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No disrespect.
Ok :)
This person obviously never played as a engineer on defense or spy on offense.
Auto reload script is nice if you tend to forget to reload.
I have a zoom script but am barely using it. Example if I see a sniper in the distance but can't make out the colour, I may zoom in for a second to check whether it's friend or foe.
Jump script for bunny hopping if you don't use a mouse wheel. I've been told by skilled people that it's possible to bhop well with the default jump (bind space +jump), however I tried this in the past and it was horrible.
Recently I added a forward toggle, so instead of holding down W over a long distance, I press a different key one time and it keeps going forward until I press the key again.
For grenades I use a bind which works as a toggle. So e.g. I press mouse4 (1st side button) once to prime, and press again to throw.
Most useful of these are probably text comms and the grenade toggle.
Auto reload - not that useful if you always remember to press R.
Zoom - only in few situations useful.
Jump script - if you have a mouse wheel then you don't need a script - except if you get RSI. Arguably you can bhop fine with space bar and no script, but that's not for me though.
Forward toggle - only useful if you get RSI.
Incorrect.
You are also missing the point of what I said.
Don't be the flying Medic!
bind "enter" "tf_weapon_axe;fov 20;wait;wait;wait;wait;tf_weapon_sniperrifle;fov 0"
I'm also using an attack toggle for sniper, so press once to charge the sniper rifle, press again to shoot. I think it also starts charging again immediately, but this is probably not ideal.
So your point is that clicking through menus is more fun than using a bind?
Bind "l" "+hook"
My point is you dont need scripts to enjoy a 15+ year old game.
http://steamcommunity.com/sharedfiles/filedetails/?id=584650496
While I do have build binds as part of the text comms, I just use the VGUI menu instead. In multiplayer options, advanced, I have deactivated the command menu mouse cursor so I can turn around and shoot while navigating through the menu. By default the menu is missing an option to rotate the sentry right, so I've added this line to the build menu in "commandmenu.txt":
If you want a script try Paft's website: http://myweb.tiscali.co.uk/millard1/scripts_class.html
Thanks!
Before anyone chimes in, I'm not judging anyone for how they set up their game. I use lots of binds, but no scripts. I learned to do all the skill stuff through practice. To me, it's just effort = reward.