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Why do you destroy the value of higher-value crafting items with something like this? It makes not only no sense, it also makes the developers themselves look bad, because it causes disappointment among players, even though they have it so easily in their own hands that this doesn't happen.
I just can't understand something like that, as a developer you're only hurting yourself. If you fail at something so simple, it doesn't exactly give you confidence as a player into them.
- being an indie studio, the programmers are not experienced
- the managers are not able to organize their work and the communication between Helsinki, Reykjavik and Paris offices
Getting larger chests was a good thing. Even though the largest aren't updated yet.