area denial. people will now hide behind walls instead of actually interacting on the sightline, until the countersniper or hardworking suicide flankers cap him.

you're free to find this fun personally. but nah, not everyone will take that perfect balance seriously.

Needing 1000s of hours just to be "okay" at a multiplayer game isn't bad game design?
you don't say?

post#12 is about pointing out that tf2 sniper has been a contentious design forever. players getting way, way more committed than random valve playtesters wasn't the trigger, though it contributed to spark polemic.
Ikagura Jan 10 @ 11:26am 
What is even a "contentious design"?

Also I still believe that TF2 is a better mp FPS than many military shooter of the era.
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