Dungeon Keeper Gold™

Dungeon Keeper Gold™

How to tame Horned Reaper?
I have had the opportunity to host a horned reaper in my dungeon multiple times. Initially, I used a technique that could be seen on map #16 Tulipscent where the monster has its own separated rooms. However, I was never able to maintain their satisfaction at a level that would guarantee their usefulness in battle. This always ended in extreme rage where the horned reaper, once dropped on the battlefield, would literally attack the closest living creature, regardless of which side of the conflict it belonged to. The genesis of the rage in each case was the lack of pay. Gold from the separated treasury disappeared on its own. I conclude that it was for some reason automatically used to pay for the training of other beings in the dungeon. At the same time, refilling it manually is terribly inconvenient. Ultimately, I decided to completely abandon this strategy of trapping the horned reaper in separate rooms and instead just leave him free in the main dungeon with all his friends. To my surprise, everything works as it should. Reaper goes wherever he wants. Every now and then there comes a warning that he is getting angry and then he goes to the temple on his own. After the battle, he goes to recover and returns to the temple. From what I saw myself, he never went to the training room. You have to drop him there. In any case, the monster is "happy" and functions in this environment completely normally like any other creature in the dungeon. I tested the situations several times on different maps. Recently also having a duo of reapers. Absolutely no problem. I will never imprison him in solitary confinement again. Hence my question: why does the game present such a concept to us by default at level #16 if it doesn't work?
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Showing 1-4 of 4 comments
Woudo Jun 16, 2024 @ 4:57am 
Originally posted by CzapkaKloszarda:
why does the game present such a concept to us by default at level #16 if it doesn't work?

Because the game isn't particularly well thought out.

What creatures will automatically do is based on their primary and secondary jobs. The reapers primary is FIGHT, which means he will walk towards ongoing battles happening elsewhere on the map.

Hornies get angry easily as the things that usually make other creatures (and people) happy; Eating and Sleeping, actually make him angrier over time. He only gets happier by praying, getting paid, killing enemies and standing near corpses.

When he is angry, he will not stop for any reason. You can give him all of the money and temple time you want, but he will never be happy again.
YourMaster Jun 16, 2024 @ 9:08am 
You are completely right Czap, you need to keep your Horny busy to keep him happy. If you unlock him and train him, he is a very easy unit to hold. Praying makes him happy, and he can also research or stand guard without any issue.

The locked doors of his tiny room make it extra hard, because if the tiny treasure rooms inside his dungeon run out or he needs to get out for whatever reason he will get upset.

Possibly they gave you this setup to sell the idea that reapers are hard to maintain and get angry quickly. If they would have presented them in a normal dungeon some people might never find out they get angry.

Because of this map, to this day you will find people arguing that you need to build the reaper his own dungeon.
SumatranRatMonkey Jun 16, 2024 @ 11:18am 
Originally posted by Woudo:
Originally posted by CzapkaKloszarda:
why does the game present such a concept to us by default at level #16 if it doesn't work?

Because the game isn't particularly well thought out.

...

When he is angry, he will not stop for any reason. You can give him all of the money and temple time you want, but he will never be happy again.

It¨s the only thing that balances Horny really. You have to deal with his psycho BS if you want his demigod tier service. If anything it's a bit too easy to pacify him reliably with a temple (until he gets into his permanent mad state that is).
Last edited by SumatranRatMonkey; Jun 16, 2024 @ 11:22am
YourMaster Jun 16, 2024 @ 2:41pm 
Originally posted by SumatranRatMonkey:
It¨s the only thing that balances Horny really. You have to deal with his psycho BS if you want his demigod tier service. If anything it's a bit too easy to pacify him reliably with a temple (until he gets into his permanent mad state that is).

I find the reaper quite decently balanced. He is also very slow and expensive to train and his high speed will get him into trouble. To such an extend that even after people know how to deal with his anger issues they really don't focus on just getting as many reapers as possible.
What helps with that of course is that the mistress is already a great unit to have.
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