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Dragon exp bug has been fixed, by the way, so no huge ammount of exp from this boss.
Typically getting 10-50exp per kill. Not sure if exp is split amongst those involved, so might be that the exp is being split amongst too many adventurers (with a slow time to kill due to monster level) or that the exp isn't scaling with the monster level. (Or both.)
Now having people stuck at lv35~ forever world level 1, tried a new game and world level was set to 16x, making weakest treasure island enemies around level 20-23, and people are struggling still to level up to even 20. Just doesn't feel right compared to how high levels got before..
My world level is 71 and I have 1.9x exp from collection unlock.
I gain 600-800 exp form cyclop at world lv.30-35
I gain 3400 exp form cyclop at world lv.71
The point is how long you need to kill monster and what's monster in your map that give you best exp.
I can't explain much because I'm not good in English.
My method is focus on 10 heros, I make 8 of them do bounty quest and keep 2 to help beginner adventurer farm near portal by help them kill monster, Fast kill = fast exp.
In this 10 heros I have 2 heros the best of all, to kill boss for farming important item such as cheat, bloodline, equipment or whatever that hard to find.
Beside these 10 heros, only keep long range heros because they can kill monster without losing hp, They will group up on 1 target and easily wipe it out which can help new low level adventurer to get some exp near portal.
Don't forget to make blue or greater grade gear to sell in your market
New adventurer only have low level gear, If you have some high power adventurer to help them kill monster, they will have gold to buy gear that you put to sell in market.
Higher world level = Higher exp, higher grade item.
Same map but more world level give you more exp and greater grade item.