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So true. Locking basic armor access behind a combination of grindy professions is sad.
I wish they would make a specific server with balance settings less hostile to solo play. (Some mechanic would be necessary to prevent such server to be flooded by clans anyway such as maybe, for example, a noticeable tax for anything sharing/trading/operating non-owned workstation.) Otherwise, this game is just not for me and the numerous people that dislike being forced into clans to progress. This is unfortunate because I really enjoyed the world, gathering and construction. I feel the crafting/skill system would have been fun if reasonably balanced for solo.