Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
To quote you from your review "I'm not a PvPer, so I haven't been trying that. I once went to the PvP area with a group to get some good resources, we only ran into 1 guy that we killed, most of the problems we had were with the enemy NPCs there."
I have mined loads of pure iron and luckily only encountered another miner. I'm not a beta that needs a group to go to a pvp area to gank 1 player that's probably not even geared for pvp. I'm sure if you encountered a bigger group there you would all have run off crying.
Ever since kids that used to hang around outside mcdonalds started gaming, pvp has become toxic, because they are terrified of doing anything solo without their friends with them. The moment they encounter a solo that's actually good in pvp they panic, run away and report them as a hacker.
A long time ago if a group encountered a solo, not challenging them to a 1vs1 was considered dishonorable. These days in games they go in a group and cry every time they run into a zerg.
I mentioned the different prices for the different packages. And honestly, I have 4 plots as well, but 99% of players should stick to 1 plot, it's enough even if playing solo, and paying more than 40$ for an early access game is not really justified, only if you really like the game and want to support the developers.
o yea if people dont have the extra money dont spend it just wait until there more in game
21hrs is still beginning stages.
Make your profile public, let us see how many hours you actually have.
This is my main account. You were right that my timing was out a bit. It shows im 84 hours in Pax. Though probably 1/3 of that is AFK. Profile is public. My other is my alt account, so would not show much time as just use it for mining mostly.
The only things that will carry over to the Live Account will be your number of Toons and your Founder Packs Recipes.
Depending on how many PLOTS you WILL want to PLAY is how your Pay to Play subscription will be. More Plots = More cash to Pay to Play.
You don't believe me, read for your selfs.
Well, obviously there will be a full wipe before the 1.0 launch, what did you expect? That people who played the early access will have a huge advantage over new players? The full game launch will have all players start from scratch, as it absolutely should. The devs also wrote that there may be several wipes during the early access, when needed (perhaps they will be partial, wiping a certain aspect of the game, and not everything).
And the post you quote regarding paying higher sub for having more plots is based on absolutely nothing. It also doesn't make any sense when you think about it, in fact I'm 100% sure that when we reach that stage, the subscription cost will be the same to everyone, this is how it works in other sub-based MMOs (WoW, FFXIV, ESO premium and others).
Can you link to the source please?
https://steamcommunity.com/app/1995520/discussions/0/4331979689561092729/
YOU Sir obviously DO NOT either READ or UNDERSTAND.
Sure there will be Server Wipes ... during the EA period ... BUT you still get to KEEP the PLOTS that you PURCHASED with the Founder Packs, and I HOPE that the Characters will keep the knowledge of the Recipes learnt, because if after each WIPE you have to start the GRIND again, this game will never LAUNCH.
What I am saying, or should I say what this guy IMPARFECTO is saying (and he seems to have the approval of the Dev's to say it)
WHEN the game LAUNCHES there will be a complete WIPE where you LOSE your PLOTS, your Characters GET DELETED but you keep the Character SLOTS ..... In other words, you will not have to buy the Game again, but if you want to play YOU have to BUY NEW PLOTS (and to play the game, you will have to PAY a FEE for that PLOT every month ... more PLOTS more FEE's)
The way I understand it, is that your CHARACTER gets a BRAIN WASH during the WIPE and he/she will only remember the Recipes that came with the Founders Packs.
SO CONCLUSION IS ... We that are playing the EA version of the game, are ALSO FINIANCING the Dev's to be able to finish the game, and THEN we will be Charged AGAIN (as a thank you for helping them)
IF we want to carry on playing the game. So bottom line, those of us who forked out €100.00 "to get the 4 PLOTS really" (not for the fancy usless recipes)are going to get Shafted Twice (only if you are a sucker for punishment)
As for the Subscription Rate, I'm glad you are so confident that it will be the same for all, and maybe I quoted a Post that is based on absolutely nothing, but surprisingly enough the Dev's seem to be of the idea that Sub will be based on number of PLOTS owned. Read between the lines in this quote bellow.
I stand my Case.
Yes, you appear to be completely right.
After Early Access, Pax Dei will require a one-off initial purchase, which will give access to the game and one or more plot(s) for a limited period of time. This will be followed by a recurring fee for ongoing game access, which will vary based on the number of plots a player wishes to maintain.
Pax Dei business model at full game launch will likely, and similarly, consist of:
- A one-off purchase, giving access to the game & one or more plot(s) for an initial period of time;
- A fee (subscription or similar) will then be required for ongoing game access, which will scale depending on the number of plots a player wants to maintain in-game. Indeed, the plots have a high impact on our operation costs, and as such, they are a determining factor of the fee amount.
That's unfortunate, but understandable. I guess it will in the range of 15$ for 1 plot, 25$ for 2 and 40$ for 4? That seems a lot for a subscription. If I'll be still playing the game at full launch, I'll probably stick to 1 plot.
No, I understand it perfectly, I just missed the part where they said the subscription fee will be based on the amount of plots you have, I referred to it in the previous post.
And regarding the wipes... yea, not only that I don't see a problem, it couldn't work any other way. I really don't understand what you were expecting to happen. It's obvious that we'd have to regrind at 1.0 launch, and possibly regrind before that, when there will be wipes at the early access stage.
So now we had a 1-time pay, 40/60/100$, depending on the number of plots, and when the game fully launches, it will cover the cost of the game. After that, there will be a subscription, the value of it will be based on the number of plots you have. Yea, I assume that the 4 plot sub will be expensive. The optimistic expectation is 10/15/25$, and the pessimistic is 15/25/40$.
But if they don't build, then the rest of the game which is not building related should be fun.
I am interested in everything except the building :)