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Ein Übersetzungsproblem melden
I happen to like exploring, gathering, crafting in large beautiful worlds - having a great time in Pax Dei, but I can see there's not much to do after building my home. Very few people on my server, little chance of group dungeoneering.
I think it was a mistake to EA at this stage - an MMO needs a critical mass of players to survive, and right now there is not enough, and it's falling.
Each patch with new features will bring a burst of some players to check it out, then it'll fade away again.
At release 1.0 they might wipe, which will annoy those with large built plots; or they won't wipe, annoying those looking for somewhere to build. Lose-lose.
Would have been better to release a complete game with a virgin world to attract as many as possible at the same time so as to reach the MMO critical mass.
I'd hardly call it a small team, IIRC they said 60 core team, maybe 100 total ?
Compare -
Embers Adrift : 6 core team, 10 total
LOTRO : 600+ total (I counted the credits)
They don't feel they lost time, they wait for reasons to play and the final wipe was announced before release. Also intermediate wipes were mentioned as possible, due to map rework, or character wipes due to skill rework.
Losing buildings has more impact onto solo players, who in my opinion should not try to play the game at this stage even if it is possible. The game is supposed to be fun at 1.0.
The critical mass should come alive when they add markets and better combat and some content, whatever they plan to add and don't tell us.
The current emptiness was predictable already when they decided back in January to release with only the building part, without the other features.
But those players distributed on many servers is a bad thing.
I really want to know what somebody in the dev team was thinking when he decided the game features.
Devs know what they work on. If that is just a normal update, without markets and something more (better combat) then ... I don't know.
I wanted to give some suggestions but I removed them because none was good.
Maybe being more open and face the reality and tell us exactly a detailed roadmap until 1.0 and reasoning would help.
I want to see discussions about how planned game mechanics will work.
At least people should have a clear image about how the game will be at 1.0.
Pax Dei isn't the only game on the market, there are enough other games to play until Pax Dei is ready and playing a few games here and there to see what has changed is enough.
You don't have to make a living out of Pax Dei now, especially not before it's clear that you'll end up with a good MMO that you really want to play extensively in the long term and invest your own not endless lifetime in. Know one know yet, included the developers, if Pax Dei will be in the end a good MMO, we can all only hope that all comes right together and forms a good MMO.
Personally, I can't complain, if I go purely by playing time, I've already had more fun with PxD than with NewWorld. However, NewWorld may have been more fun at times, but the fun was over very quickly towards the endgame. I've stopped playing PxD more and more every day for weeks now, but I still play for a few hours (~3-5h) every now and then, advance the crafting, rebuild something here and there, etc. With New World it ended rather abruptly. And from my personal experience, I can say that I tend to return to games more likely if I don't end so abruptly.
A lot need to be changed, but there are also some things I already like about PxD + the vision of the game itself. Also I don't expect the perfect MMO for me, I gave that thinking up a long time ago and realized that playing games always means that I, as a player, have to adapt to the game in order to have the most fun with it and not be constantly complaining because it's not the way I want it to be. At the end we play what a game developer made and how he thinks his game is fun to play. Games are not made for us, but for everyone, and everyone has different opinions. It's absolute impossible to create a game that everyone likes in every aspect.
Absolutely, this massive mistake might end up being their downfall unfortunately.