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Zgłoś problem z tłumaczeniem
This is a hacky fix, but what happens if you verify, then uninstall, and then do a fresh reinstall?
This bug is indeed very annoying, the achievements pop up the moment u open the game even with my saves transferred to another place, so it doesn't have any saves or saved progress on anothet account from family sharing, but the achievements still do pop up
This means that you don't lose saves if you have to uninstall the game. I think you can probably get around the achievement issue if your wife uses a second user account on your machine.
It crashed immediately
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00images.rpy", line 52, in script
init python:
File "renpy/common/00images.rpy", line 52, in script
init python:
File "renpy/common/00images.rpy", line 55, in <module>
_scan_images_directory()
File "renpy/common/00images.rpy", line 50, in _scan_images_directory
renpy.image(base, fn)
AttributeError: module 'renpy.display' has no attribute 'Exception'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "C:\Program Files (x86)\Steam\steamapps\common\Slay the Princess\renpy\bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "C:\Program Files (x86)\Steam\steamapps\common\Slay the Princess\renpy\main.py", line 558, in main
renpy.game.context().run(node)
File "renpy/common/00images.rpy", line 52, in script
init python:
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 441, in raise_
File "renpy/common/00images.rpy", line 52, in script
init python:
File "C:\Program Files (x86)\Steam\steamapps\common\Slay the Princess\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\Steam\steamapps\common\Slay the Princess\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00images.rpy", line 55, in <module>
_scan_images_directory()
File "renpy/common/00images.rpy", line 50, in _scan_images_directory
renpy.image(base, fn)
File "C:\Program Files (x86)\Steam\steamapps\common\Slay the Princess\renpy\exports.py", line 328, in image
renpy.display.image.register_image(name, d)
AttributeError: module 'renpy.display' has no attribute 'Exception'
Shoot over a DM — would like to send you a code to redeem for GOG to see if this is a Steam issue on your end.
It seems to be caused by the game trying to autoload saves, the error happens when you delete them, close the game and come back.
"silence as you reach towards the glass. it's time for you to see what's in it."
and then:
"silence as you reach forward. they're gone once again. the mirror always makes them leave. but you need to see what's in it."
which i think might be a leftover from a previous fix? (not sure if this is actually a bug but i figured it was the best place to put it)
The saves one looks like
File "Slay the Princess/renpy/savelocation.py", line 469, in load
return l.load(slotname) # type: ignore
AttributeError: 'NoneType' object has no attribute 'load'
And indeed it is a bug. In fact the type checker here expicitly made to ignore the possible error. Just poor coding practice, instead of handling the case properly when the value is None.
As a workaround for regular users, I found that such manipulation works:
1. Delete "<your game library path>/Slay the Princess/game/saves" directory. Don't worry, this is not the real dir where the game store saves. (That's why reinstalling the games does not work, save files are not being wiped with it.) It is a copy for Steam Cloud sync. Presumably, disable it for now too, just in case.
2. Go to "%appdata%\RenPy\SlaythePrincess-<numbers>" on Windows, "~/.renpy/SlaythePrincess-<numbers>" on Linux etc.
3. Move or rename "persistent" file.
4. Launch the game (it should work at this point) and exit.
5. Revert back your old "persistent" file instead of a fresh one created.
Note: instead of steps 3-4-5 you can simply delete the whole directory, if you don't care about losing the progress.
Thank you so much!
Option selection during dialogue does not center on the current highlighted option for controller mode.
When scrolling the dialogue options with a controller, either d-pad or sticks, the highlighted options scroll is not centered for the scroll bar. In some cases, this leads to the highlighted option to go further than the displayed options on the scroll bar.