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You start a level with always a first weapon nearby, laying on a table or a crate.
There's a map that allows you to find tiny stores scattered around but you can actually simply seeing them while exploring and there're even cones of light piercing the sky to help you navigate the area.
Mouse: aim, clicks and pewpews
Keyboard: move and jump/run and dodge/jump on something a little higher than usual and 80% of the enemies will stop moving while only the "greenies" will throw rocks at you for your cowardy
Find the flags that actually matters, fulfill their quotas, gets 3 or 4 digits (they won't change so at one point you'll just memorize them and might need 2 as None)
Get to the boss at the end - mouse&keyboard at their bests - WinWin.
I don't think I'm understanding 100% your concernes otherwise. This game is truly doesn't aim to be particularly convoluted or complicated... it's actually quite self-explainatory...? isn't it? Otherwise could you be more specific, please?
[Edit] Something that might come in handy and it's slightly too-well-hidden is the Game Controls Menu's voice, right in the middle in the Settings menu. That comes with some extra thingies that might both customize/increase your fun a little more.
im afraid to start will accepting that change for all games and will affect keyborad mouse uses ?
is it only effecting control users or will it change for keyboard mouse users.
better example will it end up altering things like say for saints ow the 3rd will my jump say A button ect that game does not have this message apper but still i fear it changeing it.
i really prefer if its space to jump it says space not a key button ?
sorry if hard to understand im not the best at how explain stuff im new to