Aerofly FS 4 Flight Simulator

Aerofly FS 4 Flight Simulator

kwm57 May 9, 2023 @ 12:12am
Beta 4030x0x kills my xbox 360 connectivity
Downloaded to test latest beta. it appears that Aerofly will not connect to my Xbox controller; wireless or hardwired. Its not the controller, other apps still connect fine. I uninstalled the beta and the controller connects no problem with current ver.
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Showing 1-9 of 9 comments
Jan (IPACS DEV)  [developer] May 11, 2023 @ 1:43am 
We've tested the xbox controller on Windows wired and Mac wireless, both worked without any issues. And the beta does not change any code related to the controller so from our point of view nothing should have changed. Please also tell us more details about your hardware setup, Windows or Mac operating system, etc.

Connect your xbox controller via cable or wireless (make sure it is charged), then check if it is connected properly checking other apps or the operating system menus (e.g. game controller settings on Windows).

Then install and run the beta version. Then go to the controls menu and check if the device appears in the Input devices menu. Click on the controller in the menu and check if the axes move. Then start the flight and check if it works. Make sure the simulation is not paused (default key is 'p'). Then just exit the game like normal.

After that please go to your Documents directory, locate the Aerofly FS 4 folder and open the tm.log textfile within. Copy all of the contents of that file and paste it here as a reply. This file may give us a hint why it is not working.
kwm57 May 15, 2023 @ 10:28am 
Thanks for the reply.

Things have progressed a little with connectivity whereas the controller is now available in beta with limited control input.

Xbox controller connected with cable or wireless work fine with other apps. Elite Dangerous, Assetto Corsa etc.

Xbox controller works fine with FS4 non beta. Switched back and forth between non beta/beta and with beta full connectivity gets killed.

Beta does not recognize A,B,X,Y and the triggers buttons. Also noted, in controller setup in steam for FS4 Beta the A,B,X,Y and triggers appear available for assignment but not accepting input.
In beta the controller is present in Controls/Input devices. But A,B,X,Y and triggers are not active.

Again when I switch back to non beta. Voila! Everything works as normal. very strange…

thanks for the help.

I'll insert tm.log on other post Character limit exceeded
kwm57 May 15, 2023 @ 10:43am 
1.30-tmmodelmanager: loading configfile 'aircraft/c172/c172.tmc'
1.30-tmmodelmanager: contact points 3: (0.240 1.268 -0.923 r=0.212) (0.240 -1.268 -0.923 r=0.212) (1.924 0.000 -1.079 r=0.193)
1.30-tmmodelmanager: option folders 3: (aircraft/c172/) (aircraft/c172/blue_wave/) (aircraft/c172/classic_panel/)
1.30-tmworld_info: available airports: 1308
1.30-tmworld_airports: qt 'wad': omin=((65536.0 65536.0)) bb=(( 0.0 0.0)-(65536.0 65536.0)) numin= 1308 -> nodes= 1 endnodes= 1 endobj= 1308 depth= 0 maxpernode=1308 min=((65536.0 65536.0))
1.30-tmworld_airports: qt 'wad': omin=((32768.0 32768.0)) bb=(( 0.0 0.0)-(65536.0 65536.0)) numin= 1308 -> nodes= 3 endnodes= 2 endobj= 1308 depth= 1 maxpernode= 739 min=((32768.0 32768.0))
1.30-tmworld_airports: qt 'wad': omin=((16384.0 16384.0)) bb=(( 0.0 0.0)-(65536.0 65536.0)) numin= 1308 -> nodes= 8 endnodes= 5 endobj= 1308 depth= 2 maxpernode= 545 min=((16384.0 16384.0))
1.30-tmworld_airports: qt 'wad': omin=(( 8192.0 8192.0)) bb=(( 0.0 0.0)-(65536.0 65536.0)) numin= 1308 -> nodes= 16 endnodes= 10 endobj= 1308 depth= 3 maxpernode= 521 min=(( 8192.0 8192.0))
1.30-tmworld_airports: qt 'wad': omin=(( 4096.0 4096.0)) bb=(( 0.0 0.0)-(65536.0 65536.0)) numin= 1308 -> nodes= 31 endnodes= 18 endobj= 1308 depth= 4 maxpernode= 408 min=(( 4096.0 4096.0))
1.31-tmworld_airports: qt 'wad': omin=(( 2048.0 2048.0)) bb=(( 0.0 0.0)-(65536.0 65536.0)) numin= 1308 -> nodes= 57 endnodes= 34 endobj= 1308 depth= 5 maxpernode= 191 min=(( 2048.0 2048.0))
1.31-tmworld_airports: qt 'wad': omin=(( 1024.0 1024.0)) bb=(( 0.0 0.0)-(65536.0 65536.0)) numin= 1308 -> nodes=101 endnodes= 65 endobj= 1308 depth= 6 maxpernode= 102 min=(( 1024.0 1024.0))
1.31-tmworld_airports: qt 'wad': omin=(( 512.0 512.0)) bb=(( 0.0 0.0)-(65536.0 65536.0)) numin= 1308 -> nodes=162 endnodes=110 endobj= 1308 depth= 7 maxpernode= 55 min=(( 512.0 512.0))
1.31-tmterrain: init terrain geometry manager...
1.32-dynamic_model: loading graphics 'scenery/animated/windturbine_125m/graphics.tmd': 'Tower' 'Rotor'
1.32-dynamic_model: loading graphics 'scenery/animated/windturbine_40m/graphics.tmd': 'Tower' 'Rotor'
1.33-dynamic_model: loading graphics 'scenery/animated/windturbine_70m/graphics.tmd': 'Tower' 'Rotor'
1.34-dynamic_model: loading graphics 'scenery/animated/windturbine_88m/graphics.tmd': 'Tower' 'Rotor'
1.34-dynamic_model: loaded 4 models.
1.34-tmterrain_object: register xref 'xref_misc' -> 75 geometries 41 materials
1.35-tmterrain_object: register xref 'xref_generic' -> 62 geometries 32 materials
1.37-tmterrain_object: register xref 'xref_vehicles' -> 80 geometries 43 materials
1.40-tmterrain_object: register xref 'xref_airport' -> 256 geometries 66 materials
1.42-tmterrain_object: register xref 'xref_aircraft' -> 135 geometries 138 materials
1.60-tmterrain_object: qt 'terrain_obj_man': omin=(( 256.0 256.0)) bb=(( 0.0 0.0)-(65536.0 65536.0)) numin= 39808 -> nodes=1321 endnodes=934 endobj=89560 depth= 8 maxpernode= 189 min=(( 256.0 256.0))
1.70-tmterrain_object: register xref 'xref_buildings' -> 250 geometries 178 materials
1.78-tmmodelmanager: loading dynamics begin 'c172'...
1.79-tmmodelmanager: ERROR: duplicate object 'WarningLightsOnOutput'
1.79-tmmodelmanager: ERROR: duplicate object 'ADF1ADFButtonPressed'
1.79-tmmodelmanager: ERROR: duplicate object 'Fuselage'
1.79-tmmodelmanager: ERROR: duplicate object 'COM1VolumeInput'
1.79-tmmodelmanager: ERROR: duplicate object 'COM1AudioSelect'
1.79-tmmodelmanager: ERROR: duplicate object 'COM1Volume'
1.79-tmmodelmanager: ERROR: duplicate object 'COM1AudioChannel'
1.79-tmmodelmanager: ERROR: duplicate object 'COM1Audio'
1.80-tmdblock: WARNING: invalid input for unnamed output
1.89-tmmodelmanager: mass: 985.0 cm=(0.682 0.000 0.151)
1.89-tmmodelmanager: loading dynamics end: (id=1) (777 dynamics) (739 graphics) (291 graphics geo) (45 graphics anim) (176 sound) (ny=755) (nz=196)
1.89-tmmodelmanager: 5 multibody joints / 1 components
1.89-tmmodelmanager:
2.05-tmterrain_agbldg_v2: bldg tex: size=(512x512x121)
2.06-tmterrain: done init terrain geometry manager
2.06-tmterrain:
2.06-tmterrain: mesh quality = 2.50
2.06-tmterrain: terrain quadtree: maximum depth=12 nodes=5592404 min_size=2.00 avgnode per render=324 quadtree_size=2048
2.07-tmterrain_mesh: terrain mesh: indices=46592 memory=23 MB
2.07-tmterrain_mesh:
2.07-tmterrain: creating terrain tree manager begin
2.23-tmterrain_trees: type 'alley' variations=1 fi=0 size=1 (27.40)
2.23-tmterrain_trees: type 'broadleaf' variations=9 fi=1 size=4 (17.50) (16.50) (14.50) (18.50) (14.00) (12.50) (15.50) (18.50) (10.50)
2.23-tmterrain_trees: type 'conifer' variations=10 fi=10 size=4 (17.00) (15.50) (17.50)
kwm57 May 15, 2023 @ 10:44am 
(18.00) ( 8.50) (18.40) (20.50) (12.50) (22.00) (14.00)
2.23-tmterrain_trees: type 'conifer_forest' variations=3 fi=20 size=3 (25.00) (28.20) (20.14)
2.23-tmterrain_trees: type 'palm' variations=7 fi=23 size=0 (27.00) (27.00) (10.00) (15.00) (22.00) (24.00) (25.00)
2.23-tmterrain_trees: type 'shrub' variations=11 fi=30 size=4 ( 6.50) ( 1.20) ( 5.20) ( 4.30) ( 5.50) ( 1.20) ( 4.20) ( 0.80) ( 1.00) (12.50) ( 4.50)
2.24-tmterrain_trees: gridsize=4 maxvis=32 tiles=768 texbufmem=108MB
2.27-traffic_graphics: loaded 20 models. time=969.90ms
2.27-tmrenderer_font: loading font 'texture/landmarks.tff'=(512x512) (h=45) (nc=8365) ok
2.28-tmrigidbodygraphics: creating threaded tmpaint instance for 'LcdTexture' and texture 'lcd_color'
2.28-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x566) (h=45) (nc=25992) ok
2.28-tmrenderer_font: loading font 'texture/hud.tff'=(512x245) (h=48) (nc=177) ok
2.28-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok
2.28-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok
2.28-tmrigidbodygraphics: creating threaded tmpaint instance for 'DisplayTexture' and texture 'display_light'
2.29-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x566) (h=45) (nc=25992) ok
2.29-tmrenderer_font: loading font 'texture/hud.tff'=(512x245) (h=48) (nc=177) ok
2.29-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok
2.29-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok
2.30-tmsimulator: done loading model c172
2.30-tmsimulator:
2.30-tmsimulator: mems: new=78905 del=26266 dmem=52639 memory=1157MB
2.30-tmsimulator: 434 textures using 8 MB
2.30-tmsimulator: 98 shaders with 830 references
2.30-tmsimulator: 15570 strings with 1216kB size=80 fc=0
2.34-tmterrain_trees: treevisr=32 numtiles=768 treenv=131072 treevbsize=2560kB
2.34-tmterrain: creating terrain tree manager end
2.34-tmterrain:
2.59-tmterrain: setting new terrain position: wg=((11419.47 39158.49)) global=((-2455259.35 -4762894.77 3449599.71)) needtowait=0
2.59-missions: loaded 81967 traffic connections
2.61-missions: loaded 66 custom missions
2.61-aerofly: done initializing (t=1.98s)
2.61-aerofly:
2.61-tmsysinputdevice: searching for input devices...
2.61-tmsysinputdevicejoystick:searching joysticks...
2.74-tmsysinputdevicejoystick: joystick 0: 'XBox 360 Controller 1' axes=8 buttons=14 slider=0 pov=0 type=00000000
2.75-tmsysinputdevice: 1 devices found= (XBox 360 Controller 1) (0000000000000001)
2.75-tmsystrackir: trackir dll not found (DLL Location key not present)
170.16-tmsimulator:
170.16-tmsimulator: loading model 'c172': name='c172' folder='aircraft/c172/'
170.16-tmmodelmanager: model: (name='c172') (directory='aircraft/c172/')
170.16-tmmodelmanager: loading configfile 'aircraft/c172/c172.tmc'
170.16-tmmodelmanager: contact points 3: (0.240 1.268 -0.923 r=0.212) (0.240 -1.268 -0.923 r=0.212) (1.924 0.000 -1.079 r=0.193)
170.16-tmmodelmanager: option folders 3: (aircraft/c172/) (aircraft/c172/blue_wave/) (aircraft/c172/classic_panel/)
170.58-tmmodelmanager: loading dynamics begin 'c172'...
170.59-tmmodelmanager: ERROR: duplicate object 'WarningLightsOnOutput'
170.59-tmmodelmanager: ERROR: duplicate object 'ADF1ADFButtonPressed'
170.59-tmmodelmanager: ERROR: duplicate object 'Fuselage'
170.59-tmmodelmanager: ERROR: duplicate object 'COM1VolumeInput'
170.59-tmmodelmanager: ERROR: duplicate object 'COM1AudioSelect'
170.59-tmmodelmanager: ERROR: duplicate object 'COM1Volume'
170.59-tmmodelmanager: ERROR: duplicate object 'COM1AudioChannel'
170.59-tmmodelmanager: ERROR: duplicate object 'COM1Audio'
170.60-tmdblock: WARNING: invalid input for unnamed output
170.67-tmmodelmanager: mass: 985.0 cm=(0.682 0.000 0.151)
170.67-tmmodelmanager: loading dynamics end: (id=1) (777 dynamics) (739 graphics) (291 graphics geo) (45 graphics anim) (176 sound) (ny=755) (nz=196)
170.67-tmmodelmanager: 5 multibody joints / 1 components
170.67-tmmodelmanager:
170.70-tmrigidbodygraphics: creating threaded tmpaint instance for 'LcdTexture' and texture 'lcd_color'
170.71-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x566) (h=45) (nc=25992) ok
170.71-tmrenderer_font: loading font 'texture/hud.tff'=(512x245) (h=48) (nc=177) ok
170.71-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok
170.71-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok
170.71-tmrigidbodygraphics: creating threaded tmpaint instance for 'DisplayTexture' and texture 'display_light'
170.71-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x566) (h=45) (nc=25992) ok
170.72-tmrenderer_font: loading font 'texture/hud.tff'=(512x245) (h=48) (nc=177) ok
170.72-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok
170.72-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok
170.73-tmsimulator: done loading model c172
170.73-tmsimulator:
170.73-tmterrain: creating terrain landmark class begin
170.73-tmrenderer_font: loading font 'texture/landmarks.tff'=(512x512) (h=45) (nc=8365) ok
170.73-tmterrain_wm: qt 'mmlevel': omin=(( 512.0 512.0)) bb=(( 0.0 0.0)-(65536.0 65536.0)) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode= 247 min=(( 4096.0 4096.0))
170.73-tmterrain: creating terrain landmark class end
170.73-tmterrain:
170.73-tmrenderer: maxlights=4000 grid=32x32 threads=60x29 fbo_size=1902x927 frames=3 mem=4MB
170.73-tmterrain: setting new terrain position: wg=((11419.47 39158.49)) global=((-2455259.35 -4762894.77 3449599.71)) needtowait=1
172.01-tmterrain: done setting new terrain position: wg=((11419.47 39158.49)) global=((-2455259.35 -4762894.77 3449599.71))
172.02-tmfile_properties: property |Value| not found in this context |output|
172.02-tmscene_cloud_cumulus: quality=2 density=0.23
172.02-tmxgl: optimized vertices vertex type from 2534380 to 2027504
172.05-tmscene: creating 2d texture array with 18 textures: name='cloud_cumulus_bb' w=512 h=512 d=18 type=type_r
172.07-module_sim: view swipe
172.07-module_map_render_aerial:init terrain flat renderer shared...
172.15-tmsimulator_recording:
172.15-tmsimulator_recording: recording begin. mp=18313 mem=125MB
172.15-tmsimulator_recording: msg resize = 0 -> 10942
172.17-tmxgl: optimized vertices vertex type from 11696960 to 9357568
172.31-tmxgl: optimized vertices vertex type from 5377860 to 4302288
172.47-tmxgl: optimized vertices vertex type from 25473720 to 20378976
172.50-tmxgl: optimized vertices vertex type from 26959780 to 21567824
172.63-tmxgl: optimized vertices vertex type from 9940920 to 7952736
173.24-tmxgl: optimized vertices vertex type from 48006500 to 38405200
230.69-traffic: deleting traffic handler
230.88-aerofly: 33 textures using 5 MB
230.88-aerofly: 98 shaders with 101 references
230.88-aerofly: 8901 strings with 695kB size=80 fc=0
230.88-aerofly: dmem=25200 memory=43MB
230.97-tmsyswin: render thread exited
230.97-tmsyssound_sl: shutdown begin...done
Jan (IPACS DEV)  [developer] May 16, 2023 @ 11:51pm 
Thank you.

Please try the following:
Go to your windows user documents folder and locate the folder "Aerofly FS 4". Inside it there is a gc-map.mcf file (game controller mapping). Please rename this file (e.g. backup_gc-map.mcf) or move it out of this folder.
Then connect your controller as usual and start the Aerofly FS 4 beta version. A new gc-map file should then be generated and all controller inputs are reset to default. Please report back if the controller then works in the beta version.
kwm57 May 18, 2023 @ 11:35pm 
Hello

Deleted gc-map file and reinstalled beta then launched. same issue. (A,B,X,Y and the trigger buttons non functioning in app or steam config for fs4)
Also restated pc and app several times Then went back to current non beta and all controller functions are there.
ipacs aerofly  [developer] May 20, 2023 @ 2:28am 
Ok, thank you for the feedback. It's very strange, we just tested the latest beta with an XBOX 360 controller and it works properly. We just have to ensure we reset the controller settings using the button in the 'Input devices' menu at the top right corner.
kwm57 May 21, 2023 @ 12:38pm 
I reset the controller setting in app and also steam and that did the trick!

Thank you for your time and help
ipacs aerofly  [developer] May 23, 2023 @ 6:54am 
Thank you for reporting back.
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Date Posted: May 9, 2023 @ 12:12am
Posts: 9