Pax Dei

Pax Dei

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SwoleBenji (Banned) Jun 15, 2024 @ 9:11am
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Buyer Beware: Read THIS Before Purchasing (And keep to the top!)
https://www.youtube.com/watch?v=TcBuK6RVCF8

This "game" is basically just a tech demo. It's not even in an alpha or an "early access" state at all, let alone a state that should be monetized.

The building mechanics are... okay at best. Compared to other games? Awful.

PvE is impossible. A naked armorless mob with a stick will kill you in full chain mail and iron weapons with food buffs active.

This is NOT a solo friendly MMO at all. You can't technically "Solo" anything!

The refine times are INSANELY LONG. Even if you make a crap-ton o refining stations to cut down the time, you can only keep so many going as you're forced to gather more resources.

This is doubled by the fact that you can fail crafts, which DESTROY resources, which is REQUIRED to level your crafting to craft better stuff. I shouldn't have to craft HUNDREDS of boots to have a 5% chance to craft a glove item, only to have to craft HUNDREDS of gloves to craft a boot with +1 defense that translates to 0.3 damage reduction, which DOESN'T MATTER ANYWAY because mobs hit for 60 damage and you aren't really getting over 200 hp with food buffs.

The fact that the game has imbalance issues like FOOD that TAKES 20 MINUTES TO CRAFT AND HOURS TO "tech up" to, are WEAKER and WORSE than a handful of berries you can find on the ground...

Buildings don't serve a purpose, at all. They're for aesthetics only, as bases aren't raidable. Is this a "cozy" game? Animal Crossing kidddos aren't gonna pay a huge up front cost and a monthly sub to maintain their castles.

No proximity voice chat. It's 2024, umm... hello? Even text chat is hella inactive cause everyone uses discord or already has a group of friends they play with. This is more a generational problem but the game has no incentive to socialize anyway.

The payment model is far too expensive for anyone that doesn't live in a 1st world country working a middle upper class job. Sorry but that's the truth.

The fact this company either had "baby sized creators" shill the game or mega-titan "the usual corporate grunts" really speaks out about the state of their game. If they really were proud of what they made and knew it'd sell, they'd have actual MMORPG youtubers such as myself or of similar size cover the game. You know, ACTUAL non corportatized youtubers?

The game has memory leaks and is unoptimized. It's an Unreal game after all.
"b-b-but they'll fix it!" Nah, they probably won't. Has anyone ever? Tell me a game that got optimized in the future. I'll wait. I can't think of any.

The combat is akin to INDIE SLOP that someone made over a weekend for a "game jam" or some other amateur project. Sure the combat "isn't final" but why are they charging us $100 for something that's basically a placeholder? LOL much?

What're you supposed to do in this game when you have plenty of gear sets, a clan of die-hard pvp bros, and a mega-castle everyone can see? What... keep paying the monthly fee so you don't lose it? Nah. That's extortion. Very predatory.
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Showing 91-105 of 127 comments
-=GUARDIAN=- Jun 16, 2024 @ 7:02am 
Originally posted by SwoleBenji:
https://www.youtube.com/watch?v=TcBuK6RVCF8

This "game" is basically, ....

Noted, thank you for Putting your thoughts out in the open,
Everyone will decide soon, what the game really offers, and we each can each decide if its worth it or not...
Balmung Jun 16, 2024 @ 7:04am 
Originally posted by Stinboi:
In your eyes no games stand a chance, MMO is a tough marked to get into this days. Its hard to obtein 1mill + players, i will say its a suceed if they overtime can have 15-20+k players, but you wont call it a sucess until they have 1mill+ players.
Too many gamers assume whether an MMO is a success or not based on player numbers, thanks to WoW. Player numbers mean nothing if you don't take the target audience into account.

If an MMO manages to make enough profit with 10k players to continue developing it in a healthy way, then it's already a success.

Many normal Indy games didn't need a million players to be a huge success. But in MMO genre many seams to think that every MMO must be produced for all players. I don't know from where this selfish thinking comes.
Mr Rabbit Jun 16, 2024 @ 7:23am 
yeah. it will get mixed day 1 by far. loads of youtubers hype this up with fake bs comments. it looks trash to be fair.. there is no purpose to the game but build uselss building that cant get raided lol
no raids for pve, no genuine pvp content.. world bosses? no it looks bland and empty

people are fake hyping due to its unreal 5 lol.. but watch this game tank hard.. and watch the subs not come in.

it looks worse than new world and thats saying something..

RiP another scam mmo
quinfall next
then ashes
[poop]Arbitration Jun 16, 2024 @ 7:42am 
Wasn't even interested in this game until I watched that video, now I'm probably gonna buy it.. This dude has no idea what he's talking about on a lot of these points, Although I do agree for where the game is it's a bit overpriced and a subscription model would be silly.

Other than that, I'm in.
Balmung Jun 16, 2024 @ 8:11am 
Originally posted by Mr Rabbit:
yeah. it will get mixed day 1 by far. loads of youtubers hype this up with fake bs comments. it looks trash to be fair.. there is no purpose to the game but build uselss building that cant get raided lol
no raids for pve, no genuine pvp content.. world bosses? no it looks bland and empty

people are fake hyping due to its unreal 5 lol.. but watch this game tank hard.. and watch the subs not come in.

it looks worse than new world and thats saying something..

RiP another scam mmo
quinfall next
then ashes
Congratulation, another user who didn't understand what a game in development, in an alpha, is. Alpha means it is not feature complete and that means a lot of stuff that will make the game more fun is missing right now, as on every true alpha. What a surprise.
Balmung Jun 16, 2024 @ 8:13am 
Originally posted by Arbitration:
Wasn't even interested in this game until I watched that video, now I'm probably gonna buy it.. This dude has no idea what he's talking about on a lot of these points, Although I do agree for where the game is it's a bit overpriced and a subscription model would be silly.

Other than that, I'm in.
40$ is overpriced for an MMO you can play without spending any other cent until full release + 1 free month at least for 1 year?
SwoleBenji (Banned) Jun 16, 2024 @ 10:27am 
Originally posted by Stinboi:
Originally posted by SwoleBenji:

These games had tech demo -> Alpha -> Beta -> EA -> Launch just like the others. They got updates, that either made them worse or never fixed core problems and complaints.

New World went from 1 million to what now... 4k active players? And you think Pax Dei stands a chance?!

uhh ok.

I dont know if Pax Dei will succeed, time will tell, and as i said, i will wait for full release and then decide if i give it a chance, but to apparently been a full time youtuber, you have the IQ to those people "this game is dead" " this game will fail" people, which mainly is underage kids with way to muttch free time. you dont come out as someone having a clue what they talking about.

In your eyes no games stand a chance, MMO is a tough marked to get into this days. Its hard to obtein 1mill + players, i will say its a suceed if they overtime can have 15-20+k players, but you wont call it a sucess until they have 1mill+ players.
It's not hard to make a good MMO. It's very simple:

1) Don't segregate the players with a bajillion servers.
2) Don't allow sweatlord guilds to gatekeep or control players.
3) Allow in-game systems to match playes or help them party up.
4) Ban bots.
5) Fix glitches, cheats, exploits.
6) Ban RMT'ers
7) Don't add P2W elements.
8) Don't dramatically alter the original game.
9) Limit each character in trade skills or combat ability so the player has to make alt accounts.
10) Don't add "Sharding"
11) Give reasons for high level end game characters to interact with newbie zones or spread rewards through out the world so it isn't empty.

There you go, now you can have an everlasting MMO, you know, like in the OLD days. MMO's last longer than any other game if the devs don't get greedy or mess up the base game. WoW actually GREW in population till Cataclysm, Archeage did amazingly well till it went full blown P2W. SWG, Everquest, Ultima, etc all did great, and there's a reason why. They mostly followed these rules.





Originally posted by Stinboi:
Originally posted by iOii0i:

I agree with everything you said. Don’t let people who are overly hyped about something that isnt even finish sale you on the game. I don’t know why people start attacking an actual person because of how they feel about a game, then have the nerve to tell the other person to “grow up”. Huh? I wish I could meet some of these people in real life. Their energy would not be the same.

Its not becouse of what hes feels about the game, everyone is allowed to have their own opinions, but its becouse he says this as its the only truth, and that everyone should think the same. and using hes youtube channel as a way to "prove" that he is right lol.

Prove me wrong then?



Originally posted by Wriggly:
As one of the "twerps" that works for a platform that connects creators and publishers, so they can you know, play their "2d indie-slops" - This is eye-opening, thanks for the TED Talk.
Hopefully you're not one of those middlemen that keep 90% of the profit and offer the YT'er a crisp $20 while the actual devs paid out a grand? (More than 90% but whatever there's people that do this and younger YT'ers don't know better.)





Originally posted by Doomed:
Originally posted by Imparfecto:

I was directly quoting references you made within your video, or elsewhere on these forums.

If we look at your other Pax Dei video, [ https://www.youtube.com/watch?v=wmuDK1Y4F64 ] in which you spawned into Tursan, you opened the world map and you are talking about the different biomes. At the very bottom left corner of your map, there is a biome key which tells you the name of different biomes on the map.
You mistakenly believed that ore only spawns at the point of interest, but in fact ore actually spawns throughout the biome, and you were close to several Scrubland and Land of Stone biomes, both in the home valley and wildlands.

You also acknowledged that the different shrines are respawn points, but no mention of also using them for fast travel purposes which is likely to remain the case until the religion system is implemented and fast travel is superseded by religious altars.
However also in the same video when you were explaining to viewers that they can use the T hotkey to summon corpse, if you go back and watch your own video again, you will see that there is also an option in that wheel for "Shrine"; this was the fast-travel.

In the first closed alpha play test, there were two fast travel options, one to your base and another to the closest shrine. In the second closed play test and the event preview week, there was only an option for fast travel to the closest shrine.

It is not that these mobs are unkillable solo, but it will require some strategy and kiting; so for instance using a bow and arrow to aggro one at a distance, then kiting the group of mobs until all but one has de-aggro'd, to then turn your attention back to that one NPC and be smart about your special abilities, particularly the fact that cooldowns are not shared between different types of weapons.
If you are to run into those places as a solo player, going into melee range, and then trying to spar against the humanoid NPCs spamming basic attacks, then yes you are ultimately going to be nothing but the NPC's punchbag.
Of course there will still be certain NPC's that you probably wouldn't want to be trying to solo at all on count of their range and abilities, such as a Zebian Trickster.

In terms of boars, you can one-hit multiple of them with a single attack immediately after crafting the "pointy stick". The jab special ability can strike multiple opponents simultaneously and one-hits boars, using the starter weapon only.
As for fighting bears, then you would want to make use of the terrain around you; there are many natural safe spots where you can hunt bears safely, without having to place down a plot (which in itself would then run the risk of killing that respawn point or pushing it away).

The crafting tree recipes will be dependent upon which recipes you have discovered; much like at the start of your game, when you acknowledged picking up tree branches and gneiss rocks (pronounced "nice" by the way, not "je-nes-is", just FYI), were unlocking a bunch of recipes at game start.

As for shortcuts and bridges and such, there are actually quite a lot of natural shortcuts in the terrain; though they may not be immediately noticeable and will require discovering if you want to find different locations where you can cut through mountains safely as opposed to travelling around them.

But again, all of these different issues are down to play style. In many cases, as you are quite new to the game, you actually made it more difficult for yourself, but that's part in parcel of why it's important to actually explore the game if you really want to learn about it and improve in it, and like I said before, nobody is going to learn it all on their first couple of runs, it will take time.

For instance, there were a few people who would make comments on the stamina system during gathering - though in some cases people will be trying to chop trees without any food buffs, thus sitting on the 50 stamina. Or other cases where people will have eaten basic raw foods, or health-focused foods for a stamina-focused task; but a gatherer's most optimal accompanying skill is within the herbalism tree, not cooking, charcuterie, winemaking, brewing or baking.
You are REALLY making him look bad....err worse even.
I can't believe people are taking advice from him when he has no clue what he's saying from minute to minute.
No wonder the gaming community is so bad these days if they are getting advice from rage babies like the OP.

All this cuz he didn't get a free game lol.

His "advice" to solo humanoid mobs is to infinitely kite them around with a bow. Yeah... no. Not gonna spend 9 minutes whittling down an NPC that's not good gameplay.
SwoleBenji (Banned) Jun 16, 2024 @ 4:18pm 
Originally posted by Balmung:
Originally posted by Stinboi:
In your eyes no games stand a chance, MMO is a tough marked to get into this days. Its hard to obtein 1mill + players, i will say its a suceed if they overtime can have 15-20+k players, but you wont call it a sucess until they have 1mill+ players.
Too many gamers assume whether an MMO is a success or not based on player numbers, thanks to WoW. Player numbers mean nothing if you don't take the target audience into account.

If an MMO manages to make enough profit with 10k players to continue developing it in a healthy way, then it's already a success.

Many normal Indy games didn't need a million players to be a huge success. But in MMO genre many seams to think that every MMO must be produced for all players. I don't know from where this selfish thinking comes.

Lol. Lmao even. There are ROBLOX and FORNITE custom lobbies with more active players than 10k.

10k is not successful.

I'm not a game dev and I can get 50-100k views a day sometimes if I put a little effort into it.

10k is a terrible, very low, and not proud player count to have.
If you're an indie dev with a very small team or a solo dev, sure it's a livable paycheck I suppose, but if you're a AAA studio or you've blown MILLIONS OF DOLLARS developing a game and you can only get 10k people to play it? There's a problem. Again, look at New World. Richest company in the world, loads of seasoned experienced developers.... 4k players. (LOL!)

Here's WHY that game died the way it did:

1) Too many servers split the playebase
2) Once a mega-guild took over the servers, no one else could do wars, do the pve wars, and got "max tax'd" so there was a drain on their coin. The guild in control made millions.
3) Entire game was eventually clique'd so if you didn't make friends early and often you were stuck being a solo. No one random partied for stuff. (Even if you offered to pay 10k coins for a dungeon no one cared enough to take it.)
4) Bots that were never, ever banned, even from day 1.
5) Glitches and exploits from ALPHA that we the testers REPORTED that were never fixed and allowed to make it to release, which are still to this day either unfixed or fixed then re-introduced in a new patch.
6) Guilds and gold farmers RMT'ing to business wagies too lazy to farm going unchecked. Also dupers that RMT'd. Money became useless after the first year. Fresh servers didn't fix this cause dupes and RMT persisted. This ruins the game for the crafter / gatherer player.
7) Forced expansion shot player counts up... for one month, because it was REQUIRED to play. If you didn't get the DLC you were screwed.
8) Re-worked old starter zones players loved into end-game zones because lazy. Changed basic early core mechanics and added bloat.
9) Once players maxed every craft and trade skill they had nothing left to do and only logged in when new updates came out.
10) Sharding is coming soon™ to New World, and with it, more bots to farm more resources. Even less player interaction.
11) High levels only sit in town or sweaty clans only log in to defend territory. Booooring.



Originally posted by Mr Rabbit:
yeah. it will get mixed day 1 by far. loads of youtubers hype this up with fake bs comments. it looks trash to be fair.. there is no purpose to the game but build uselss building that cant get raided lol
no raids for pve, no genuine pvp content.. world bosses? no it looks bland and empty

people are fake hyping due to its unreal 5 lol.. but watch this game tank hard.. and watch the subs not come in.

it looks worse than new world and thats saying something..

RiP another scam mmo
quinfall next
then ashes
Glad you get it. The MAJORITY of youtubers and steamers are of the "fake" variety. Too afraid to speak their mind. Too scared of backlash from "wrong" opinions. Too scared to "get on the devs bad side" since they want to be featured as a clickable video in the launcher, or collab with the employees moonlighting as youtubers, or get special freebies from the community or the devs. Making ANY kind of non-praise video gets dislikes and downvotes, gets you doxed and swatted, and turns you into a target from devoted fans. Me? I tell it how it is, and want to surround myself with people that do the same. I have no reason to sugarcoat or have false hope just to "make a few bucks." Does it make me a lot of haters and enemies? Sure does. But I couldn't live with myself if I was all fake smiles and positivity. That's not how the real world is.



Originally posted by Arbitration:
Wasn't even interested in this game until I watched that video, now I'm probably gonna buy it.. This dude has no idea what he's talking about on a lot of these points, Although I do agree for where the game is it's a bit overpriced and a subscription model would be silly.

Other than that, I'm in.
What points do I not know what I am talking about? Tell me about 'em.



Originally posted by Balmung:
Originally posted by Mr Rabbit:
yeah. it will get mixed day 1 by far. loads of youtubers hype this up with fake bs comments. it looks trash to be fair.. there is no purpose to the game but build uselss building that cant get raided lol
no raids for pve, no genuine pvp content.. world bosses? no it looks bland and empty

people are fake hyping due to its unreal 5 lol.. but watch this game tank hard.. and watch the subs not come in.

it looks worse than new world and thats saying something..

RiP another scam mmo
quinfall next
then ashes
Congratulation, another user who didn't understand what a game in development, in an alpha, is. Alpha means it is not feature complete and that means a lot of stuff that will make the game more fun is missing right now, as on every true alpha. What a surprise.
"It's just an alpha, they'll fix it."
"It's just a beta, they'll fix it."
"It's just early access, they'll fix it."
"It's just release, they'll patch it."
"It's just post release, they'll add a DLC to fix it."



Originally posted by Balmung:
Originally posted by Arbitration:
Wasn't even interested in this game until I watched that video, now I'm probably gonna buy it.. This dude has no idea what he's talking about on a lot of these points, Although I do agree for where the game is it's a bit overpriced and a subscription model would be silly.

Other than that, I'm in.
40$ is overpriced for an MMO you can play without spending any other cent until full release + 1 free month at least for 1 year?
Fortnite, Roblox, League, and many other games are literally free to play, and make their money in more honest non P2W way, with cosmetics.
Captain Masterson Jun 16, 2024 @ 4:45pm 
Already this community has shown me all i need to know to avoid this game like the plague.
Necrozis Jun 16, 2024 @ 5:16pm 
Originally posted by SwoleBenji:
https://www.youtube.com/watch?v=TcBuK6RVCF8

This "game" is basically just a tech demo. It's not even in an alpha or an "early access" state at all, let alone a state that should be monetized.

The building mechanics are... okay at best. Compared to other games? Awful.

PvE is impossible. A naked armorless mob with a stick will kill you in full chain mail and iron weapons with food buffs active.

This is NOT a solo friendly MMO at all. You can't technically "Solo" anything!

The refine times are INSANELY LONG. Even if you make a crap-ton o refining stations to cut down the time, you can only keep so many going as you're forced to gather more resources.

This is doubled by the fact that you can fail crafts, which DESTROY resources, which is REQUIRED to level your crafting to craft better stuff. I shouldn't have to craft HUNDREDS of boots to have a 5% chance to craft a glove item, only to have to craft HUNDREDS of gloves to craft a boot with +1 defense that translates to 0.3 damage reduction, which DOESN'T MATTER ANYWAY because mobs hit for 60 damage and you aren't really getting over 200 hp with food buffs.

The fact that the game has imbalance issues like FOOD that TAKES 20 MINUTES TO CRAFT AND HOURS TO "tech up" to, are WEAKER and WORSE than a handful of berries you can find on the ground...

Buildings don't serve a purpose, at all. They're for aesthetics only, as bases aren't raidable. Is this a "cozy" game? Animal Crossing kidddos aren't gonna pay a huge up front cost and a monthly sub to maintain their castles.

No proximity voice chat. It's 2024, umm... hello? Even text chat is hella inactive cause everyone uses discord or already has a group of friends they play with. This is more a generational problem but the game has no incentive to socialize anyway.

The payment model is far too expensive for anyone that doesn't live in a 1st world country working a middle upper class job. Sorry but that's the truth.

The fact this company either had "baby sized creators" shill the game or mega-titan "the usual corporate grunts" really speaks out about the state of their game. If they really were proud of what they made and knew it'd sell, they'd have actual MMORPG youtubers such as myself or of similar size cover the game. You know, ACTUAL non corportatized youtubers?

The game has memory leaks and is unoptimized. It's an Unreal game after all.
"b-b-but they'll fix it!" Nah, they probably won't. Has anyone ever? Tell me a game that got optimized in the future. I'll wait. I can't think of any.

The combat is akin to INDIE SLOP that someone made over a weekend for a "game jam" or some other amateur project. Sure the combat "isn't final" but why are they charging us $100 for something that's basically a placeholder? LOL much?

What're you supposed to do in this game when you have plenty of gear sets, a clan of die-hard pvp bros, and a mega-castle everyone can see? What... keep paying the monthly fee so you don't lose it? Nah. That's extortion. Very predatory.
proximity chat? oh hell no
Loremaster Jun 16, 2024 @ 5:37pm 
Possibly, likely, and probably REKT by the OP.
Cydne Jun 16, 2024 @ 6:53pm 
After seeing your attitude in your YT comments and in this post, i'm discrediting your opinion. (Also you use AI thumbnails... what a joke)
KnightofSpades Jun 16, 2024 @ 7:18pm 
lol this guy. More plots = win? Making mmos is easy? What a joke. Do you dye your hair a different color and expect people to take you seriously? How often do you complain to the manager about your food expecting freebies? Complains about p2w and promotes albion online.
Doomed Jun 16, 2024 @ 7:37pm 
Originally posted by KnightofSpades:
lol this guy. More plots = win? Making mmos is easy? What a joke. Do you dye your hair a different color and expect people to take you seriously? How often do you complain to the manager about your food expecting freebies? Complains about p2w and promotes albion online.
He's just a entitled karen who is mad they didn't give him a free copy and instead gave it to good streamers.
SwoleBenji (Banned) Jun 16, 2024 @ 7:40pm 
Originally posted by Cydne:
After seeing your attitude in your YT comments and in this post, i'm discrediting your opinion. (Also you use AI thumbnails... what a joke)
They're more effective than regular game footage thumbnails for Albion for the most part. AI is the future, seethe wagie.





Originally posted by KnightofSpades:
lol this guy. More plots = win? Making mmos is easy? What a joke. Do you dye your hair a different color and expect people to take you seriously? How often do you complain to the manager about your food expecting freebies? Complains about p2w and promotes albion online.

I live in a ghetto. People that dye their hair get murdered, and complaining about food in my area gets you poisoned. Albion is a garbage game but I'm the king of it so it is what it is.
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Date Posted: Jun 15, 2024 @ 9:11am
Posts: 127