Pax Dei

Pax Dei

Apox Jun 18, 2024 @ 9:46am
how big p2w is it ?
heard concern in forum there could be p2w stuff with "wow " like token how bad is it ? is it in yet or will they do the cod move and wait 2weeks to implement shop/stuff like this to not screw away people to fast ?
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Showing 1-15 of 20 comments
Hummuluis Jun 18, 2024 @ 9:53am 
It's a base building simulator, so cost revolves around land plots. Pay more, receive more plots. In all seriousness, besides a cost revolving around plots and a future subscription when it releases that will also scale based on number of plots you want, expect "pay for convenience". In the end, its a "social MMO", take it as you will.
Apox Jun 18, 2024 @ 11:16am 
but would bring more plots big advantage in pvp as example ?
Sabbath Jun 18, 2024 @ 11:22am 
Originally posted by Apox:
but would bring more plots big advantage in pvp as example ?
no wont play any role in pvp.
Buttercup_Clover Jun 18, 2024 @ 11:32am 
Originally posted by Apox:
but would bring more plots big advantage in pvp as example ?
Yes, more room for crafting stations and that means higher end gear. They limit your ability to build up so the only way to fit all stations is to build on more plots.
Divine Pounding Jun 18, 2024 @ 11:36am 
Originally posted by Sabbath:
Originally posted by Apox:
but would bring more plots big advantage in pvp as example ?
no wont play any role in pvp.
isn't the PVP basically burning down other peoples buildings and invading them? kinda like all those other survival games, just with more of an MMO theme.

that single aspect is why im on the fence, i really don't want to build something cool on 4 plots and have it burnt to the ground. i mostly solo play, otherwise that part wouldn't matter as much.
[STG] Dante Jun 18, 2024 @ 11:39am 
Originally posted by Divine Pounding:
Originally posted by Sabbath:
no wont play any role in pvp.
isn't the PVP basically burning down other peoples buildings and invading them? kinda like all those other survival games, just with more of an MMO theme.

that single aspect is why im on the fence, i really don't want to build something cool on 4 plots and have it burnt to the ground. i mostly solo play, otherwise that part wouldn't matter as much.
all pvp will be opt in. they are a ways away from territory war pvp.
Apox Jun 18, 2024 @ 3:12pm 
Originally posted by Sabbath:
Originally posted by Apox:
but would bring more plots big advantage in pvp as example ?
no wont play any role in pvp.
wait what how can more plots not been a huge advantage in pvp xD literly in every pvp game with building i can imagine would be a advantage to have more plots
Chompman Jun 18, 2024 @ 5:17pm 
Originally posted by Apox:
Originally posted by Sabbath:
no wont play any role in pvp.
wait what how can more plots not been a huge advantage in pvp xD literly in every pvp game with building i can imagine would be a advantage to have more plots
You can't build in pvp areas.

All more land does is give you more space to build for pve mechanics.
7Tepeli Jun 18, 2024 @ 5:44pm 
Originally posted by Chompman:
Originally posted by Apox:
wait what how can more plots not been a huge advantage in pvp xD literly in every pvp game with building i can imagine would be a advantage to have more plots
You can't build in pvp areas.

All more land does is give you more space to build for pve mechanics.

What PVE ? o.O
JohnDeW Jun 18, 2024 @ 5:52pm 
Originally posted by 7Tepeli:
Originally posted by Chompman:
You can't build in pvp areas.

All more land does is give you more space to build for pve mechanics.

What PVE ? o.O

yea not sure what they are talking about, this is a pretty bare bones game, its just some items to build a house
Chompman Jun 18, 2024 @ 8:24pm 
Originally posted by 7Tepeli:
Originally posted by Chompman:
You can't build in pvp areas.

All more land does is give you more space to build for pve mechanics.

What PVE ? o.O
All the crafting to get better items that will in turn mean better gear and that can be used for pvp if you want.

And eventually the shops you can set up to trade with others easier if you don't have someone in your clan with a certain research tree unlocked.
Ankido Jun 18, 2024 @ 8:29pm 
I don't think this game will survive with a paid subscriptions. I'm sorry. I would never pay a monthly subscription to play this style of game. There are games that do the same thing with a one time pay and paid dlc.
Balmung Jun 18, 2024 @ 8:50pm 
Originally posted by Chompman:
yea not sure what they are talking about, this is a pretty bare bones game, its just some items to build a house
Wrong, there are deep dungeons and NPC enemies on the world maps. But the most ignore that fact so they can better hate against the game and say it has no content beside building, crafting and PvP.
Last edited by Balmung; Jun 18, 2024 @ 8:51pm
Steinaar Jun 18, 2024 @ 8:55pm 
EXPECT THE FOLLOWING;
-Full price Early Access with bare bones content
-DLC
-Plot Fees/Server Fees/MonthlySubscriptions
-Loot boxes (maybe)
-Skins (character, weapon, mounts, buildings)
-Character Slots
-Server Transfers
-Rename Tokens
-Inventory Management
-Starter Packs
-In Game Shop with Pets and the coolest stuff can't earn by playing
-Premium currency (whatever it's called)
-Battle Pass (who knows)

I would continue but my ice cream is melting :/
Yami Jun 18, 2024 @ 9:13pm 
Originally posted by Buttercup_Clover:
Originally posted by Apox:
but would bring more plots big advantage in pvp as example ?
Yes, more room for crafting stations and that means higher end gear. They limit your ability to build up so the only way to fit all stations is to build on more plots.

thats not even true they balance around 1 plot and you can only supply so much resources solo anyways maybe 2 will help a bit more than that not a big deal and they dont limit building up that much
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Date Posted: Jun 18, 2024 @ 9:46am
Posts: 20