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And how do you think this new system would turn up ? If it took them around 10 years to refine the action combat to the level of the first Greedfall, how much better they can possibly do with something they have zero experience with and is the total opposite of everything they have ever done ?
If the old system got boring at some point, this one can't even begin to be fun. Apart from the combat, the game is designed exactly the same as the first one, same map style, same encounter design. Only now you don't even directly participate in the combat, but instead give orders and queue abilities from the sideline.
So - along my final good bye come these words: yes, I prefer Greedfall 1 combat.
I think we had some commands being given in one of their previous games. Maybe Orcs?
I have to agree. I love the first game, but the combat pretty much sucked, was the worst part.
You should try this one. It would give you a whole new level of appreciation for the first. It's everything the OP says but applied to an inherently worse combat system.
Mars War Logs and Steel Rising are completely different playstyles. And I liked both. And Greedfall 1 gets tiring for me after a certain level of character. Tactical pause is useless to me, because I only spam one or two attacks and win. That's nonsense.
As for the fact that they have no experience in the new fighting style, that's not true, because I wrote that in Orcs and Men commands were also given to at least 2 characters. Maybe it was in their other games too, but I don't remember.
As I recall, Mars War Logs was similar. Dodge, throw sand, guard, attack, shoot, bomb. Where's the development of the so-called combat? Mars War Logs had even counter attack which was more powerful than normal attack. In Greedfall i only spam one button, max two if someone have armor.
Look https://youtu.be/0SxfGEYMj2o
In my opinion they do everything very similarly, just a different atmosphere in each game. Programmers and animation people haven't progressed much.
As for Steelrising. If not broken optimization, the lack of FSR newer and DLSS newer, this game would be a greater success. An easier Dark Souls, with a much better story and mechanics. Many people were also put off by the rather ugly first location of the game, but then the city and tunnels were great.
Steelrising has an interesting setting but does little with it. The lack of enemy variety didn’t help it either. The underperformance of that game probably lead to the shift.
Also we don’t know what aspect spiders did with orcs and men you forget cyanide studios also developed the game and published.
This is all a result of deceiving people by not proudly wearing their choices on the freaking store page. Got it? Look at the animations on the store page, look at the descriptions, nothing tells people like me that it's 3rd person, it has the look and feel of an improved engine for the first system. This is called false advertising and that is where they went wrong. They have known for a couple weeks now with clarity and still done nothing. That tells me they are intentionally deceiving people and they are bad people. I've seen the devs respond to people on the forums that I have posted and not a word about this deception. Nothing like "hey, you might have a point, lets update the store page so people know what they are getting into. Y'all want RTSwP then freaking say it out loud on the store page, own it, advertise it, and enjoy your target audience and let them enjoy your game. Quit trying to steal money from people with deception.
Well, now you won't have to do even that, as the characters auto battle while you mostly sit and watch.
I don't know Of Orcs and Men. But from what I can see in videos, yes it looks like the same Dragon Age type ♥♥♥♥♥♥♥♥ - neither properly third person nor top down RTwP. An unholy abomination from a bygone age.
But that doesn't change the argument much. So they don't have zero experience with it, they have very little. And by the looks of it they must have not done a particularly good job, seeing how the game is one of their least popular ones, with only marginally more players than this one.
To reduce their most successful IP to this - it's just disgraceful.